Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aquavo
Charybdis
Level 69
God Stats
84W - 60L
1,573 SR
Queue Stats
140W - 124L
1,529 Elo+
Solo
Horus
Horus
CrusadeBreaker
Horus
Level 120
God Stats
1W - 1L
1,435 SR
Queue Stats
27W - 22L
1,534 Elo+
Party 1
The Morrigan
The Morrigan
Lumpo-_-2F
The Morrigan
Level 125
God Stats
2W - 4L
1,348 SR
Queue Stats
39W - 26L
1,569 Elo+
Party 1
Hades
Hades
No_Laughing_Matt
Hades
Level 127
God Stats
5W - 2L
1,702 SR
Queue Stats
49W - 31L
1,577 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,542 Elo+

VS

Team Averages
Level 85
1,574 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aurselion
Ah Muzen Cab
Level 56
God Stats
1W - 2L
1,489 SR
Queue Stats
71W - 74L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Crumbliess
Cthulhu
Level 101
God Stats
13W - 13L
1,539 SR
Queue Stats
119W - 116L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Donejhonata
Nu Wa
Level 127
God Stats
0W - 2L
1,467 SR
Queue Stats
18W - 27L
1,449 Elo+
Solo
Persephone
Persephone
Grima013
Persephone
Level 116
God Stats
4W - 1L
1,875 SR
Queue Stats
50W - 56L
1,456 Elo+
Solo
Mercury
Mercury
Mufashooshi
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 11
6,985
1,397
2,174
5,063
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Aquavo
Charybdis
12
2 / 0 / 9
6,583
1,317
4,213
2,791
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 8
6,656
1,331
3,932
5,274
2,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Lumpo-_-2F
The Morrigan
11
4 / 1 / 7
6,857
1,371
4,829
3,170
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 9
6,778
1,356
7,558
5,363
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

380

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aurselion
Ah Muzen Cab
10
1 / 2 / 3
5,700
1,140
5,950
4,326
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Crumbliess
Cthulhu
10
3 / 5 / 3
6,338
1,268
5,310
9,083
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,072
1,014
1,287
110
27
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Grima013
Persephone
10
2 / 3 / 1
6,343
1,269
4,397
5,712
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Mufashooshi
Mercury
11
1 / 5 / 6
6,260
1,252
1,644
6,176
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
15
Kills
7
7
Deaths
15
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
11
7.5
W
Charybdis
Aquavo
Charybdis
2
0
9
6.5
L
Ah Muzen Cab
Aurselion
Ah Muzen Cab
1
2
3
1.25
L
Cthulhu
Crumbliess
Cthulhu
3
5
3
0.9
W
3
2
8
3.5
L
0
0
0
0
L
Persephone
Grima013
Persephone
2
3
1
0.83
W
The Morrigan
Lumpo-_-2F
The Morrigan
4
1
7
7.5
L
Mercury
Mufashooshi
Mercury
1
5
6
0.8
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
18,588
21,661
Taken
25,407
11,876
Mitigated
9,701
5,050
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,174
381
0
412
5,063
4,260
0
2,580
2,379
3,458
0
W
Charybdis
Aquavo
Charybdis
4,213
3,301
0
1,074
2,791
992
0
1,802
916
0
21,004
L
Ah Muzen Cab
Aurselion
Ah Muzen Cab
5,950
1,743
0
136
4,326
1,289
0
3,314
962
0
13,861
L
Cthulhu
Crumbliess
Cthulhu
5,310
405
176
756
9,083
5,249
0
4,683
4,345
14,148
0
W
3,932
1,204
508
1,440
5,274
2,727
0
2,413
2,793
0
9,820
L
1,287
585
0
0
110
27
0
0
110
3,145
0
L
Persephone
Grima013
Persephone
4,397
74
0
685
5,712
1,459
0
2,233
3,346
22,041
0
W
The Morrigan
Lumpo-_-2F
The Morrigan
4,829
694
0
0
3,170
1,123
0
2,076
1,025
13,822
0
L
Mercury
Mufashooshi
Mercury
1,644
586
0
316
6,176
1,677
0
4,001
2,105
0
6,344
W
7,558
429
272
1,344
5,363
2,774
0
1,777
3,554
14,083
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
29,713
116
Minions Killed
75
4
Camps Cleared
3
471,206
Distance Traveled
403,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,985
1,397
7
1
2
99,403
0
W
Charybdis
6,583
1,317
45
9
1
79,957
0
L
Ah Muzen Cab
5,700
1,140
9
2
0
96,006
0
L
Cthulhu
6,338
1,268
15
3
0
86,247
0
W
Horus
6,656
1,331
28
6
0
107,649
0
L
Nu Wa
5,072
1,014
6
1
1
38,565
0
L
Persephone
6,343
1,269
39
8
0
90,071
2
W
The Morrigan
6,857
1,371
18
4
0
89,731
0
L
Mercury
6,260
1,252
6
1
2
92,822
0
W
Hades
6,778
1,356
18
4
1
94,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role