Player Matchup

Cerberus
Cerberus
MinedGravy
Cerberus
Level 129
God Stats
3W - 2L
1,465 SR
Queue Stats
178W - 175L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
PapaaaDragon
Cthulhu
Level 132
God Stats
17W - 5L
1,776 SR
Queue Stats
398W - 403L
1,524 Elo+
Solo
Bellona
Bellona
Zaqamap
Bellona
Level 152
God Stats
2W - 4L
1,294 SR
Queue Stats
169W - 163L
1,529 Elo+
Party 1
Athena
Athena
blindgoblin
Athena
Level 143
God Stats
5W - 1L
1,313 SR
Queue Stats
167W - 168L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lol9872342
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,665 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,487 Elo+

VS

Team Averages
Level 121
1,409 SR
1,499 Elo+
Fafnir
Fafnir
Drmust47YT
Fafnir
Level 89
God Stats
8W - 10L
1,383 SR
Queue Stats
533W - 559L
1,551 Elo+
Solo
Martichoras
Martichoras
LadyFoust
Martichoras
Level 153
God Stats
9W - 10L
1,583 SR
Queue Stats
215W - 208L
1,459 Elo+
Party 2
Nemesis
Nemesis
SaikyoSama
Nemesis
Level 99
God Stats
1W - 6L
1,408 SR
Queue Stats
164W - 151L
1,470 Elo+
Solo
Xing Tian
Xing Tian
SirFoust
Xing Tian
Level 158
God Stats
3W - 4L
1,562 SR
Queue Stats
216W - 208L
1,461 Elo+
Party 2
Odin
Odin
judeofalltrades
Odin
Level 104
God Stats
0W - 7L
1,109 SR
Queue Stats
577W - 615L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MinedGravy
Cerberus
14
1 / 4 / 8
8,323
694
5,066
12,904
13,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
PapaaaDragon
Cthulhu
16
2 / 3 / 9
9,271
773
12,652
12,136
11,734
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Zaqamap
Bellona
17
6 / 1 / 5
9,702
809
14,256
18,125
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
14
0 / 2 / 7
8,312
693
3,432
11,915
10,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
lol9872342
Morgan Le Fay
16
3 / 3 / 8
9,149
762
11,414
8,104
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drmust47YT
Fafnir
15
1 / 3 / 10
8,474
706
6,926
13,196
17,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
LadyFoust
Martichoras
18
4 / 3 / 7
9,716
810
21,552
13,661
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
SaikyoSama
Nemesis
1
0 / 0 / 0
3,328
277
0
0
0
Xing Tian
SirFoust
Xing Tian
16
6 / 4 / 4
9,357
780
14,320
14,396
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 9
8,749
729
10,870
10,340
11,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
12
Kills
13
13
Deaths
12
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Drmust47YT
Fafnir
1
3
10
2
L
Martichoras
LadyFoust
Martichoras
4
3
7
2.5
W
Cerberus
MinedGravy
Cerberus
1
4
8
1.25
W
Cthulhu
PapaaaDragon
Cthulhu
2
3
9
2.17
L
Nemesis
SaikyoSama
Nemesis
0
0
0
0
L
Xing Tian
SirFoust
Xing Tian
6
4
4
2
W
Bellona
Zaqamap
Bellona
6
1
5
8.5
W
Athena
0
2
7
1.75
L
2
2
9
3.25
W
Morgan Le Fay
lol9872342
Morgan Le Fay
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
53,668
63,184
Taken
51,593
54,453
Mitigated
44,148
27,292
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Drmust47YT
Fafnir
6,926
1,923
1,120
3,453
13,196
17,762
163
7,883
4,769
12,783
0
L
Martichoras
LadyFoust
Martichoras
21,552
5,904
1,098
4,756
13,661
6,620
852
8,194
5,216
0
50,201
W
Cerberus
MinedGravy
Cerberus
5,066
459
0
1,712
12,904
13,828
136
4,004
8,330
8,614
1,338
W
Cthulhu
PapaaaDragon
Cthulhu
12,652
156
4,064
2,744
12,136
11,734
0
3,291
8,459
29,404
1,894
L
Nemesis
SaikyoSama
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
SirFoust
Xing Tian
14,320
694
2,427
1,852
14,396
8,473
54
8,898
5,324
15,823
0
W
Bellona
Zaqamap
Bellona
14,256
2,889
0
6,662
18,125
15,474
419
6,587
10,844
0
23,390
W
Athena
3,432
376
4,758
4,207
11,915
10,118
6
3,812
7,772
6,134
539
L
10,870
710
2,048
3,083
10,340
11,293
99
5,554
4,541
0
24,609
W
Morgan Le Fay
lol9872342
Morgan Le Fay
11,414
1,603
1,906
1,239
8,104
3,299
56
1,431
6,533
28,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
39,624
144
Minions Killed
104
0
Camps Cleared
0
1,132,624
Distance Traveled
817,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,474
706
16
1
0
210,489
0
L
Martichoras
9,716
810
48
4
0
197,410
0
W
Cerberus
8,323
694
17
1
0
208,228
0
W
Cthulhu
9,271
773
49
4
0
216,448
0
L
Nemesis
3,328
277
0
0
0
0
0
L
Xing Tian
9,357
780
11
1
0
190,072
0
W
Bellona
9,702
809
27
2
0
264,208
0
W
Athena
8,312
693
11
1
0
214,251
0
L
Odin
8,749
729
29
2
0
219,057
0
W
Morgan Le Fay
9,149
762
40
3
0
229,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role