Player Matchup

Kukulkan
Kukulkan
Kelpnugget
Kukulkan
Level 124
God Stats
9W - 11L
1,439 SR
Queue Stats
386W - 381L
1,488 Elo+
Party 1
Bellona
Bellona
PopeMical
Bellona
Level 89
God Stats
1W - 1L
1,930 SR
Queue Stats
37W - 23L
1,615 Elo+
Party 1
Mercury
Mercury
SALTYBLOWFISH
Mercury
Level 15
God Stats
0W - 2L
1,413 SR
Queue Stats
2W - 8L
1,292 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Umber_379
Ah Muzen Cab
Level 159
God Stats
1W - 5L
1,380 SR
Queue Stats
207W - 214L
1,474 Elo+
Solo
Ymir
Ymir
infernofox2341
Ymir
Level 122
God Stats
1W - 2L
1,610 SR
Queue Stats
47W - 48L
1,512 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,476 Elo+

VS

Team Averages
Level 140
1,554 SR
1,516 Elo+
Cthulhu
Cthulhu
Jayb24
Cthulhu
Level 116
God Stats
6W - 1L
1,962 SR
Queue Stats
41W - 31L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
RVCAProdigy1
Ne Zha
Level 143
God Stats
6W - 1L
1,506 SR
Queue Stats
47W - 54L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
TeGanesha
Gilgamesh
Level 157
God Stats
1W - 1L
1,284 SR
Queue Stats
21W - 20L
1,541 Elo+
Party 2
Poseidon
Poseidon
bdellinger51
Poseidon
Level 109
God Stats
3W - 4L
1,376 SR
Queue Stats
50W - 63L
1,423 Elo+
Solo
Neith
Neith
pinelljr985
Neith
Level 174
God Stats
2W - 1L
1,643 SR
Queue Stats
36W - 39L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kelpnugget
Kukulkan
15
2 / 3 / 2
9,279
844
13,731
7,805
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PopeMical
Bellona
14
0 / 4 / 2
8,629
784
6,816
13,418
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
14
1 / 4 / 3
8,573
779
4,009
8,953
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Umber_379
Ah Muzen Cab
16
1 / 0 / 1
9,599
873
7,563
7,802
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 1
8,401
764
4,710
14,235
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jayb24
Cthulhu
16
3 / 2 / 8
9,541
867
14,243
12,978
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
16
6 / 1 / 5
9,817
892
9,229
9,959
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TeGanesha
Gilgamesh
15
5 / 1 / 7
9,818
893
6,692
12,224
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
bdellinger51
Poseidon
16
1 / 1 / 9
9,621
875
8,328
7,061
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 0 / 7
9,231
839
7,304
8,453
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
17
17
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jayb24
Cthulhu
3
2
8
3.5
L
Kukulkan
Kelpnugget
Kukulkan
2
3
2
1
L
Bellona
PopeMical
Bellona
0
4
2
0.25
W
Ne Zha
6
1
5
8.5
L
Mercury
1
4
3
0.63
W
Gilgamesh
TeGanesha
Gilgamesh
5
1
7
8.5
L
Ah Muzen Cab
Umber_379
Ah Muzen Cab
1
0
1
1.5
W
Poseidon
bdellinger51
Poseidon
1
1
9
5.5
L
1
6
1
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
45,796
52,213
Taken
50,675
30,333
Mitigated
32,977
5,147
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jayb24
Cthulhu
14,243
177
375
3,534
12,978
11,932
0
4,515
8,249
20,141
806
L
Kukulkan
Kelpnugget
Kukulkan
13,731
1,038
0
1,130
7,805
2,850
0
2,465
4,941
41,964
0
L
Bellona
PopeMical
Bellona
6,816
996
110
1,904
13,418
12,833
0
4,319
8,399
0
19,833
W
Ne Zha
9,229
1,731
0
3,535
9,959
5,038
0
4,705
5,096
0
28,390
L
Mercury
4,009
1,203
0
291
8,953
3,165
0
4,008
4,452
0
14,444
W
Gilgamesh
TeGanesha
Gilgamesh
6,692
1,278
0
1,415
12,224
10,126
134
4,565
7,496
0
21,678
L
Ah Muzen Cab
Umber_379
Ah Muzen Cab
7,563
1,584
0
1,512
7,802
2,856
284
3,612
3,802
0
32,998
W
Poseidon
bdellinger51
Poseidon
8,328
644
0
874
7,061
2,478
1,341
1,894
5,085
39,147
0
L
4,710
190
0
200
14,235
8,629
0
5,204
8,114
7,941
133
W
7,304
2,438
0
3,091
8,453
3,403
1,149
2,629
5,720
0
27,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
48,028
192
Minions Killed
228
0
Camps Cleared
0
1,129,582
Distance Traveled
1,183,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,541
867
24
2
0
241,860
0
L
Kukulkan
9,279
844
58
5
0
221,668
0
L
Bellona
8,629
784
42
4
0
225,330
0
W
Ne Zha
9,817
892
35
3
0
227,388
0
L
Mercury
8,573
779
22
2
0
252,126
0
W
Gilgamesh
9,818
893
38
3
0
257,169
0
L
Ah Muzen Cab
9,599
873
68
6
0
228,188
0
W
Poseidon
9,621
875
78
7
0
226,497
0
L
Ymir
8,401
764
2
0
0
202,270
0
W
Neith
9,231
839
53
5
0
231,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role