Player Matchup

Heimdallr
Heimdallr
Sirpendragn420
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,726 Elo+
Party 1
Mulan
Mulan
deadwolf695
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 1
Anubis
Anubis
thegreatjam
Anubis
Level 63
God Stats
3W - 2L
1,709 SR
Queue Stats
16W - 13L
1,525 Elo+
Party 1
Team Averages
Level 37
1,570 SR
1,578 Elo+

VS

Team Averages
Level 55
1,561 SR
1,504 Elo+
Baron Samedi
Baron Samedi
FitSpyder
Baron Samedi
Level 43
God Stats
28W - 14L
1,623 SR
Queue Stats
153W - 164L
1,484 Elo+
Party 2
Medusa
Medusa
KGodlyy
Medusa
Level 56
God Stats
1W - 0L
1,447 SR
Queue Stats
76W - 71L
1,514 Elo+
Solo
Cthulhu
Cthulhu
slendrnitemare
Cthulhu
Level 65
God Stats
55W - 28L
1,613 SR
Queue Stats
233W - 228L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sirpendragn420
Heimdallr
14
0 / 7 / 6
8,870
739
6,268
13,060
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 4
8,434
703
6,114
15,223
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
5 / 6 / 1
11,342
945
7,443
9,956
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FitSpyder
Baron Samedi
16
4 / 3 / 15
10,585
882
7,236
8,465
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
KGodlyy
Medusa
17
8 / 1 / 11
10,951
913
13,660
5,134
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 2 / 12
11,404
950
13,141
15,435
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
21
21
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FitSpyder
Baron Samedi
4
3
15
3.83
W
Medusa
KGodlyy
Medusa
8
1
11
13.5
L
Heimdallr
Sirpendragn420
Heimdallr
0
7
6
0.43
L
1
8
4
0.38
W
9
2
12
7.5
L
Anubis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
34,037
38,239
Taken
29,034
22,270
Mitigated
21,112
2,758
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FitSpyder
Baron Samedi
7,236
304
859
2,400
8,465
4,326
839
2,328
5,876
29,667
0
W
Medusa
KGodlyy
Medusa
13,660
6,644
0
502
5,134
1,687
2,205
1,189
3,945
0
43,100
L
Heimdallr
Sirpendragn420
Heimdallr
6,268
3,484
0
1,548
13,060
4,892
0
4,498
8,280
0
24,658
L
6,114
203
0
1,140
15,223
12,895
0
7,441
7,374
0
16,226
W
13,141
705
612
4,502
15,435
15,099
753
3,848
11,240
34,178
872
L
Anubis
7,443
115
0
70
9,956
4,483
0
6,556
3,008
27,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
32,940
109
Minions Killed
145
0
Camps Cleared
0
521,134
Distance Traveled
657,631
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,585
882
51
4
0
216,945
0
W
Medusa
10,951
913
74
6
0
194,094
2
L
Heimdallr
8,870
739
47
4
0
179,315
0
L
Mulan
8,434
703
18
2
0
169,802
0
W
Cthulhu
11,404
950
20
2
0
246,592
0
L
Anubis
11,342
945
44
4
0
172,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role