Player Matchup

Aphrodite
Aphrodite
Chillin93Js
Aphrodite
Level 35
God Stats
1W - 3L
1,544 SR
Queue Stats
3W - 11L
1,288 Elo+
Solo
Susano
Susano
GentlestEnd469
Susano
Level 84
God Stats
3W - 4L
1,368 SR
Queue Stats
167W - 155L
1,437 Elo+
Solo
Hachiman
Hachiman
RhodieHunt
Hachiman
Level 169
God Stats
0W - 2L
1,451 SR
Queue Stats
23W - 24L
1,445 Elo+
Solo
Vulcan
Vulcan
TheStranger69
Vulcan
Level 106
God Stats
0W - 1L
1,752 SR
Queue Stats
119W - 120L
1,452 Elo+
Solo
Charon
Charon
titan2020
Charon
Level 102
God Stats
2W - 2L
1,716 SR
Queue Stats
121W - 96L
1,511 Elo+
Solo
Team Averages
Level 99
1,566 SR
1,427 Elo+

VS

Team Averages
Level 87
1,457 SR
1,433 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 108
God Stats
148W - 131L
1,503 SR
Queue Stats
679W - 661L
1,391 Elo+
Solo
Set
Set
PunWaffles
Set
Level 46
God Stats
6W - 4L
1,390 SR
Queue Stats
76W - 101L
1,411 Elo+
Solo
Vulcan
Vulcan
familygamerdraw
Vulcan
Level 46
God Stats
35W - 46L
1,444 SR
Queue Stats
208W - 246L
1,393 Elo+
Solo
Chiron
Chiron
gabriel-wayo
Chiron
Level 89
God Stats
37W - 46L
1,446 SR
Queue Stats
578W - 604L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chillin93Js
Aphrodite
11
1 / 7 / 1
7,350
490
4,342
10,643
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 9 / 2
7,471
498
3,943
12,254
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
RhodieHunt
Hachiman
11
1 / 4 / 2
6,561
437
4,102
9,988
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
6,446
430
3,083
5,425
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
titan2020
Charon
10
1 / 3 / 1
6,171
411
3,111
9,938
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
10 / 2 / 3
8,735
582
9,363
11,275
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
13
2 / 2 / 6
7,908
527
7,392
9,590
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 1 / 2
9,014
601
8,314
9,488
6,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
2 / 1 / 4
9,052
603
5,465
5,058
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
4 / 0 / 3
8,229
549
3,620
5,169
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
25
26
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
3
5.75
W
Cthulhu
2
2
6
2.5
L
Aphrodite
Chillin93Js
Aphrodite
1
7
1
0.21
L
3
9
2
0.44
W
7
1
2
8
L
Hachiman
RhodieHunt
Hachiman
1
4
2
0.5
L
0
3
1
0.17
W
2
1
4
4
W
Chiron
4
0
3
5.5
L
Charon
titan2020
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
34,154
48,248
Taken
40,580
17,593
Mitigated
20,428
9,820
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,363
2,672
0
1,706
11,275
3,982
80
3,442
7,833
0
54,630
W
Cthulhu
7,392
343
124
750
9,590
6,662
0
1,945
7,645
43,938
1,676
L
Aphrodite
Chillin93Js
Aphrodite
4,342
769
426
3,703
10,643
2,771
236
984
9,659
37,905
0
L
3,943
842
0
1,915
12,254
3,587
0
2,953
9,119
0
30,754
W
8,314
3,629
0
1,744
9,488
6,150
655
2,904
6,584
0
52,698
L
Hachiman
RhodieHunt
Hachiman
4,102
2,415
0
1,964
9,988
2,539
23
2,349
7,059
0
30,283
L
3,083
280
0
664
5,425
1,470
0
1,853
3,572
37,543
0
W
5,465
166
0
420
5,058
1,838
1,136
1,414
3,644
63,911
1,398
W
Chiron
3,620
1,112
389
2,111
5,169
1,796
405
831
4,338
0
47,093
L
Charon
titan2020
Charon
3,111
98
0
1,148
9,938
7,226
0
3,061
6,225
23,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
42,938
305
Minions Killed
457
0
Camps Cleared
0
1,280,125
Distance Traveled
1,464,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,735
582
83
6
0
311,802
0
W
Cthulhu
7,908
527
77
5
0
300,535
2
L
Aphrodite
7,350
490
82
5
0
241,964
2
L
Susano
7,471
498
61
4
0
264,308
0
W
Set
9,014
601
84
6
0
280,135
0
L
Hachiman
6,561
437
54
4
0
279,908
0
L
Vulcan
6,446
430
85
6
0
211,734
0
W
Vulcan
9,052
603
140
9
0
276,123
0
W
Chiron
8,229
549
73
5
0
296,383
0
L
Charon
6,171
411
23
2
0
282,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role