Player Matchup

Shiva
Shiva
Bronze III
jonathanandrade2
Shiva
Bronze III
Level 127
God Stats
0W - 3L
1,479 SR
Queue Stats
0W - 5L
1,491 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,479 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 157
1,589 SR
1,439 MMR
Bastet
Bastet
Silver III
Queen-Of-TheLs
Bastet
Silver III
Level 157
God Stats
2W - 1L
1,589 SR
Queue Stats
88W - 190L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,227
803
4,374
8,717
6,252
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraKaliChaacAnhurIshtar

VS

Bans
ChronosArachneHeraSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,690
966
5,776
7,353
1,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,374
Damage
5,776
8,717
Taken
7,353
6,252
Mitigated
1,923
385
Healing
1,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,776
1,120
0
1,594
7,353
1,923
0
602
6,751
0
36,965
L
4,374
719
0
385
8,717
6,252
0
162
8,555
326
21,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,227
Gold Earned
8,690
40
Minions Killed
87
2
Camps Cleared
5
168,522
Distance Traveled
196,349
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,690
966
87
10
5
196,349
0
L
Shiva
7,227
803
40
4
2
168,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role