Player Matchup

Ullr
Ullr
 
Ullr
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DillD0e
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,611 Elo+
Party 1
Cerberus
Cerberus
Kraken505
Cerberus
Level 85
God Stats
4W - 0L
1,852 SR
Queue Stats
123W - 87L
1,586 Elo+
Party 1
Zeus
Zeus
TheDieotaproject
Zeus
Level 159
God Stats
2W - 3L
1,283 SR
Queue Stats
193W - 138L
1,527 Elo+
Solo
Tyr
Tyr
Udg_Laloore
Tyr
Level 168
God Stats
10W - 15L
1,364 SR
Queue Stats
706W - 702L
1,491 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,543 Elo+

VS

Team Averages
Level 159
1,410 SR
1,530 Elo+
Thor
Thor
 
Thor
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ALPHA_FORCE-RED
Zeus
Level 159
God Stats
8W - 6L
1,602 SR
Queue Stats
302W - 308L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
JACHSONVILLE
Kumbhakarna
Level 166
God Stats
1W - 4L
1,314 SR
Queue Stats
218W - 230L
1,483 Elo+
Solo
Anubis
Anubis
Llivy
Anubis
Level 122
God Stats
10W - 13L
1,487 SR
Queue Stats
741W - 737L
1,564 Elo+
Solo
Hachiman
Hachiman
Shawnii
Hachiman
Level 163
God Stats
0W - 2L
1,150 SR
Queue Stats
107W - 82L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 1 / 13
8,442
767
9,473
7,553
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
DillD0e
Vulcan
16
8 / 2 / 9
9,667
879
14,997
5,521
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Kraken505
Cerberus
15
5 / 3 / 9
9,730
885
5,816
14,560
12,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 9
9,372
852
7,085
6,953
2,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 12
9,059
824
5,542
15,264
14,316
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 4 / 3
6,552
596
6,279
9,704
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 6 / 4
8,166
742
11,324
8,927
2,952
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
JACHSONVILLE
Kumbhakarna
16
2 / 3 / 6
8,573
779
5,372
13,994
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Llivy
Anubis
13
1 / 4 / 3
7,580
689
5,148
7,407
3,095
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Shawnii
Hachiman
14
3 / 4 / 2
7,848
713
8,501
6,974
2,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
21
Kills
9
9
Deaths
21
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
13
8.5
L
Thor
 
Thor
0
4
3
0.38
L
3
6
4
0.83
W
Vulcan
DillD0e
Vulcan
8
2
9
6.25
L
Kumbhakarna
JACHSONVILLE
Kumbhakarna
2
3
6
1.67
W
Cerberus
Kraken505
Cerberus
5
3
9
3.17
L
Anubis
Llivy
Anubis
1
4
3
0.63
L
Hachiman
Shawnii
Hachiman
3
4
2
1
W
4
0
9
8.5
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
36,624
49,851
Taken
47,006
35,230
Mitigated
26,058
18,040
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,473
556
525
719
7,553
3,139
332
4,249
3,304
0
19,021
L
Thor
 
Thor
6,279
255
286
988
9,704
3,440
0
4,716
4,988
0
9,949
L
11,324
683
0
1,650
8,927
2,952
54
6,238
2,689
26,241
0
W
Vulcan
DillD0e
Vulcan
14,997
164
0
465
5,521
2,442
549
2,144
3,377
29,741
0
L
Kumbhakarna
JACHSONVILLE
Kumbhakarna
5,372
42
309
3,647
13,994
14,040
0
8,977
5,017
8,599
0
W
Cerberus
Kraken505
Cerberus
5,816
370
1,185
4,594
14,560
12,741
60
5,927
8,633
8,226
476
L
Anubis
Llivy
Anubis
5,148
106
158
1,773
7,407
3,095
0
4,815
2,592
21,071
0
L
Hachiman
Shawnii
Hachiman
8,501
4,689
1,265
1,012
6,974
2,531
0
5,011
1,963
0
23,621
W
7,085
455
1,899
2,072
6,953
2,592
192
2,835
4,118
23,314
0
W
5,542
56
2,002
4,579
15,264
14,316
100
6,689
8,575
2,963
13,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
38,719
138
Minions Killed
116
0
Camps Cleared
0
1,109,650
Distance Traveled
941,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,442
767
18
2
0
224,450
0
L
Thor
6,552
596
9
1
0
180,058
0
L
Zeus
8,166
742
42
4
0
181,766
0
W
Vulcan
9,667
879
35
3
0
220,604
0
L
Kumbhakarna
8,573
779
4
0
0
220,875
0
W
Cerberus
9,730
885
16
1
0
212,563
0
L
Anubis
7,580
689
36
3
0
170,761
0
L
Hachiman
7,848
713
25
2
0
188,001
0
W
Zeus
9,372
852
42
4
0
223,566
0
W
Tyr
9,059
824
27
2
0
228,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role