Player Matchup

Janus
Janus
Horde-rulz
Janus
Level 64
God Stats
12W - 26L
1,421 SR
Queue Stats
291W - 364L
1,415 Elo+
Solo
Shiva
Shiva
HunterGage3030
Shiva
Level 67
God Stats
18W - 7L
1,596 SR
Queue Stats
180W - 201L
1,505 Elo+
Party 1
Neith
Neith
Madisonb6321
Neith
Level 29
God Stats
62W - 60L
1,440 SR
Queue Stats
99W - 106L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Sirmoejojo
Baron Samedi
Level 159
God Stats
168W - 131L
1,609 SR
Queue Stats
589W - 640L
1,385 Elo+
Solo
Ares
Ares
coolgamerguy57
Ares
Level 69
God Stats
2W - 0L
1,807 SR
Queue Stats
40W - 35L
1,479 Elo+
Solo
Team Averages
Level 78
1,575 SR
1,446 Elo+

VS

Team Averages
Level 73
1,541 SR
1,399 Elo+
Jormungandr
Jormungandr
IcedSpeedster56
Jormungandr
Level 28
God Stats
9W - 9L
1,505 SR
Queue Stats
60W - 68L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Sneaky_Pretzel90
Gilgamesh
Level 63
God Stats
5W - 7L
1,430 SR
Queue Stats
135W - 152L
1,420 Elo+
Party 2
Poseidon
Poseidon
Spenbrack
Poseidon
Level 96
God Stats
508W - 570L
1,442 SR
Queue Stats
520W - 582L
1,393 Elo+
Solo
Arachne
Arachne
infcj
Arachne
Level 82
God Stats
1W - 1L
1,707 SR
Queue Stats
41W - 53L
1,355 Elo+
Solo
Cupid
Cupid
mr-mute0-0
Cupid
Level 96
God Stats
2W - 2L
1,622 SR
Queue Stats
150W - 154L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 9
6,195
1,239
3,902
2,013
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 7
6,607
1,321
5,944
6,218
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 0 / 8
6,997
1,399
5,218
3,031
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Sirmoejojo
Baron Samedi
12
3 / 1 / 6
7,468
1,494
5,267
2,598
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 7
7,221
1,444
6,211
6,041
5,246
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

389

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IcedSpeedster56
Jormungandr
11
0 / 3 / 2
6,262
1,252
5,170
10,358
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
11
0 / 2 / 1
6,032
1,206
2,992
7,760
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Spenbrack
Poseidon
9
0 / 0 / 0
3,905
781
0
0
0
Arachne
infcj
Arachne
10
2 / 2 / 0
6,389
1,278
2,441
6,758
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
11
0 / 4 / 0
5,991
1,198
3,333
6,053
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
11
Kills
2
2
Deaths
11
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
0
1
9
4.5
W
2
0
7
5.5
L
Jormungandr
IcedSpeedster56
Jormungandr
0
3
2
0.33
W
2
0
8
6
W
Baron Samedi
Sirmoejojo
Baron Samedi
3
1
6
6
L
Gilgamesh
0
2
1
0.25
L
Poseidon
Spenbrack
Poseidon
0
0
0
0
W
4
0
7
7.5
L
Arachne
infcj
Arachne
2
2
0
1
L
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
13,936
19,901
Taken
30,929
12,653
Mitigated
12,858
5,472
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,902
208
0
0
2,013
718
0
519
1,494
13,666
0
W
5,944
736
745
1,295
6,218
3,897
0
1,457
4,761
0
13,735
L
Jormungandr
IcedSpeedster56
Jormungandr
5,170
1,423
0
1,376
10,358
4,019
0
4,578
5,574
18,989
0
W
5,218
1,338
0
859
3,031
1,279
0
547
2,484
0
17,394
W
Baron Samedi
Sirmoejojo
Baron Samedi
5,267
455
1,429
392
2,598
1,513
0
364
2,234
15,918
1,676
L
Gilgamesh
2,992
35
0
11
7,760
4,022
0
4,924
2,710
0
13,134
L
Poseidon
Spenbrack
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
6,211
318
266
486
6,041
5,246
0
2,283
3,758
15,698
0
L
Arachne
infcj
Arachne
2,441
1,897
0
116
6,758
2,948
0
3,332
3,346
0
5,785
L
Cupid
3,333
862
682
512
6,053
1,869
0
1,826
4,175
0
18,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,488
Gold Earned
28,579
124
Minions Killed
95
8
Camps Cleared
3
557,840
Distance Traveled
399,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,195
1,239
26
5
0
109,151
0
W
Shiva
6,607
1,321
21
4
1
116,942
0
L
Jormungandr
6,262
1,252
31
6
1
108,764
0
W
Neith
6,997
1,399
33
7
1
107,623
0
W
Baron Samedi
7,468
1,494
22
4
5
104,668
0
L
Gilgamesh
6,032
1,206
15
3
0
106,543
0
L
Poseidon
3,905
781
0
0
0
0
0
W
Ares
7,221
1,444
22
4
1
119,456
0
L
Arachne
6,389
1,278
6
1
2
92,041
0
L
Cupid
5,991
1,198
43
9
0
92,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role