Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HRJaxy
Chang'e
Level 188
God Stats
6W - 6L
1,507 SR
Queue Stats
393W - 390L
1,548 Elo+
Party 1
Athena
Athena
Lahthel
Athena
Level 216
God Stats
1W - 4L
1,510 SR
Queue Stats
152W - 108L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
TheTrooper0
Kukulkan
Level 246
God Stats
2W - 4L
1,618 SR
Queue Stats
425W - 338L
1,550 Elo+
Party 1
Anhur
Anhur
jLuckyyy
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 188L
1,566 Elo+
Party 1
Team Averages
Level 206
1,527 SR
1,545 Elo+

VS

Team Averages
Level 176
1,535 SR
1,566 Elo+
Artemis
Artemis
Han-SoSa
Artemis
Level 156
God Stats
10W - 4L
1,714 SR
Queue Stats
516W - 503L
1,591 Elo+
Solo
Sylvanus
Sylvanus
MDB BK BR
Sylvanus
Level 241
God Stats
1W - 0L
1,551 SR
Queue Stats
50W - 43L
1,542 Elo+
Solo
Amaterasu
Amaterasu
MonsterCòck
Amaterasu
Level 171
God Stats
3W - 1L
1,628 SR
Queue Stats
138W - 113L
1,584 Elo+
Solo
Osiris
Osiris
Regular Wade
Osiris
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 219L
1,573 Elo+
Solo
Tiamat
Tiamat
keennnyi
Tiamat
Level 159
God Stats
1W - 1L
1,280 SR
Queue Stats
111W - 121L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 6 / 5
6,895
690
2,965
4,642
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
HRJaxy
Chang'e
11
1 / 4 / 2
6,761
676
6,500
9,386
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Lahthel
Athena
12
1 / 6 / 5
7,560
756
6,629
16,119
14,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TheTrooper0
Kukulkan
18
5 / 2 / 3
9,507
951
14,641
6,835
2,955
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
jLuckyyy
Anhur
14
3 / 5 / 5
8,085
809
8,807
10,485
4,180
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Han-SoSa
Artemis
15
7 / 3 / 12
9,218
922
14,038
9,557
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MDB BK BR
Sylvanus
16
2 / 1 / 15
9,679
968
4,639
8,890
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
MonsterCòck
Amaterasu
16
10 / 1 / 12
9,814
981
9,112
17,621
17,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
15
4 / 3 / 14
8,961
896
9,129
13,276
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
keennnyi
Tiamat
14
0 / 3 / 16
8,519
852
7,372
9,637
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
10
Kills
23
23
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
6
5
0.42
L
Chang'e
HRJaxy
Chang'e
1
4
2
0.5
W
Artemis
Han-SoSa
Artemis
7
3
12
4.33
L
Athena
Lahthel
Athena
1
6
5
0.58
W
Sylvanus
MDB BK BR
Sylvanus
2
1
15
9.5
W
Amaterasu
MonsterCòck
Amaterasu
10
1
12
16
W
Osiris
4
3
14
3.67
L
Kukulkan
TheTrooper0
Kukulkan
5
2
3
3.25
L
Anhur
jLuckyyy
Anhur
3
5
5
1.1
W
Tiamat
keennnyi
Tiamat
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
44,290
47,467
Taken
58,981
26,559
Mitigated
46,460
13,358
Healing
31,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,965
426
161
31
4,642
1,978
0
841
3,566
6,258
243
L
Chang'e
HRJaxy
Chang'e
6,500
261
3,894
2,398
9,386
3,263
0
1,875
7,386
9,717
805
W
Artemis
Han-SoSa
Artemis
14,038
6,481
692
953
9,557
4,126
1,603
6,619
2,938
0
38,322
L
Athena
Lahthel
Athena
6,629
1,676
1,504
2,598
16,119
14,183
0
3,523
12,229
8,082
1,086
W
Sylvanus
MDB BK BR
Sylvanus
4,639
606
7,953
4,088
8,890
8,456
1,049
3,666
5,224
11,366
1,015
W
Amaterasu
MonsterCòck
Amaterasu
9,112
3,501
1,903
9,648
17,621
17,260
174
6,359
11,262
0
16,620
W
Osiris
9,129
2,548
687
1,721
13,276
11,583
356
7,220
6,056
0
19,780
L
Kukulkan
TheTrooper0
Kukulkan
14,641
256
0
250
6,835
2,955
0
2,537
4,181
45,991
0
L
Anhur
jLuckyyy
Anhur
8,807
2,313
725
1,797
10,485
4,180
0
2,689
7,608
0
12,856
W
Tiamat
keennnyi
Tiamat
7,372
608
828
2,555
9,637
5,035
180
5,334
4,303
24,307
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
46,191
112
Minions Killed
139
0
Camps Cleared
0
808,381
Distance Traveled
964,847
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,895
690
11
1
0
143,679
0
L
Chang'e
6,761
676
12
1
0
163,926
0
W
Artemis
9,218
922
46
5
0
176,986
0
L
Athena
7,560
756
6
1
0
179,674
0
W
Sylvanus
9,679
968
21
2
0
185,465
0
W
Amaterasu
9,814
981
16
2
0
217,109
0
W
Osiris
8,961
896
12
1
0
188,281
0
L
Kukulkan
9,507
951
64
6
0
186,572
0
L
Anhur
8,085
809
19
2
0
134,530
1
W
Tiamat
8,519
852
44
4
0
197,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role