Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsYaBoyThermo
Danzaburou
Level 123
God Stats
10W - 8L
1,547 SR
Queue Stats
329W - 331L
1,444 Elo+
Party 1
Serqet
Serqet
LaughedSangel
Serqet
Level 190
God Stats
6W - 8L
1,399 SR
Queue Stats
617W - 628L
1,431 Elo+
Solo
Merlin
Merlin
QuinnToast
Merlin
Level 109
God Stats
6W - 1L
1,454 SR
Queue Stats
125W - 150L
1,418 Elo+
Solo
Team Averages
Level 119
1,480 SR
1,459 Elo+

VS

Team Averages
Level 95
1,504 SR
1,433 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HammerHOYT
Charybdis
Level 68
God Stats
4W - 4L
1,592 SR
Queue Stats
299W - 286L
1,497 Elo+
Solo
Hercules
Hercules
Louicide
Hercules
Level 61
God Stats
1W - 1L
1,420 SR
Queue Stats
23W - 42L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Papatiim
Gilgamesh
Level 153
God Stats
4W - 4L
1,541 SR
Queue Stats
438W - 523L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
The_Qaurz
Ratatoskr
Level 84
God Stats
2W - 3L
1,469 SR
Queue Stats
248W - 254L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 1 / 7
7,532
1,255
5,120
7,682
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
 
Ratatoskr
11
3 / 3 / 6
6,671
1,112
5,914
6,121
2,938
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ItsYaBoyThermo
Danzaburou
13
3 / 0 / 9
7,345
1,224
7,790
4,224
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 1 / 8
6,173
1,029
3,915
6,143
7,115
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
QuinnToast
Merlin
12
3 / 3 / 10
6,870
1,145
7,059
5,402
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 3 / 1
5,969
995
5,226
8,538
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
HammerHOYT
Charybdis
5
0 / 1 / 1
4,610
768
477
945
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Louicide
Hercules
11
0 / 2 / 5
5,571
929
6,426
11,049
7,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Papatiim
Gilgamesh
13
3 / 3 / 4
6,647
1,108
6,285
9,073
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
The_Qaurz
Ratatoskr
11
2 / 5 / 2
5,747
958
3,478
6,202
2,598
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
13
Kills
8
8
Deaths
14
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
7
7.5
W
Ratatoskr
 
Ratatoskr
3
3
6
2
L
Nike
 
Nike
3
3
1
1.17
L
Charybdis
HammerHOYT
Charybdis
0
1
1
0.5
W
Danzaburou
ItsYaBoyThermo
Danzaburou
3
0
9
7.5
W
0
1
8
4
L
Hercules
Louicide
Hercules
0
2
5
1.25
L
Gilgamesh
Papatiim
Gilgamesh
3
3
4
1.67
W
Merlin
QuinnToast
Merlin
3
3
10
2.67
L
Ratatoskr
The_Qaurz
Ratatoskr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
21,892
29,572
Taken
35,807
21,246
Mitigated
21,770
11,488
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,120
180
190
3,248
7,682
7,540
0
0
7,531
9,527
0
W
Ratatoskr
 
Ratatoskr
5,914
1,589
122
1,993
6,121
2,938
85
0
5,899
0
8,684
L
Nike
 
Nike
5,226
140
130
1,289
8,538
6,050
0
3,613
4,800
0
8,445
L
Charybdis
HammerHOYT
Charybdis
477
177
0
13
945
204
0
513
432
0
477
W
Danzaburou
ItsYaBoyThermo
Danzaburou
7,790
2,699
845
2,177
4,224
1,852
865
0
4,224
0
20,367
W
3,915
495
488
646
6,143
7,115
63
0
6,098
2,320
5,495
L
Hercules
Louicide
Hercules
6,426
1,582
557
4,513
11,049
7,456
0
5,106
5,841
0
10,210
L
Gilgamesh
Papatiim
Gilgamesh
6,285
881
171
1,228
9,073
5,462
0
1,854
7,185
0
15,973
W
Merlin
QuinnToast
Merlin
7,059
584
235
1,544
5,402
1,801
32
0
5,290
13,626
0
L
Ratatoskr
The_Qaurz
Ratatoskr
3,478
397
250
788
6,202
2,598
0
2,160
4,042
0
7,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
28,544
64
Minions Killed
45
0
Camps Cleared
0
625,463
Distance Traveled
526,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,532
1,255
8
1
0
127,976
0
W
Ratatoskr
6,671
1,112
8
1
0
132,363
0
L
Nike
5,969
995
8
1
0
126,557
0
L
Charybdis
4,610
768
0
0
0
14,907
0
W
Danzaburou
7,345
1,224
32
5
0
116,815
0
W
Serqet
6,173
1,029
8
1
0
124,100
0
L
Hercules
5,571
929
11
2
0
136,518
0
L
Gilgamesh
6,647
1,108
17
3
0
115,500
0
W
Merlin
6,870
1,145
8
1
0
124,209
0
L
Ratatoskr
5,747
958
9
2
0
133,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role