Player Matchup

Janus
Janus
 
Janus
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BerryBlu7959
Mulan
Level 129
God Stats
5W - 3L
1,956 SR
Queue Stats
65W - 55L
1,557 Elo+
Solo
Bake Kujira
Bake Kujira
ERYK32
Bake Kujira
Level 102
God Stats
10W - 7L
1,605 SR
Queue Stats
226W - 224L
1,433 Elo+
Party 1
Thor
Thor
VentusPL
Thor
Level 119
God Stats
0W - 2L
1,302 SR
Queue Stats
187W - 186L
1,431 Elo+
Party 1
Team Averages
Level 138
1,573 SR
1,484 Elo+

VS

Team Averages
Level 116
1,571 SR
1,418 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BruhLee
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Party 2
Osiris
Osiris
Johnba
Osiris
Level 124
God Stats
3W - 0L
1,832 SR
Queue Stats
28W - 23L
1,556 Elo+
Solo
Pele
Pele
TheBerserk98
Pele
Level 159
God Stats
1W - 0L
1,527 SR
Queue Stats
3W - 7L
1,276 Elo+
Party 2
Heimdallr
Heimdallr
etisatis
Heimdallr
Level 157
God Stats
17W - 19L
1,494 SR
Queue Stats
558W - 568L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 2
6,282
628
4,450
5,039
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
 
Skadi
10
0 / 1 / 3
5,254
525
3,305
5,121
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 1 / 0
7,627
763
6,588
9,056
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bake Kujira
ERYK32
Bake Kujira
9
2 / 1 / 2
5,869
587
5,621
7,239
5,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
10
1 / 5 / 2
5,530
553
2,984
9,018
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 1
4,597
460
3,066
8,170
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
BruhLee
Janus
11
2 / 3 / 6
6,715
672
4,920
5,666
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Osiris
Johnba
Osiris
10
0 / 2 / 2
5,671
567
3,969
9,551
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 1 / 2
7,754
775
6,066
7,959
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
etisatis
Heimdallr
9
0 / 1 / 0
5,228
523
3,686
5,694
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
10
10
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
L
Skadi
 
Skadi
0
1
3
1.5
W
Ymir
 
Ymir
0
2
1
0.25
L
5
1
0
5
W
Janus
BruhLee
Janus
2
3
6
1.67
L
Bake Kujira
ERYK32
Bake Kujira
2
1
2
3
W
Osiris
Johnba
Osiris
0
2
2
0.5
W
8
1
2
9
L
Thor
1
5
2
0.4
W
Heimdallr
etisatis
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
21,707
35,473
Taken
37,040
18,051
Mitigated
17,737
7,963
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,450
185
0
540
5,039
1,471
0
2,043
2,996
48,385
0
L
Skadi
 
Skadi
3,305
820
0
721
5,121
1,555
0
1,511
3,401
0
38,175
W
Ymir
 
Ymir
3,066
891
0
2,430
8,170
3,729
0
3,382
4,783
14,482
0
L
6,588
702
0
2,854
9,056
6,109
0
463
8,593
0
48,118
W
Janus
BruhLee
Janus
4,920
432
0
1,692
5,666
1,556
966
1,560
3,824
42,182
0
L
Bake Kujira
ERYK32
Bake Kujira
5,621
2,939
0
2,370
7,239
5,814
0
1,568
5,481
21,600
0
W
Osiris
Johnba
Osiris
3,969
1,158
0
2,780
9,551
7,408
0
489
9,058
0
33,297
W
6,066
1,527
0
2,064
7,959
3,129
0
2,359
5,406
0
57,888
L
Thor
2,984
633
0
1,478
9,018
3,102
0
2,002
7,016
0
37,499
W
Heimdallr
etisatis
Heimdallr
3,686
1,663
0
2,270
5,694
1,915
0
1,796
3,898
0
36,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
29,965
337
Minions Killed
328
0
Camps Cleared
0
1,133,288
Distance Traveled
1,093,925
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,282
628
103
10
0
218,387
0
L
Skadi
5,254
525
59
6
0
195,679
0
W
Ymir
4,597
460
15
2
0
202,300
2
L
Mulan
7,627
763
89
9
0
224,896
2
W
Janus
6,715
672
69
7
0
226,332
0
L
Bake Kujira
5,869
587
30
3
0
252,363
0
W
Osiris
5,671
567
65
7
0
201,582
0
W
Pele
7,754
775
109
11
0
263,346
3
L
Thor
5,530
553
56
6
0
241,963
0
W
Heimdallr
5,228
523
70
7
0
200,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role