Player Matchup

Thoth
Thoth
CouchTater1983
Thoth
Level 155
God Stats
6W - 4L
1,699 SR
Queue Stats
140W - 138L
1,519 Elo+
Party 1
Cerberus
Cerberus
DarkJVr
Cerberus
Level 144
God Stats
5W - 1L
1,605 SR
Queue Stats
129W - 128L
1,470 Elo+
Solo
Charybdis
Charybdis
N7Harlequin
Charybdis
Level 143
God Stats
3W - 1L
1,823 SR
Queue Stats
39W - 42L
1,549 Elo+
Party 1
Maui
Maui
hamsterrs
Maui
Level 63
God Stats
2W - 0L
1,720 SR
Queue Stats
165W - 138L
1,533 Elo+
Solo
Loki
Loki
takeyoshirtoff
Loki
Level 104
God Stats
3W - 6L
1,242 SR
Queue Stats
245W - 226L
1,501 Elo+
Solo
Team Averages
Level 122
1,618 SR
1,514 Elo+

VS

Team Averages
Level 123
1,479 SR
1,479 Elo+
Izanami
Izanami
Brrdogs673
Izanami
Level 105
God Stats
4W - 3L
1,487 SR
Queue Stats
281W - 286L
1,464 Elo+
Solo
He Bo
He Bo
IITheGreatWunII
He Bo
Level 91
God Stats
2W - 3L
1,564 SR
Queue Stats
321W - 328L
1,476 Elo+
Solo
Thanatos
Thanatos
Jafetmc
Thanatos
Level 145
God Stats
2W - 7L
1,296 SR
Queue Stats
180W - 172L
1,475 Elo+
Party 2
Anubis
Anubis
M3li Time
Anubis
Level 156
God Stats
0W - 1L
1,546 SR
Queue Stats
52W - 57L
1,508 Elo+
Solo
Serqet
Serqet
UniformKarma153
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 11
9,906
901
11,892
5,274
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DarkJVr
Cerberus
16
8 / 2 / 10
9,796
891
8,073
12,404
13,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
N7Harlequin
Charybdis
11
1 / 1 / 6
7,611
692
3,597
3,318
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Maui
15
1 / 3 / 17
9,224
839
5,942
14,634
13,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 11
9,209
837
10,300
9,265
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brrdogs673
Izanami
14
0 / 6 / 5
7,490
681
6,360
9,968
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
7,418
674
5,845
7,025
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Jafetmc
Thanatos
14
2 / 3 / 4
7,483
680
5,992
8,908
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
M3li Time
Anubis
15
1 / 3 / 5
7,918
720
6,949
8,496
3,131
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 5 / 2
7,963
724
4,583
8,704
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
22
Kills
8
8
Deaths
22
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Brrdogs673
Izanami
0
6
5
0.42
W
7
0
11
12.5
W
Cerberus
DarkJVr
Cerberus
8
2
10
6.5
L
2
5
2
0.6
L
Thanatos
Jafetmc
Thanatos
2
3
4
1.33
L
Anubis
M3li Time
Anubis
1
3
5
1.17
W
Charybdis
N7Harlequin
Charybdis
1
1
6
4
L
3
5
2
0.8
W
Maui
1
3
17
3.17
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
29,729
44,895
Taken
43,101
36,510
Mitigated
19,433
15,786
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Brrdogs673
Izanami
6,360
4,187
909
1,375
9,968
2,494
0
6,257
3,711
0
17,922
W
11,892
128
2,364
1,072
5,274
1,704
0
1,282
3,530
31,540
0
W
Cerberus
DarkJVr
Cerberus
8,073
216
746
4,063
12,404
13,962
0
3,631
8,386
16,435
2,060
L
5,845
222
544
240
7,025
1,662
0
5,305
1,720
14,629
0
L
Thanatos
Jafetmc
Thanatos
5,992
570
713
4,108
8,908
7,358
0
4,651
4,257
0
9,780
L
Anubis
M3li Time
Anubis
6,949
216
1,269
2,493
8,496
3,131
0
4,911
3,585
24,448
0
W
Charybdis
N7Harlequin
Charybdis
3,597
960
0
250
3,318
1,173
1,057
1,723
1,550
0
10,885
L
4,583
357
343
688
8,704
4,788
0
3,869
4,835
0
4,676
W
Maui
5,942
579
3,042
2,686
14,634
13,629
0
3,768
9,769
9,995
121
W
10,300
605
1,224
339
9,265
6,042
0
2,390
6,330
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,746
Gold Earned
38,272
129
Minions Killed
95
0
Camps Cleared
0
949,691
Distance Traveled
933,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,490
681
28
3
0
170,853
0
W
Thoth
9,906
901
48
4
0
216,598
0
W
Cerberus
9,796
891
27
2
0
207,813
0
L
He Bo
7,418
674
22
2
0
190,324
0
L
Thanatos
7,483
680
8
1
0
216,453
0
L
Anubis
7,918
720
33
3
0
170,905
0
W
Charybdis
7,611
692
18
2
0
113,653
0
L
Serqet
7,963
724
4
0
0
185,165
0
W
Maui
9,224
839
13
1
0
199,166
0
W
Loki
9,209
837
23
2
0
212,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role