Player Matchup

Surtr
Surtr
Blacknokia
Surtr
Level 176
God Stats
17W - 24L
1,461 SR
Queue Stats
359W - 336L
1,538 Elo+
Solo
Skadi
Skadi
CelestialSolstic
Skadi
Level 165
God Stats
6W - 4L
1,746 SR
Queue Stats
24W - 13L
1,662 Elo+
Solo
Artio
Artio
NikTakinYoCookie
Artio
Level 159
God Stats
3W - 1L
1,854 SR
Queue Stats
190W - 195L
1,505 Elo+
Solo
Ah Puch
Ah Puch
PssySlayer69
Ah Puch
Level 163
God Stats
4W - 1L
1,890 SR
Queue Stats
197W - 182L
1,522 Elo+
Solo
Thanatos
Thanatos
Rathbone78
Thanatos
Level 156
God Stats
1W - 4L
1,209 SR
Queue Stats
122W - 113L
1,579 Elo+
Solo
Team Averages
Level 164
1,632 SR
1,561 Elo+

VS

Team Averages
Level 164
1,627 SR
1,598 Elo+
King Arthur
King Arthur
Crimson05
King Arthur
Level 149
God Stats
35W - 33L
1,558 SR
Queue Stats
150W - 139L
1,573 Elo+
Solo
Cabrakan
Cabrakan
RetainGodly20
Cabrakan
Level 158
God Stats
8W - 2L
1,827 SR
Queue Stats
36W - 15L
1,689 Elo+
Party 1
Thanatos
Thanatos
RetainInferno
Thanatos
Level 158
God Stats
8W - 8L
1,586 SR
Queue Stats
99W - 79L
1,591 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RetainKobe
Kumbhakarna
Level 201
God Stats
5W - 2L
1,710 SR
Queue Stats
145W - 130L
1,594 Elo+
Party 1
Martichoras
Martichoras
Voidbrand
Martichoras
Level 156
God Stats
6W - 6L
1,454 SR
Queue Stats
43W - 39L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
5 / 4 / 3
6,082
608
7,013
10,310
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
1 / 2 / 2
4,385
439
2,028
2,524
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 0
5,174
517
4,600
9,296
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PssySlayer69
Ah Puch
10
3 / 2 / 2
5,764
576
5,683
4,039
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Rathbone78
Thanatos
9
2 / 3 / 5
5,640
564
4,455
8,963
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson05
King Arthur
12
3 / 1 / 1
6,808
681
6,471
8,404
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
RetainGodly20
Cabrakan
11
2 / 4 / 2
6,097
610
6,147
9,059
5,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
RetainInferno
Thanatos
10
4 / 1 / 3
5,826
583
5,122
8,388
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
RetainKobe
Kumbhakarna
9
3 / 3 / 4
5,859
586
3,381
7,154
4,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Martichoras
Voidbrand
Martichoras
11
2 / 3 / 2
6,082
608
3,809
5,167
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
14
14
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
5
4
3
1.63
L
1
2
2
1
W
King Arthur
Crimson05
King Arthur
3
1
1
3.5
L
1
3
0
0.33
L
Ah Puch
PssySlayer69
Ah Puch
3
2
2
2
L
Thanatos
Rathbone78
Thanatos
2
3
5
1.5
W
Cabrakan
RetainGodly20
Cabrakan
2
4
2
0.75
W
Thanatos
RetainInferno
Thanatos
4
1
3
5.5
W
Kumbhakarna
RetainKobe
Kumbhakarna
3
3
4
1.67
W
Martichoras
Voidbrand
Martichoras
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,779
Damage
24,930
35,132
Taken
38,172
13,731
Mitigated
18,477
10,446
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
7,013
2,670
0
2,428
10,310
4,565
0
3,932
6,378
1,049
27,749
L
2,028
747
0
294
2,524
596
0
225
2,299
0
14,736
W
King Arthur
Crimson05
King Arthur
6,471
1,415
0
2,000
8,404
4,051
0
3,724
3,804
0
48,705
L
4,600
235
40
3,402
9,296
4,074
0
197
9,099
24,553
0
L
Ah Puch
PssySlayer69
Ah Puch
5,683
121
0
680
4,039
1,223
0
2,957
1,082
31,341
456
L
Thanatos
Rathbone78
Thanatos
4,455
1,232
0
3,602
8,963
3,273
0
2,165
6,798
0
18,247
W
Cabrakan
RetainGodly20
Cabrakan
6,147
760
0
2,580
9,059
5,627
0
3,048
5,647
35,931
1,641
W
Thanatos
RetainInferno
Thanatos
5,122
1,691
0
8,669
8,388
2,498
0
1,222
7,076
0
37,334
W
Kumbhakarna
RetainKobe
Kumbhakarna
3,381
486
0
1,025
7,154
4,758
0
1,029
6,027
11,887
0
W
Martichoras
Voidbrand
Martichoras
3,809
2,173
0
1,120
5,167
1,543
0
202
4,965
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
30,672
225
Minions Killed
341
0
Camps Cleared
0
919,125
Distance Traveled
961,149
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,082
608
47
5
0
204,834
0
L
Skadi
4,385
439
28
3
0
93,197
0
W
King Arthur
6,808
681
97
10
0
177,561
0
L
Artio
5,174
517
57
6
0
199,478
0
L
Ah Puch
5,764
576
75
8
0
198,176
3
L
Thanatos
5,640
564
18
2
0
223,440
2
W
Cabrakan
6,097
610
79
8
0
182,860
0
W
Thanatos
5,826
583
72
7
0
224,131
0
W
Kumbhakarna
5,859
586
14
1
0
208,608
3
W
Martichoras
6,082
608
79
8
0
167,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role