Player Matchup

Osiris
Osiris
Elvictorloco_123
Osiris
Level 68
God Stats
6W - 16L
1,336 SR
Queue Stats
113W - 135L
1,459 Elo+
Solo
Geb
Geb
ForbidGirl19
Geb
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
Garrettheogogog
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,434 Elo+
Solo
Ix Chel
Ix Chel
Kabal RMT
Ix Chel
Level 108
God Stats
15W - 9L
1,700 SR
Queue Stats
37W - 26L
1,649 Elo+
Solo
Rama
Rama
KinG_Midas24
Rama
Level 156
God Stats
1W - 2L
1,402 SR
Queue Stats
34W - 36L
1,553 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,533 Elo+

VS

Team Averages
Level 111
1,521 SR
1,489 Elo+
Thanatos
Thanatos
AirPurifier
Thanatos
Level 78
God Stats
1W - 1L
1,296 SR
Queue Stats
41W - 33L
1,460 Elo+
Solo
Vulcan
Vulcan
Apostle8189
Vulcan
Level 103
God Stats
2W - 1L
1,308 SR
Queue Stats
122W - 122L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
BitterLynnex
Nu Wa
Level 126
God Stats
15W - 3L
1,867 SR
Queue Stats
170W - 194L
1,494 Elo+
Solo
Xing Tian
Xing Tian
HailHappens
Xing Tian
Level 129
God Stats
4W - 3L
1,551 SR
Queue Stats
125W - 133L
1,500 Elo+
Party 1
Hercules
Hercules
Lucis_King13
Hercules
Level 121
God Stats
9W - 10L
1,585 SR
Queue Stats
130W - 142L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,308
1,044
7,512
13,441
8,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
7,523
1,075
2,443
11,658
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
Garrettheogogog
Gilgamesh
12
1 / 1 / 2
7,342
1,049
5,220
12,893
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Kabal RMT
Ix Chel
12
0 / 3 / 1
6,677
954
1,128
3,779
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 3
7,187
1,027
2,517
7,829
2,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

250

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AirPurifier
Thanatos
13
4 / 2 / 6
8,307
1,187
8,334
5,442
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
13
1 / 0 / 9
7,722
1,103
13,917
2,865
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 9
8,470
1,210
8,410
1,460
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
HailHappens
Xing Tian
13
1 / 0 / 7
7,453
1,065
6,745
6,990
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Lucis_King13
Hercules
13
7 / 1 / 6
8,936
1,277
7,650
5,552
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
16
16
Deaths
3
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AirPurifier
Thanatos
4
2
6
3.5
W
Vulcan
1
0
9
5.5
W
3
0
9
7.5
L
2
6
0
0.33
L
0
3
2
0.33
L
Gilgamesh
Garrettheogogog
Gilgamesh
1
1
2
2
W
Xing Tian
HailHappens
Xing Tian
1
0
7
4.5
L
Ix Chel
Kabal RMT
Ix Chel
0
3
1
0.17
L
0
3
3
0.5
W
Hercules
Lucis_King13
Hercules
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
45,056
49,600
Taken
22,309
29,542
Mitigated
14,511
3,248
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AirPurifier
Thanatos
8,334
2,303
0
3,211
5,442
2,318
0
542
4,782
0
21,126
W
Vulcan
13,917
595
0
108
2,865
1,229
0
772
2,093
26,362
0
W
8,410
1,640
0
379
1,460
556
0
21
1,360
19,318
0
L
7,512
3,210
0
67
13,441
8,167
0
6,707
6,332
0
19,428
L
2,443
572
0
691
11,658
8,181
0
7,546
3,737
7,674
0
L
Gilgamesh
Garrettheogogog
Gilgamesh
5,220
640
0
492
12,893
9,373
0
6,797
5,591
0
9,715
W
Xing Tian
HailHappens
Xing Tian
6,745
375
0
532
6,990
6,827
0
955
5,850
10,436
0
L
Ix Chel
Kabal RMT
Ix Chel
1,128
179
628
277
3,779
1,131
0
1,547
2,171
6,459
222
L
2,517
1,953
0
1,093
7,829
2,690
0
4,839
2,697
0
27,644
W
Hercules
Lucis_King13
Hercules
7,650
4,181
0
2,005
5,552
3,581
0
1,203
4,164
0
14,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
40,888
112
Minions Killed
128
4
Camps Cleared
5
631,343
Distance Traveled
700,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,307
1,187
32
5
1
136,451
0
W
Vulcan
7,722
1,103
40
6
2
161,234
0
W
Nu Wa
8,470
1,210
34
5
0
123,690
0
L
Osiris
7,308
1,044
19
3
0
133,199
0
L
Geb
7,523
1,075
6
1
0
130,049
0
L
Gilgamesh
7,342
1,049
9
1
2
152,057
0
W
Xing Tian
7,453
1,065
5
1
0
154,427
0
L
Ix Chel
6,677
954
14
2
0
83,388
0
L
Rama
7,187
1,027
64
9
2
132,650
0
W
Hercules
8,936
1,277
17
2
2
125,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role