Player Matchup

Nu Wa
Nu Wa
GirlGuanWild
Nu Wa
Level 253
God Stats
84W - 46L
1,669 SR
Queue Stats
225W - 211L
1,530 Elo+
Solo
Xbalanque
Xbalanque
PhlairUnknown
Xbalanque
Level 88
God Stats
2W - 0L
1,708 SR
Queue Stats
48W - 34L
1,567 Elo+
Solo
Chaac
Chaac
TipTopJourneyMan
Chaac
Level 127
God Stats
13W - 8L
1,687 SR
Queue Stats
550W - 596L
1,564 Elo+
Solo
Ymir
Ymir
ToroMoi
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,199 Elo+
Party 1
Nemesis
Nemesis
quietkjlling
Nemesis
Level 42
God Stats
1W - 2L
1,280 SR
Queue Stats
29W - 46L
1,369 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,446 Elo+

VS

Team Averages
Level 126
1,567 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ByCamelas
Apollo
Level 98
God Stats
5W - 4L
1,534 SR
Queue Stats
117W - 118L
1,510 Elo+
Solo
Loki
Loki
Meat0Spanker
Loki
Level 158
God Stats
29W - 23L
1,626 SR
Queue Stats
181W - 155L
1,546 Elo+
Solo
Nu Wa
Nu Wa
overthemoonlight
Nu Wa
Level 145
God Stats
5W - 2L
1,675 SR
Queue Stats
44W - 31L
1,590 Elo+
Party 2
Lancelot
Lancelot
xblackcubanx
Lancelot
Level 105
God Stats
25W - 29L
1,499 SR
Queue Stats
291W - 281L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,299
630
3,204
4,685
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
PhlairUnknown
Xbalanque
11
1 / 0 / 2
5,993
599
4,634
7,130
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 0
7,077
708
5,882
8,891
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
ToroMoi
Ymir
9
0 / 3 / 0
5,017
502
1,521
9,754
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
quietkjlling
Nemesis
10
0 / 0 / 2
5,164
516
1,172
7,693
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 3
6,014
601
4,796
4,822
2,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
ByCamelas
Apollo
10
1 / 1 / 0
5,447
545
3,611
5,866
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
5,270
527
4,020
5,577
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 1 / 0
5,301
530
3,889
3,285
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
xblackcubanx
Lancelot
10
1 / 2 / 1
5,227
523
4,512
9,254
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Apollo
ByCamelas
Apollo
1
1
0
1
W
0
0
2
1
L
1
2
0
0.5
W
Xbalanque
PhlairUnknown
Xbalanque
1
0
2
2
W
5
1
0
5
W
Ymir
ToroMoi
Ymir
0
3
0
0
L
1
1
0
1
W
Nemesis
quietkjlling
Nemesis
0
0
2
1
L
Lancelot
xblackcubanx
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,413
Damage
20,828
38,153
Taken
28,804
15,818
Mitigated
10,459
14,339
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,796
64
56
1,912
4,822
2,922
0
1,055
3,767
29,732
1,261
L
Apollo
ByCamelas
Apollo
3,611
2,690
0
2,676
5,866
1,875
0
818
5,048
0
43,731
W
3,204
644
0
2,212
4,685
1,246
0
1,405
3,280
58,507
639
L
4,020
722
0
2,223
5,577
1,413
0
163
5,414
0
24,979
W
Xbalanque
PhlairUnknown
Xbalanque
4,634
2,409
0
3,156
7,130
2,154
0
2,074
5,056
0
46,886
W
5,882
624
0
3,358
8,891
4,637
0
497
8,394
0
44,398
W
Ymir
ToroMoi
Ymir
1,521
204
0
1,176
9,754
5,731
0
3,647
6,107
14,491
0
L
3,889
867
0
178
3,285
907
0
1,319
1,966
40,420
1,061
W
Nemesis
quietkjlling
Nemesis
1,172
474
0
4,437
7,693
2,050
0
786
6,907
0
27,476
L
Lancelot
xblackcubanx
Lancelot
4,512
808
0
4,208
9,254
3,342
0
1,370
7,884
0
37,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
27,259
369
Minions Killed
322
0
Camps Cleared
0
1,093,532
Distance Traveled
1,032,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,014
601
62
6
0
235,439
2
L
Apollo
5,447
545
71
7
0
205,748
0
W
Nu Wa
6,299
630
119
12
0
204,457
4
L
Loki
5,270
527
44
4
0
130,436
1
W
Xbalanque
5,993
599
92
9
0
196,132
2
W
Chaac
7,077
708
80
8
0
230,829
0
W
Ymir
5,017
502
25
3
0
208,905
0
L
Nu Wa
5,301
530
78
8
0
194,767
0
W
Nemesis
5,164
516
53
5
0
253,209
0
L
Lancelot
5,227
523
67
7
0
265,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role