Player Matchup

Raijin
Raijin
Platinum IV
BurntToast726
Raijin
Platinum IV
Level 68
God Stats
2W - 2L
1,553 SR
Queue Stats
81W - 70L
1,748 MMR
Solo
Sobek
Sobek
Platinum V
Fade Divine
Sobek
Platinum V
Level 164
God Stats
1W - 1L
1,513 SR
Queue Stats
76W - 65L
1,760 MMR
Solo
Mulan
Mulan
Platinum IV
H3LiooT
Mulan
Platinum IV
Level 193
God Stats
11W - 5L
1,634 SR
Queue Stats
164W - 159L
1,629 MMR
Party 1
Ishtar
Ishtar
Platinum I
Kemados
Ishtar
Platinum I
Level 152
God Stats
1W - 0L
1,754 SR
Queue Stats
64W - 44L
1,767 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
MeruemGod
Tsukuyomi
Diamond IV
Level 88
God Stats
64W - 53L
1,597 SR
Queue Stats
127W - 116L
1,864 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,610 SR
1,754 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,649 SR
1,763 MMR
Chang'e
Chang'e
Platinum II
Alfichus
Chang'e
Platinum II
Level 118
God Stats
20W - 15L
1,640 SR
Queue Stats
365W - 356L
1,800 MMR
Party 3
Terra
Terra
Platinum III
CombatDisc
Terra
Platinum III
Level 129
God Stats
21W - 21L
1,577 SR
Queue Stats
308W - 310L
1,830 MMR
Party 3
Chaac
Chaac
Platinum II
PoppaMakki
Chaac
Platinum II
Level 149
God Stats
3W - 3L
1,565 SR
Queue Stats
179W - 169L
1,785 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
ROFOOS4
Nu Wa
Platinum IV
Level 124
God Stats
1W - 1L
1,862 SR
Queue Stats
92W - 94L
1,679 MMR
Party 2
Bastet
Bastet
Platinum III
thezhongdonger
Bastet
Platinum III
Level 184
God Stats
77W - 59L
1,601 SR
Queue Stats
368W - 359L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,489
649
4,149
4,766
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,510
551
2,902
8,311
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
H3LiooT
Mulan
11
0 / 0 / 1
5,493
549
3,296
6,817
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Kemados
Ishtar
11
0 / 0 / 2
5,665
567
3,906
5,101
1,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MeruemGod
Tsukuyomi
11
6 / 0 / 2
6,162
616
3,822
5,976
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KhepriCthulhuZhong KuiVulcanThor

VS

Bans
ArtemisKumbhakarnaArachneAchillesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alfichus
Chang'e
8
0 / 1 / 0
4,692
469
777
5,090
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
10
0 / 1 / 0
5,226
523
2,846
7,225
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
12
0 / 1 / 0
6,321
632
3,761
6,651
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
ROFOOS4
Nu Wa
10
0 / 3 / 0
5,228
523
5,215
4,628
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,252
425
1,991
6,120
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alfichus
Chang'e
0
1
0
0
W
3
0
2
4
L
Terra
0
1
0
0
W
1
0
1
1.5
W
Mulan
H3LiooT
Mulan
0
0
1
0.5
W
Ishtar
Kemados
Ishtar
0
0
2
1
W
Tsukuyomi
MeruemGod
Tsukuyomi
6
0
2
7
L
Chaac
0
1
0
0
L
Nu Wa
ROFOOS4
Nu Wa
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
14,590
30,971
Taken
29,714
13,622
Mitigated
14,812
12,361
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alfichus
Chang'e
777
79
62
3,514
5,090
1,115
0
544
4,458
24,422
521
W
4,149
628
0
1,077
4,766
1,260
0
2,357
2,077
47,413
2,872
L
Terra
2,846
157
10
1,461
7,225
5,000
0
1,577
5,648
33,416
890
W
2,902
337
0
3,682
8,311
5,558
0
2,254
5,866
17,108
0
W
Mulan
H3LiooT
Mulan
3,296
709
0
1,669
6,817
3,551
0
270
6,441
142
35,687
W
Ishtar
Kemados
Ishtar
3,906
2,598
0
2,372
5,101
1,562
132
1,846
3,158
0
47,942
W
Tsukuyomi
MeruemGod
Tsukuyomi
3,822
1,006
0
3,561
5,976
1,691
76
1,170
4,613
0
44,222
L
Chaac
3,761
518
0
2,350
6,651
6,515
0
142
6,509
0
49,885
L
Nu Wa
ROFOOS4
Nu Wa
5,215
1,266
0
871
4,628
816
0
2,575
1,777
31,935
0
L
1,991
517
0
1,030
6,120
1,366
0
1,677
4,333
0
15,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
25,719
399
Minions Killed
301
0
Camps Cleared
0
1,014,947
Distance Traveled
1,032,162
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,692
469
54
5
0
174,224
0
W
Raijin
6,489
649
108
11
0
181,042
3
L
Terra
5,226
523
61
6
0
220,430
3
W
Sobek
5,510
551
33
3
0
199,895
4
W
Mulan
5,493
549
75
8
0
209,459
3
W
Ishtar
5,665
567
98
10
0
198,060
2
W
Tsukuyomi
6,162
616
85
9
0
226,491
0
L
Chaac
6,321
632
94
9
0
207,501
1
L
Nu Wa
5,228
523
61
6
0
198,116
0
L
Bastet
4,252
425
31
3
0
231,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role