Player Matchup

Ganesha
Ganesha
IndexM
Ganesha
Level 6
God Stats
4W - 2L
1,723 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 1
Medusa
Medusa
SpaceyJC1
Medusa
Level 123
God Stats
2W - 1L
1,582 SR
Queue Stats
30W - 21L
1,515 Elo+
Solo
Aphrodite
Aphrodite
ZoeyHeart
Aphrodite
Level 66
God Stats
7W - 5L
1,591 SR
Queue Stats
147W - 133L
1,513 Elo+
Solo
Nemesis
Nemesis
conradfour
Nemesis
Level 40
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
nelsonchavez12
Cu Chulainn
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,594 Elo+
Party 1
Team Averages
Level 55
1,565 SR
1,504 Elo+

VS

Team Averages
Level 128
1,493 SR
1,464 Elo+
Hercules
Hercules
Draslok
Hercules
Level 103
God Stats
6W - 8L
1,479 SR
Queue Stats
291W - 250L
1,465 Elo+
Solo
Ra
Ra
MAICONIGHT89
Ra
Level 233
God Stats
42W - 51L
1,507 SR
Queue Stats
1,231W - 1,195L
1,508 Elo+
Solo
Ganesha
Ganesha
gnomish-thought0
Ganesha
Level 103
God Stats
1W - 1L
1,351 SR
Queue Stats
96W - 61L
1,439 Elo+
Solo
Izanami
Izanami
mcg_the_rager99
Izanami
Level 125
God Stats
2W - 5L
1,475 SR
Queue Stats
11W - 15L
1,412 Elo+
Solo
Bakasura
Bakasura
millerlitepapi
Bakasura
Level 77
God Stats
4W - 2L
1,650 SR
Queue Stats
162W - 156L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IndexM
Ganesha
11
0 / 1 / 6
7,011
501
6,059
10,483
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SpaceyJC1
Medusa
11
6 / 3 / 0
7,059
504
10,175
7,875
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ZoeyHeart
Aphrodite
13
2 / 1 / 2
7,070
505
4,310
7,258
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
conradfour
Nemesis
11
2 / 3 / 2
6,451
461
5,576
10,044
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cu Chulainn
nelsonchavez12
Cu Chulainn
13
1 / 3 / 0
7,389
528
7,663
13,163
9,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draslok
Hercules
12
2 / 3 / 3
6,955
497
4,404
10,990
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 1
9,191
657
2,738
4,763
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 2
7,577
541
5,269
14,259
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
7,036
503
7,625
9,711
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
15
3 / 0 / 2
9,167
655
11,986
13,910
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
11
11
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Draslok
Hercules
2
3
3
1.17
L
Ganesha
IndexM
Ganesha
0
1
6
3
W
3
2
1
1.75
L
Medusa
SpaceyJC1
Medusa
6
3
0
2
L
Aphrodite
ZoeyHeart
Aphrodite
2
1
2
3
L
Nemesis
conradfour
Nemesis
2
3
2
1
W
2
2
2
1.5
W
1
4
2
0.5
W
Bakasura
3
0
2
4
L
Cu Chulainn
nelsonchavez12
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
32,022
48,823
Taken
53,633
26,792
Mitigated
32,237
12,656
Healing
25,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Draslok
Hercules
4,404
1,010
0
4,705
10,990
4,723
0
1,994
8,996
0
37,758
L
Ganesha
IndexM
Ganesha
6,059
1,163
0
2,789
10,483
8,331
0
2,451
7,586
21,601
1,283
W
2,738
42
891
1,782
4,763
1,719
73
1,247
3,516
78,783
621
L
Medusa
SpaceyJC1
Medusa
10,175
3,478
0
355
7,875
2,407
0
3,053
4,624
0
48,841
L
Aphrodite
ZoeyHeart
Aphrodite
4,310
131
1,017
4,925
7,258
2,389
0
1,215
5,723
51,084
972
L
Nemesis
conradfour
Nemesis
5,576
2,186
0
2,399
10,044
3,915
0
602
9,117
0
43,083
W
5,269
706
2,497
4,543
14,259
11,354
0
3,151
11,108
23,921
0
W
7,625
5,192
0
1,769
9,711
3,048
590
2,426
7,285
0
59,893
W
Bakasura
11,986
6,795
0
9,664
13,910
11,393
0
1,300
12,610
0
52,016
L
Cu Chulainn
nelsonchavez12
Cu Chulainn
7,663
2,013
0
1,171
13,163
9,750
0
600
10,164
93
64,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,980
Gold Earned
39,926
399
Minions Killed
513
0
Camps Cleared
0
1,409,471
Distance Traveled
1,455,398
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,955
497
63
5
0
310,730
0
L
Ganesha
7,011
501
16
1
0
267,921
6
W
Ra
9,191
657
177
13
0
308,883
4
L
Medusa
7,059
504
94
7
0
281,963
0
L
Aphrodite
7,070
505
93
7
0
287,511
5
L
Nemesis
6,451
461
74
5
0
312,440
0
W
Ganesha
7,577
541
11
1
0
284,466
2
W
Izanami
7,036
503
127
9
0
260,301
2
W
Bakasura
9,167
655
135
10
0
291,018
0
L
Cu Chulainn
7,389
528
122
9
0
259,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role