Player Matchup

Serqet
Serqet
 
Serqet
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
tohmson21
Baron Samedi
Level 148
God Stats
2W - 6L
1,188 SR
Queue Stats
112W - 107L
1,524 Elo+
Solo
Yemoja
Yemoja
xSBG D0NtS4G
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 1
Nike
Nike
xXHavikXx4804
Nike
Level 126
God Stats
16W - 6L
1,843 SR
Queue Stats
311W - 280L
1,523 Elo+
Solo
Artemis
Artemis
zLWJB
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Team Averages
Level 144
1,506 SR
1,439 Elo+

VS

Team Averages
Level 123
1,530 SR
1,513 Elo+
Skadi
Skadi
 
Skadi
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArkhamJoker
Baron Samedi
Level 158
God Stats
6W - 4L
1,654 SR
Queue Stats
207W - 193L
1,536 Elo+
Solo
Discordia
Discordia
Ravenplays0_0
Discordia
Level 95
God Stats
28W - 14L
1,626 SR
Queue Stats
270W - 229L
1,519 Elo+
Party 2
Hercules
Hercules
Redik99__
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
posh_hunt129
Da Ji
Level 86
God Stats
5W - 10L
1,372 SR
Queue Stats
234W - 197L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 7
6,823
569
8,047
8,620
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
tohmson21
Baron Samedi
13
6 / 1 / 3
7,581
632
7,539
8,421
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
12
4 / 1 / 2
7,354
613
4,831
10,476
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 2
7,510
626
5,664
10,736
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
zLWJB
Artemis
11
2 / 5 / 2
6,096
508
8,762
10,697
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 4 / 0
6,811
568
13,689
10,580
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
ArkhamJoker
Baron Samedi
12
2 / 2 / 0
6,599
550
5,217
7,604
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Discordia
Ravenplays0_0
Discordia
11
1 / 4 / 1
5,732
478
4,550
7,276
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Redik99__
Hercules
9
0 / 3 / 6
5,362
447
4,381
11,575
6,508
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 2
5,524
460
3,548
11,953
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
10
10
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
7
7.5
L
Skadi
 
Skadi
6
4
0
1.5
L
Baron Samedi
ArkhamJoker
Baron Samedi
2
2
0
1
L
Discordia
Ravenplays0_0
Discordia
1
4
1
0.38
L
Hercules
Redik99__
Hercules
0
3
6
1
L
1
5
2
0.4
W
Baron Samedi
tohmson21
Baron Samedi
6
1
3
7.5
W
Yemoja
4
1
2
5
W
2
2
2
1.5
W
Artemis
zLWJB
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
31,385
48,950
Taken
48,988
24,391
Mitigated
21,587
18,578
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,047
1,892
0
4,212
8,620
2,590
0
2,532
6,088
0
36,329
L
Skadi
 
Skadi
13,689
5,408
0
2,170
10,580
3,547
42
2,667
7,913
0
54,960
L
Baron Samedi
ArkhamJoker
Baron Samedi
5,217
722
113
2,844
7,604
5,856
0
294
7,193
42,109
1,139
L
Discordia
Ravenplays0_0
Discordia
4,550
278
0
1,094
7,276
2,057
0
3,886
2,860
33,280
0
L
Hercules
Redik99__
Hercules
4,381
1,926
399
1,662
11,575
6,508
64
2,066
9,245
0
12,491
L
3,548
723
0
4,482
11,953
3,619
0
3,418
8,427
0
31,007
W
Baron Samedi
tohmson21
Baron Samedi
7,539
282
296
3,408
8,421
3,358
244
3,197
5,224
45,340
1,858
W
Yemoja
4,831
1,301
1,416
2,631
10,476
7,669
22
0
10,476
28,693
881
W
5,664
728
0
3,155
10,736
6,794
0
3,853
6,883
0
55,612
W
Artemis
zLWJB
Artemis
8,762
4,440
0
3,460
10,697
3,980
0
0
10,697
0
35,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
30,028
342
Minions Killed
289
0
Camps Cleared
0
1,170,227
Distance Traveled
1,128,090
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,823
569
62
5
0
307,606
1
L
Skadi
6,811
568
70
6
0
220,167
4
L
Baron Samedi
6,599
550
92
8
0
210,985
0
L
Discordia
5,732
478
56
5
0
235,831
0
L
Hercules
5,362
447
13
1
0
225,559
0
L
Da Ji
5,524
460
58
5
0
235,548
0
W
Baron Samedi
7,581
632
81
7
0
224,729
0
W
Yemoja
7,354
613
50
4
0
230,501
0
W
Nike
7,510
626
92
8
0
201,228
4
W
Artemis
6,096
508
57
5
0
206,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role