Player Matchup

Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotBobbyLobby
Cu Chulainn
Level 84
God Stats
3W - 2L
1,684 SR
Queue Stats
28W - 30L
1,492 Elo+
Party 1
Bastet
Bastet
PickMeHera
Bastet
Level 100
God Stats
5W - 0L
1,897 SR
Queue Stats
11W - 5L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSadHyper
Morgan Le Fay
Level 149
God Stats
10W - 10L
1,565 SR
Queue Stats
130W - 117L
1,534 Elo+
Party 1
Team Averages
Level 84
1,629 SR
1,525 Elo+

VS

Team Averages
Level 110
1,518 SR
1,508 Elo+
Cthulhu
Cthulhu
Christy2x
Cthulhu
Level 31
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 7L
1,497 Elo+
Solo
Vulcan
Vulcan
IMUTEVGS
Vulcan
Level 143
God Stats
1W - 3L
1,387 SR
Queue Stats
117W - 116L
1,499 Elo+
Solo
Charybdis
Charybdis
TheGR8STNoob
Charybdis
Level 157
God Stats
1W - 1L
1,571 SR
Queue Stats
150W - 130L
1,545 Elo+
Party 2
Loki
Loki
crakin skullss
Loki
Level 149
God Stats
2W - 2L
1,497 SR
Queue Stats
109W - 97L
1,541 Elo+
Party 2
Ares
Ares
rgz3000
Ares
Level 68
God Stats
51W - 82L
1,419 SR
Queue Stats
276W - 276L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 4
7,366
526
6,325
6,664
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
 
Terra
13
0 / 0 / 4
7,242
517
2,194
8,825
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
NotBobbyLobby
Cu Chulainn
14
0 / 0 / 12
8,452
604
8,774
11,402
7,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
PickMeHera
Bastet
15
11 / 1 / 7
9,057
647
12,939
9,814
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xSadHyper
Morgan Le Fay
15
13 / 0 / 2
9,107
651
11,127
9,011
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Christy2x
Cthulhu
10
0 / 6 / 0
6,083
435
4,523
12,474
8,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
IMUTEVGS
Vulcan
13
0 / 5 / 0
6,775
484
5,111
8,606
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TheGR8STNoob
Charybdis
12
1 / 5 / 0
6,772
484
6,281
8,012
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 6 / 0
5,650
404
3,613
10,273
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
rgz3000
Ares
9
0 / 4 / 2
6,145
439
3,332
14,564
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
26
Kills
2
2
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
W
Terra
 
Terra
0
0
4
2
L
Cthulhu
Christy2x
Cthulhu
0
6
0
0
L
Vulcan
IMUTEVGS
Vulcan
0
5
0
0
W
Cu Chulainn
NotBobbyLobby
Cu Chulainn
0
0
12
6
W
Bastet
PickMeHera
Bastet
11
1
7
14.5
L
Charybdis
TheGR8STNoob
Charybdis
1
5
0
0.2
L
1
6
0
0.17
L
Ares
rgz3000
Ares
0
4
2
0.25
W
Morgan Le Fay
xSadHyper
Morgan Le Fay
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
22,860
45,716
Taken
53,929
21,637
Mitigated
25,622
17,331
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,325
3,337
0
1,791
6,664
2,542
1,646
712
5,952
0
53,008
W
Terra
 
Terra
2,194
269
2,004
3,558
8,825
4,705
327
462
8,363
24,638
2,701
L
Cthulhu
Christy2x
Cthulhu
4,523
354
31
647
12,474
8,933
0
1,437
11,037
31,736
0
L
Vulcan
IMUTEVGS
Vulcan
5,111
107
0
1,552
8,606
2,684
0
2,001
6,605
49,030
570
W
Cu Chulainn
NotBobbyLobby
Cu Chulainn
8,774
2,183
0
3,563
11,402
7,707
436
3,945
7,457
0
65,888
W
Bastet
PickMeHera
Bastet
12,939
4,277
0
4,986
9,814
3,355
0
4,808
5,006
0
65,269
L
Charybdis
TheGR8STNoob
Charybdis
6,281
3,587
0
2,127
8,012
2,484
0
835
7,177
0
53,300
L
3,613
324
0
2,257
10,273
2,052
0
3,266
7,007
0
25,677
L
Ares
rgz3000
Ares
3,332
112
0
1,906
14,564
9,469
0
5,523
9,041
28,784
0
W
Morgan Le Fay
xSadHyper
Morgan Le Fay
11,127
878
0
1,429
9,011
3,328
177
3,008
6,003
58,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
31,425
455
Minions Killed
351
0
Camps Cleared
0
1,537,699
Distance Traveled
1,236,704
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,366
526
86
6
0
275,892
0
W
Terra
7,242
517
59
4
0
314,568
0
L
Cthulhu
6,083
435
58
4
0
200,817
0
L
Vulcan
6,775
484
99
7
0
261,378
3
W
Cu Chulainn
8,452
604
110
8
0
289,495
1
W
Bastet
9,057
647
105
8
0
341,448
0
L
Charybdis
6,772
484
113
8
0
234,715
2
L
Loki
5,650
404
48
3
0
291,701
1
L
Ares
6,145
439
33
2
0
248,093
2
W
Morgan Le Fay
9,107
651
95
7
0
316,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role