Player Matchup

Da Ji
Da Ji
OptimusG3688
Da Ji
Level 66
God Stats
1W - 2L
1,111 SR
Queue Stats
86W - 81L
1,555 Elo+
Party 1
Neith
Neith
ZealotWarrior
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,474 Elo+
Solo
Ix Chel
Ix Chel
caboozeco
Ix Chel
Level 175
God Stats
44W - 31L
1,575 SR
Queue Stats
307W - 286L
1,540 Elo+
Party 1
Terra
Terra
jcorona95
Terra
Level 154
God Stats
9W - 5L
1,659 SR
Queue Stats
90W - 169L
1,354 Elo+
Solo
Cthulhu
Cthulhu
oOcudsOo
Cthulhu
Level 154
God Stats
15W - 7L
1,731 SR
Queue Stats
325W - 301L
1,524 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,489 Elo+

VS

Team Averages
Level 129
1,587 SR
1,549 Elo+
Scylla
Scylla
ARESRED_95
Scylla
Level 120
God Stats
24W - 26L
1,475 SR
Queue Stats
337W - 328L
1,508 Elo+
Party 3
Osiris
Osiris
ApianDoughnut43
Osiris
Level 148
God Stats
1W - 1L
1,400 SR
Queue Stats
212W - 201L
1,545 Elo+
Party 2
Lancelot
Lancelot
MLG2212
Lancelot
Level 145
God Stats
57W - 41L
1,635 SR
Queue Stats
197W - 190L
1,566 Elo+
Party 2
Neith
Neith
River199705
Neith
Level 82
God Stats
6W - 1L
1,889 SR
Queue Stats
315W - 308L
1,559 Elo+
Party 3
Athena
Athena
SuddenCrane
Athena
Level 148
God Stats
17W - 21L
1,538 SR
Queue Stats
243W - 243L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 4
8,194
546
8,358
14,773
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 2 / 1
7,864
524
13,588
12,625
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
caboozeco
Ix Chel
14
4 / 2 / 3
9,354
624
7,956
8,805
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
jcorona95
Terra
10
0 / 3 / 2
6,750
450
3,554
12,463
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
oOcudsOo
Cthulhu
16
1 / 2 / 1
9,946
663
11,574
11,698
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARESRED_95
Scylla
14
2 / 3 / 6
7,919
528
4,535
7,895
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 0
8,373
558
5,142
15,531
13,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
MLG2212
Lancelot
15
9 / 4 / 3
9,216
614
11,860
10,362
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 2 / 4
8,203
547
10,929
13,053
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 3 / 10
7,287
486
4,930
13,400
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
14
Kills
15
15
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
ARESRED_95
Scylla
2
3
6
1.67
W
2
2
0
1
W
Lancelot
MLG2212
Lancelot
9
4
3
2.63
L
6
6
4
1.33
W
2
2
4
2
W
Athena
0
3
10
1.67
L
3
2
1
1.75
L
Ix Chel
caboozeco
Ix Chel
4
2
3
2.75
L
Terra
jcorona95
Terra
0
3
2
0.33
L
Cthulhu
oOcudsOo
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
37,396
60,364
Taken
60,241
31,269
Mitigated
34,082
20,357
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ARESRED_95
Scylla
4,535
542
0
2,436
7,895
2,536
0
4,683
3,091
47,716
0
W
5,142
1,682
0
4,194
15,531
13,085
0
7,372
7,449
0
61,655
W
Lancelot
MLG2212
Lancelot
11,860
2,114
0
3,168
10,362
3,860
0
2,793
7,511
0
52,541
L
8,358
2,715
0
2,782
14,773
6,619
0
1,618
13,155
0
48,522
W
10,929
3,530
0
6,112
13,053
4,170
0
1,341
11,712
0
74,001
W
Athena
4,930
1,556
0
1,870
13,400
10,431
0
4,064
9,169
14,757
0
L
13,588
3,069
0
5,850
12,625
4,465
830
1,239
11,380
0
61,526
L
Ix Chel
caboozeco
Ix Chel
7,956
967
426
3,161
8,805
2,913
0
2,833
5,844
60,260
3,576
L
Terra
jcorona95
Terra
3,554
301
1,685
3,374
12,463
6,855
0
1,864
10,553
16,497
2,393
L
Cthulhu
oOcudsOo
Cthulhu
11,574
668
0
3,079
11,698
10,417
0
1,654
9,967
82,500
2,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
40,998
475
Minions Killed
436
0
Camps Cleared
0
1,484,790
Distance Traveled
1,595,777
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,919
528
101
7
0
270,716
4
W
Osiris
8,373
558
123
8
0
301,938
6
W
Lancelot
9,216
614
80
5
0
393,289
2
L
Da Ji
8,194
546
65
4
0
301,032
0
W
Neith
8,203
547
117
8
0
292,610
0
W
Athena
7,287
486
15
1
0
337,224
7
L
Neith
7,864
524
99
7
0
272,466
2
L
Ix Chel
9,354
624
126
8
0
309,483
6
L
Terra
6,750
450
21
1
0
303,890
4
L
Cthulhu
9,946
663
164
11
0
297,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role