Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dexо
Gilgamesh
Level 261
God Stats
212W - 36L
1,927 SR
Queue Stats
1,465W - 298L
1,977 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WestCoastWarrior
Kumbhakarna
Level 106
God Stats
24W - 2L
2,030 SR
Queue Stats
423W - 88L
1,916 Elo+
Party 1
Rama
Rama
Wuℓff
Rama
Level 155
God Stats
13W - 8L
1,798 SR
Queue Stats
1,411W - 228L
1,960 Elo+
Party 1
Merlin
Merlin
gаryy
Merlin
Level 168
God Stats
30W - 10L
1,845 SR
Queue Stats
793W - 195L
1,983 Elo+
Party 1
Team Averages
Level 178
1,820 SR
1,867 Elo+

VS

Team Averages
Level 159
1,777 SR
1,660 Elo+
Morgan Le Fay
Morgan Le Fay
CobaltThunder
Morgan Le Fay
Level 158
God Stats
5W - 2L
1,823 SR
Queue Stats
487W - 444L
1,605 Elo+
Solo
Hachiman
Hachiman
Kaxy
Hachiman
Level 159
God Stats
50W - 20L
1,827 SR
Queue Stats
1,105W - 230L
1,737 Elo+
Solo
Guan Yu
Guan Yu
OutInsiDe
Guan Yu
Level 198
God Stats
1W - 2L
1,886 SR
Queue Stats
76W - 37L
1,742 Elo+
Solo
Bastet
Bastet
Rigboned
Bastet
Level 124
God Stats
28W - 11L
1,716 SR
Queue Stats
79W - 55L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
deadlyking789
Baron Samedi
Level 158
God Stats
50W - 37L
1,631 SR
Queue Stats
178W - 136L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
7 / 5 / 10
10,642
967
9,262
9,081
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Dexо
Gilgamesh
18
8 / 0 / 8
10,986
999
12,639
12,066
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
WestCoastWarrior
Kumbhakarna
15
1 / 1 / 10
9,931
903
6,415
12,257
11,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Wuℓff
Rama
15
1 / 2 / 9
9,172
834
10,878
9,379
3,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
gаryy
Merlin
17
3 / 1 / 12
10,216
929
12,903
6,872
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CobaltThunder
Morgan Le Fay
14
1 / 4 / 6
8,921
811
11,811
9,598
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Kaxy
Hachiman
14
3 / 3 / 4
9,110
828
8,372
12,073
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
OutInsiDe
Guan Yu
15
3 / 4 / 5
9,265
842
4,873
12,531
14,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Rigboned
Bastet
16
2 / 3 / 5
9,479
862
7,390
10,380
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
deadlyking789
Baron Samedi
13
0 / 6 / 4
8,244
749
6,950
13,202
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
20
Kills
9
9
Deaths
20
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
5
10
2.4
L
Morgan Le Fay
CobaltThunder
Morgan Le Fay
1
4
6
1
W
Gilgamesh
Dexо
Gilgamesh
8
0
8
12
L
Hachiman
Kaxy
Hachiman
3
3
4
1.67
L
Guan Yu
OutInsiDe
Guan Yu
3
4
5
1.38
L
Bastet
Rigboned
Bastet
2
3
5
1.5
W
Kumbhakarna
WestCoastWarrior
Kumbhakarna
1
1
10
6
W
Rama
Wuℓff
Rama
1
2
9
2.75
L
Baron Samedi
deadlyking789
Baron Samedi
0
6
4
0.33
W
Merlin
gаryy
Merlin
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,097
Damage
39,396
49,655
Taken
57,784
32,577
Mitigated
29,135
17,522
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,262
1,054
4,420
3,814
9,081
3,930
792
2,557
6,256
30,556
0
L
Morgan Le Fay
CobaltThunder
Morgan Le Fay
11,811
399
0
2,684
9,598
2,902
279
6,443
3,155
22,445
803
W
Gilgamesh
Dexо
Gilgamesh
12,639
4,729
0
3,012
12,066
11,389
848
3,707
8,093
639
30,679
L
Hachiman
Kaxy
Hachiman
8,372
4,909
0
2,465
12,073
3,608
606
5,750
6,238
0
23,268
L
Guan Yu
OutInsiDe
Guan Yu
4,873
288
1,275
2,188
12,531
14,047
177
3,854
8,408
0
19,705
L
Bastet
Rigboned
Bastet
7,390
1,340
0
1,946
10,380
3,321
463
3,904
6,116
0
24,601
W
Kumbhakarna
WestCoastWarrior
Kumbhakarna
6,415
242
0
1,120
12,257
11,311
0
4,977
6,812
12,154
2,134
W
Rama
Wuℓff
Rama
10,878
7,110
0
2,071
9,379
3,292
1,812
2,999
6,042
0
29,341
L
Baron Samedi
deadlyking789
Baron Samedi
6,950
421
1,749
3,180
13,202
5,257
76
7,535
5,616
16,546
0
W
Merlin
gаryy
Merlin
12,903
427
345
2,740
6,872
2,655
685
2,428
4,240
47,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
45,019
259
Minions Killed
184
0
Camps Cleared
0
1,176,118
Distance Traveled
1,074,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,642
967
61
6
0
210,339
0
L
Morgan Le Fay
8,921
811
44
4
0
205,492
0
W
Gilgamesh
10,986
999
46
4
0
258,500
0
L
Hachiman
9,110
828
30
3
0
214,824
0
L
Guan Yu
9,265
842
25
2
0
227,803
0
L
Bastet
9,479
862
54
5
0
219,872
0
W
Kumbhakarna
9,931
903
11
1
0
259,608
0
W
Rama
9,172
834
47
4
0
215,388
0
L
Baron Samedi
8,244
749
31
3
0
206,549
0
W
Merlin
10,216
929
94
9
0
232,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role