Player Matchup

Susano
Susano
King_Bancho
Susano
Level 89
God Stats
1W - 2L
1,642 SR
Queue Stats
77W - 78L
1,440 Elo+
Party 1
Serqet
Serqet
TheZaster
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,433 Elo+
Party 1
Awilix
Awilix
Viraforti
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,426 Elo+
Party 1
Team Averages
Level 122
1,547 SR
1,433 Elo+

VS

Team Averages
Level 133
1,674 SR
1,459 Elo+
Discordia
Discordia
LFF x Evolved
Discordia
Level 128
God Stats
3W - 1L
1,730 SR
Queue Stats
126W - 114L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
XxDmoney07xX
Jormungandr
Level 114
God Stats
2W - 0L
1,813 SR
Queue Stats
27W - 22L
1,465 Elo+
Party 2
Shiva
Shiva
XxxDurstxxX
Shiva
Level 157
God Stats
7W - 6L
1,479 SR
Queue Stats
62W - 59L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 12 / 0
8,578
660
5,898
18,518
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Serqet
TheZaster
Serqet
13
1 / 7 / 0
8,643
665
5,416
10,837
4,039
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
Viraforti
Awilix
13
0 / 10 / 1
8,363
643
4,068
16,635
6,945
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LFF x Evolved
Discordia
19
10 / 1 / 19
12,800
985
18,863
7,146
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
XxDmoney07xX
Jormungandr
17
11 / 0 / 14
12,280
945
10,057
8,039
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 17
11,968
921
11,954
13,485
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
79
2
Kills
29
29
Deaths
2
1
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
1
12
0
0.08
W
Discordia
LFF x Evolved
Discordia
10
1
19
19.5
L
Serqet
TheZaster
Serqet
1
7
0
0.14
L
Awilix
Viraforti
Awilix
0
10
1
0.05
W
Jormungandr
XxDmoney07xX
Jormungandr
11
0
14
18
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
40,874
45,990
Taken
28,670
15,965
Mitigated
28,759
1,872
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,898
483
163
596
18,518
4,981
0
10,647
6,025
0
17,040
W
Discordia
LFF x Evolved
Discordia
18,863
1,025
0
1,619
7,146
2,671
1,650
324
6,456
53,791
0
L
Serqet
TheZaster
Serqet
5,416
419
17
446
10,837
4,039
0
5,843
3,934
0
14,319
L
Awilix
Viraforti
Awilix
4,068
1,358
0
650
16,635
6,945
0
8,906
6,364
0
15,344
W
Jormungandr
XxDmoney07xX
Jormungandr
10,057
1,547
315
2,079
8,039
9,944
945
0
8,039
29,740
1,162
W
11,954
1,518
255
1,643
13,485
16,144
638
16
12,736
625
24,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
37,048
49
Minions Killed
139
0
Camps Cleared
0
640,503
Distance Traveled
777,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,578
660
18
1
0
194,758
0
W
Discordia
12,800
985
73
6
0
269,363
0
L
Serqet
8,643
665
14
1
0
229,455
0
L
Awilix
8,363
643
17
1
0
216,290
0
W
Jormungandr
12,280
945
43
3
0
250,416
0
W
Shiva
11,968
921
23
2
0
257,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role