Player Matchup

Hera
Hera
Dragoxxxfire
Hera
Level 156
God Stats
1W - 2L
1,462 SR
Queue Stats
331W - 311L
1,497 Elo+
Solo
Merlin
Merlin
LaxusBro_
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
ShankinFlankins
Gilgamesh
Level 136
God Stats
1W - 2L
1,409 SR
Queue Stats
54W - 31L
1,665 Elo+
Solo
Aphrodite
Aphrodite
T1MBERDOODLE
Aphrodite
Level 144
God Stats
4W - 6L
1,541 SR
Queue Stats
345W - 361L
1,548 Elo+
Party 1
Persephone
Persephone
xXxTEATIMExXx
Persephone
Level 140
God Stats
4W - 3L
1,672 SR
Queue Stats
229W - 233L
1,535 Elo+
Party 1
Team Averages
Level 146
1,517 SR
1,558 Elo+

VS

Team Averages
Level 159
1,707 SR
1,585 Elo+
Skadi
Skadi
BIGBOYDUNKS26
Skadi
Level 141
God Stats
12W - 4L
1,738 SR
Queue Stats
233W - 238L
1,543 Elo+
Solo
Aphrodite
Aphrodite
CriMs_zeus
Aphrodite
Level 152
God Stats
1W - 0L
1,793 SR
Queue Stats
139W - 158L
1,503 Elo+
Solo
Atlas
Atlas
SanctionedOG
Atlas
Level 203
God Stats
10W - 6L
1,641 SR
Queue Stats
332W - 278L
1,552 Elo+
Solo
Ares
Ares
Spinach God
Ares
Level 140
God Stats
4W - 5L
1,430 SR
Queue Stats
398W - 414L
1,498 Elo+
Solo
Hun Batz
Hun Batz
yukiiuwu
Hun Batz
Level 158
God Stats
1W - 0L
1,932 SR
Queue Stats
103W - 33L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
8,505
773
8,175
12,337
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Merlin
LaxusBro_
Merlin
12
1 / 8 / 3
7,753
705
5,238
10,133
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ShankinFlankins
Gilgamesh
10
0 / 3 / 4
7,076
643
5,300
11,240
5,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
T1MBERDOODLE
Aphrodite
15
3 / 5 / 2
8,539
776
4,139
14,065
10,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
xXxTEATIMExXx
Persephone
13
2 / 6 / 1
7,756
705
9,465
10,153
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 22
9,978
907
11,875
7,565
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
CriMs_zeus
Aphrodite
16
1 / 0 / 17
9,016
820
2,813
10,261
8,768
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 1 / 21
11,542
1,049
14,182
16,633
14,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 21
9,321
847
6,664
15,462
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
yukiiuwu
Hun Batz
16
15 / 3 / 11
10,725
975
20,035
8,296
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
121
6
Kills
29
29
Deaths
7
11
Assists
92
Player
Kills
Deaths
Assists
KDA
W
5
1
22
16
W
Aphrodite
CriMs_zeus
Aphrodite
1
0
17
9.5
L
0
7
1
0.07
L
Merlin
LaxusBro_
Merlin
1
8
3
0.31
W
8
1
21
18.5
L
Gilgamesh
ShankinFlankins
Gilgamesh
0
3
4
0.67
W
0
2
21
5.25
L
Aphrodite
T1MBERDOODLE
Aphrodite
3
5
2
0.8
L
Persephone
xXxTEATIMExXx
Persephone
2
6
1
0.42
W
Hun Batz
yukiiuwu
Hun Batz
15
3
11
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
55,569
57,928
Taken
58,217
26,319
Mitigated
49,498
16,766
Healing
28,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,875
3,701
2,096
1,430
7,565
3,529
2,486
3,113
4,400
0
34,157
W
Aphrodite
CriMs_zeus
Aphrodite
2,813
549
10,124
7,829
10,261
8,768
923
5,724
4,216
14,118
391
L
8,175
759
0
2,419
12,337
4,463
0
5,293
7,044
24,458
289
L
Merlin
LaxusBro_
Merlin
5,238
206
195
763
10,133
3,002
0
3,477
6,656
13,771
0
W
14,182
4,399
729
2,796
16,633
14,957
1,062
5,999
10,403
26,313
1,118
L
Gilgamesh
ShankinFlankins
Gilgamesh
5,300
903
37
2,598
11,240
5,001
0
3,186
8,054
0
6,877
W
6,664
235
0
2,318
15,462
17,805
671
7,383
6,556
11,199
0
L
Aphrodite
T1MBERDOODLE
Aphrodite
4,139
861
4,463
5,094
14,065
10,734
0
6,728
7,337
10,254
0
L
Persephone
xXxTEATIMExXx
Persephone
9,465
503
249
948
10,153
3,119
0
4,309
5,803
17,580
0
W
Hun Batz
yukiiuwu
Hun Batz
20,035
4,634
356
514
8,296
4,439
1,113
3,516
4,634
0
39,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
50,582
88
Minions Killed
119
0
Camps Cleared
0
746,061
Distance Traveled
1,130,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,978
907
36
3
0
222,539
0
W
Aphrodite
9,016
820
14
1
0
247,288
0
L
Hera
8,505
773
40
4
0
159,527
0
L
Merlin
7,753
705
13
1
0
161,330
0
W
Atlas
11,542
1,049
24
2
0
230,386
0
L
Gilgamesh
7,076
643
6
1
0
91,782
0
W
Ares
9,321
847
6
1
0
221,198
0
L
Aphrodite
8,539
776
19
2
0
153,649
0
L
Persephone
7,756
705
10
1
0
179,773
0
W
Hun Batz
10,725
975
39
4
0
209,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role