Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum I
 
Ratatoskr
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond IV
FlowwState
Charon
Diamond IV
Level 108
God Stats
6W - 6L
1,602 SR
Queue Stats
33W - 25L
2,126 MMR
Party 3
Janus
Janus
Diamond IV
Kanėki
Janus
Diamond IV
Level 98
God Stats
2W - 5L
1,469 SR
Queue Stats
101W - 87L
1,930 MMR
Solo
Ullr
Ullr
Diamond IV
Sephiirôthh
Ullr
Diamond IV
Level 157
God Stats
27W - 24L
1,641 SR
Queue Stats
519W - 509L
2,186 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,542 SR
1,848 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,547 SR
1,642 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
 
Nox
Masters
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond II
Stabmehariryu
Khepri
Diamond II
Level 98
God Stats
3W - 2L
1,421 SR
Queue Stats
84W - 54L
1,820 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
Thioimide
Tsukuyomi
Diamond V
Level 46
God Stats
12W - 4L
1,815 SR
Queue Stats
49W - 33L
1,890 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 3 / 0
6,398
640
6,580
9,921
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
 
Ratatoskr
10
0 / 1 / 1
5,183
518
1,536
5,077
1,580
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
FlowwState
Charon
7
0 / 5 / 2
4,891
489
5,070
9,651
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Kanėki
Janus
2
0 / 1 / 0
3,641
364
0
588
84
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 6 / 0
4,802
480
4,028
8,127
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Ao KuangSusanoAthena

VS

Bans
Nu WaRavanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 1 / 4
6,795
680
6,457
4,283
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
13
3 / 1 / 2
6,675
668
3,721
6,187
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nox
 
Nox
11
2 / 0 / 2
6,435
644
3,017
2,122
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 4
5,940
594
3,529
9,885
5,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Thioimide
Tsukuyomi
12
2 / 1 / 1
6,896
690
5,516
9,527
5,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
0
1
L
Ratatoskr
 
Ratatoskr
0
1
1
0.5
W
Anhur
 
Anhur
6
1
4
8
W
He Bo
 
He Bo
3
1
2
4
W
Nox
 
Nox
2
0
2
3
L
Charon
FlowwState
Charon
0
5
2
0.2
L
Janus
Kanėki
Janus
0
1
0
0
L
2
6
0
0.33
W
3
2
4
2.5
W
Tsukuyomi
Thioimide
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
22,240
33,364
Taken
32,004
14,956
Mitigated
14,767
6,989
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,580
394
0
3,869
9,921
7,017
0
1,812
8,109
35,147
0
L
Ratatoskr
 
Ratatoskr
1,536
236
0
330
5,077
1,580
0
1,844
3,173
0
32,071
W
Anhur
 
Anhur
6,457
4,650
0
1,507
4,283
1,443
641
1,516
2,767
0
45,143
W
He Bo
 
He Bo
3,721
256
0
2,984
6,187
1,748
0
1,520
4,615
52,803
1,258
W
Nox
 
Nox
3,017
62
0
351
2,122
867
0
227
1,895
47,347
1,299
L
Charon
FlowwState
Charon
5,070
2,475
0
1,632
9,651
4,419
0
2,994
6,633
11,397
236
L
Janus
Kanėki
Janus
0
0
0
0
588
84
0
493
43
2,814
0
L
4,028
1,636
0
1,158
8,127
1,856
0
3,076
4,967
0
23,754
W
3,529
1,561
1,099
3,009
9,885
5,688
107
3,244
6,542
18,656
37
W
Tsukuyomi
Thioimide
Tsukuyomi
5,516
1,544
0
3,429
9,527
5,021
0
4,245
4,571
692
44,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
32,741
237
Minions Killed
381
0
Camps Cleared
0
735,591
Distance Traveled
967,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,398
640
95
10
0
173,344
0
L
Ratatoskr
5,183
518
78
8
0
194,621
0
W
Anhur
6,795
680
69
7
0
176,914
0
W
He Bo
6,675
668
95
10
0
205,407
0
W
Nox
6,435
644
113
11
0
183,817
0
L
Charon
4,891
489
9
1
0
150,032
0
L
Janus
3,641
364
11
1
0
68,505
0
L
Ullr
4,802
480
44
4
0
149,089
0
W
Khepri
5,940
594
22
2
0
192,429
0
W
Tsukuyomi
6,896
690
82
8
0
209,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role