Player Matchup

Hachiman
Hachiman
Bago3z
Hachiman
Level 66
God Stats
11W - 6L
1,804 SR
Queue Stats
196W - 169L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
PlasmaSushi
Zhong Kui
Level 156
God Stats
13W - 18L
1,641 SR
Queue Stats
93W - 68L
1,559 Elo+
Solo
Sylvanus
Sylvanus
UrLawDaddy
Sylvanus
Level 143
God Stats
92W - 86L
1,547 SR
Queue Stats
633W - 584L
1,548 Elo+
Solo
Artio
Artio
arachnid_209
Artio
Level 91
God Stats
63W - 50L
1,589 SR
Queue Stats
88W - 80L
1,548 Elo+
Solo
Nike
Nike
kbifarini
Nike
Level 207
God Stats
4W - 1L
1,488 SR
Queue Stats
200W - 194L
1,566 Elo+
Party 1
Team Averages
Level 133
1,614 SR
1,560 Elo+

VS

Team Averages
Level 150
1,432 SR
1,537 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ISuckAtVijaGames
Set
Level 153
God Stats
4W - 5L
1,266 SR
Queue Stats
186W - 157L
1,623 Elo+
Solo
Awilix
Awilix
KiingJAK
Awilix
Level 139
God Stats
0W - 1L
1,285 SR
Queue Stats
60W - 33L
1,600 Elo+
Solo
Cthulhu
Cthulhu
Santana87
Cthulhu
Level 144
God Stats
14W - 12L
1,609 SR
Queue Stats
170W - 165L
1,479 Elo+
Solo
Apollo
Apollo
davabr0
Apollo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bago3z
Hachiman
14
7 / 0 / 1
8,321
756
7,448
5,554
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
PlasmaSushi
Zhong Kui
13
3 / 0 / 4
8,030
730
5,063
5,138
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
UrLawDaddy
Sylvanus
13
1 / 3 / 2
8,176
743
6,432
9,268
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 9
6,935
630
5,665
10,506
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
13
6 / 0 / 5
7,594
690
7,335
10,812
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 4 / 0
6,081
553
3,847
6,057
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 2 / 1
6,525
593
5,717
10,775
5,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
KiingJAK
Awilix
9
1 / 5 / 0
5,543
504
4,906
9,626
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Santana87
Cthulhu
9
2 / 3 / 0
5,515
501
7,489
8,419
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
davabr0
Apollo
10
0 / 5 / 1
5,806
528
2,619
9,045
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
5
5
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
W
Hachiman
Bago3z
Hachiman
7
0
1
7.5
L
2
2
1
1.25
L
Awilix
KiingJAK
Awilix
1
5
0
0.2
W
Zhong Kui
PlasmaSushi
Zhong Kui
3
0
4
5
L
Cthulhu
Santana87
Cthulhu
2
3
0
0.67
W
Sylvanus
UrLawDaddy
Sylvanus
1
3
2
0.67
W
2
2
9
3.25
L
Apollo
davabr0
Apollo
0
5
1
0.1
W
Nike
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
24,578
41,278
Taken
43,922
22,446
Mitigated
17,023
16,554
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,847
648
0
982
6,057
1,405
0
2,606
3,451
45,566
953
W
Hachiman
Bago3z
Hachiman
7,448
5,229
0
2,660
5,554
1,861
941
2,071
3,338
0
64,986
L
5,717
3,016
0
4,086
10,775
5,711
0
5,877
4,898
1,333
43,526
L
Awilix
KiingJAK
Awilix
4,906
2,253
0
2,090
9,626
2,457
0
2,808
6,818
0
33,177
W
Zhong Kui
PlasmaSushi
Zhong Kui
5,063
1,825
0
3,364
5,138
3,340
853
2,261
2,838
53,859
7,426
L
Cthulhu
Santana87
Cthulhu
7,489
552
81
1,085
8,419
4,847
0
2,713
5,706
27,234
0
W
Sylvanus
UrLawDaddy
Sylvanus
6,432
1,916
84
3,193
9,268
6,871
0
655
8,613
52,161
10,871
W
5,665
392
493
3,992
10,506
6,474
0
3,342
6,816
20,226
0
L
Apollo
davabr0
Apollo
2,619
1,428
0
1,476
9,045
2,603
0
2,366
6,679
0
35,774
W
Nike
7,335
628
0
2,768
10,812
3,900
0
3,465
7,313
0
52,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
29,470
421
Minions Killed
354
0
Camps Cleared
0
1,202,481
Distance Traveled
1,216,916
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,081
553
110
10
0
222,984
0
W
Hachiman
8,321
756
95
9
0
219,555
4
L
Set
6,525
593
81
7
0
254,571
2
L
Awilix
5,543
504
57
5
0
272,017
0
W
Zhong Kui
8,030
730
109
10
0
243,582
0
L
Cthulhu
5,515
501
39
4
0
245,454
2
W
Sylvanus
8,176
743
110
10
0
192,820
0
W
Artio
6,935
630
27
2
0
259,384
0
L
Apollo
5,806
528
67
6
0
221,890
1
W
Nike
7,594
690
80
7
0
287,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role