Player Matchup

Poseidon
Poseidon
AshKashsToes
Poseidon
Level 102
God Stats
33W - 39L
1,543 SR
Queue Stats
464W - 441L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
BuddahBear-
Danzaburou
Level 109
God Stats
4W - 3L
1,679 SR
Queue Stats
245W - 234L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
ChicoMalo42
Baron Samedi
Level 141
God Stats
6W - 6L
1,561 SR
Queue Stats
503W - 589L
1,550 Elo+
Party 2
Bacchus
Bacchus
Chilay
Bacchus
Level 126
God Stats
29W - 18L
1,648 SR
Queue Stats
377W - 451L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
TFlatts1
Sylvanus
Level 18
God Stats
4W - 2L
1,590 SR
Queue Stats
21W - 28L
1,482 Elo+
Party 2
Team Averages
Level 99
1,604 SR
1,530 Elo+

VS

Team Averages
Level 117
1,525 SR
1,541 Elo+
Serqet
Serqet
BMac300
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
BaByGraffe
Baron Samedi
Level 127
God Stats
1W - 1L
1,496 SR
Queue Stats
36W - 39L
1,492 Elo+
Solo
Odin
Odin
WillsterEdge
Odin
Level 85
God Stats
17W - 8L
1,717 SR
Queue Stats
269W - 242L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
nivalkin06
Ao Kuang
Level 122
God Stats
1W - 5L
1,344 SR
Queue Stats
242W - 224L
1,511 Elo+
Solo
Horus
Horus
percfever
Horus
Level 162
God Stats
2W - 3L
1,567 SR
Queue Stats
772W - 718L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AshKashsToes
Poseidon
16
5 / 1 / 10
9,947
585
13,109
8,918
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
BuddahBear-
Danzaburou
17
9 / 0 / 6
10,489
617
10,276
9,132
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ChicoMalo42
Baron Samedi
15
3 / 2 / 11
8,933
525
12,260
10,747
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Chilay
Bacchus
12
3 / 3 / 9
8,406
494
5,895
14,165
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
TFlatts1
Sylvanus
14
2 / 4 / 11
8,834
520
7,707
14,869
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BMac300
Serqet
10
1 / 7 / 3
6,972
410
6,596
11,814
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
BaByGraffe
Baron Samedi
13
0 / 3 / 5
7,438
438
8,135
10,238
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
7,500
441
5,369
13,403
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
nivalkin06
Ao Kuang
14
4 / 4 / 0
7,805
459
6,977
15,610
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
percfever
Horus
13
4 / 5 / 4
8,484
499
11,058
17,234
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
22
Kills
10
10
Deaths
22
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AshKashsToes
Poseidon
5
1
10
10
L
Serqet
BMac300
Serqet
1
7
3
0.36
L
Baron Samedi
BaByGraffe
Baron Samedi
0
3
5
0.83
W
Danzaburou
BuddahBear-
Danzaburou
9
0
6
12
W
Baron Samedi
ChicoMalo42
Baron Samedi
3
2
11
4.25
W
Bacchus
Chilay
Bacchus
3
3
9
2.5
W
Sylvanus
TFlatts1
Sylvanus
2
4
11
1.88
L
1
3
2
0.67
L
Ao Kuang
nivalkin06
Ao Kuang
4
4
0
1
L
Horus
percfever
Horus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
38,135
57,831
Taken
68,299
33,292
Mitigated
36,286
22,645
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AshKashsToes
Poseidon
13,109
3,011
0
2,463
8,918
2,675
242
2,370
5,840
80,549
2,839
L
Serqet
BMac300
Serqet
6,596
1,262
0
1,208
11,814
3,441
0
5,607
6,207
0
29,064
L
Baron Samedi
BaByGraffe
Baron Samedi
8,135
396
487
2,596
10,238
4,611
0
5,913
4,325
57,819
0
W
Danzaburou
BuddahBear-
Danzaburou
10,276
3,799
0
5,157
9,132
3,598
4,011
1,061
7,983
0
83,061
W
Baron Samedi
ChicoMalo42
Baron Samedi
12,260
1,075
1,349
4,276
10,747
4,489
56
3,184
7,385
72,544
573
W
Bacchus
Chilay
Bacchus
5,895
540
0
2,952
14,165
13,669
0
5,858
8,267
15,865
0
W
Sylvanus
TFlatts1
Sylvanus
7,707
1,717
1,527
4,921
14,869
8,861
120
4,280
10,116
38,460
9,117
L
5,369
447
0
2,944
13,403
11,110
0
8,880
4,523
338
27,157
L
Ao Kuang
nivalkin06
Ao Kuang
6,977
912
0
5,849
15,610
5,146
0
9,147
6,463
61,498
0
L
Horus
percfever
Horus
11,058
4,216
593
5,901
17,234
11,978
0
8,802
8,432
3,147
46,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
38,199
493
Minions Killed
380
0
Camps Cleared
0
1,639,621
Distance Traveled
1,681,602
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,947
585
139
8
0
359,280
5
L
Serqet
6,972
410
52
3
0
340,122
0
L
Baron Samedi
7,438
438
90
5
0
316,998
3
W
Danzaburou
10,489
617
124
7
0
319,451
4
W
Baron Samedi
8,933
525
116
7
0
342,636
0
W
Bacchus
8,406
494
31
2
0
341,976
4
W
Sylvanus
8,834
520
83
5
0
276,278
0
L
Odin
7,500
441
58
3
0
343,893
3
L
Ao Kuang
7,805
459
104
6
0
366,974
0
L
Horus
8,484
499
76
4
0
313,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role