Player Matchup

Atlas
Atlas
Lu2kYGUY
Atlas
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 3
Fenrir
Fenrir
Omichin
Fenrir
Level 38
God Stats
1W - 4L
1,379 SR
Queue Stats
9W - 29L
1,285 Elo+
Solo
Chernobog
Chernobog
SilentLunatic
Chernobog
Level 32
God Stats
1W - 4L
1,457 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 3
Ra
Ra
Smarpey
Ra
Level 127
God Stats
4W - 7L
1,307 SR
Queue Stats
110W - 91L
1,487 Elo+
Solo
Surtr
Surtr
Stealthems
Surtr
Level 149
God Stats
7W - 4L
1,692 SR
Queue Stats
280W - 261L
1,561 Elo+
Solo
Team Averages
Level 75
1,510 SR
1,408 Elo+

VS

Team Averages
Level 133
1,550 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Chinorium
Eset
Level 144
God Stats
20W - 15L
1,557 SR
Queue Stats
580W - 601L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
GinebraBellucci
Nu Wa
Level 140
God Stats
3W - 1L
1,652 SR
Queue Stats
20W - 13L
1,599 Elo+
Party 1
Arachne
Arachne
SuriCata883913
Arachne
Level 141
God Stats
10W - 12L
1,522 SR
Queue Stats
505W - 541L
1,496 Elo+
Party 2
Nike
Nike
visio200nario
Nike
Level 83
God Stats
51W - 43L
1,521 SR
Queue Stats
329W - 318L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lu2kYGUY
Atlas
8
2 / 5 / 2
5,831
530
4,416
9,314
5,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Omichin
Fenrir
10
1 / 5 / 2
5,592
508
4,686
9,884
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
SilentLunatic
Chernobog
9
3 / 7 / 1
5,912
537
3,393
8,118
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 5 / 1
5,912
537
4,239
8,756
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
10
0 / 2 / 0
5,973
543
6,633
10,223
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 2 / 7
7,151
650
8,868
7,573
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
11
4 / 2 / 3
6,545
595
7,611
7,880
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
8 / 2 / 5
6,657
605
9,771
5,938
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 3
6,213
565
3,664
7,811
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 2
6,758
614
5,661
8,716
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
24
24
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
7
4.75
W
Eset
4
2
3
2.75
W
8
2
5
5.25
L
Atlas
Lu2kYGUY
Atlas
2
5
2
0.6
L
Fenrir
Omichin
Fenrir
1
5
2
0.4
L
Chernobog
SilentLunatic
Chernobog
3
7
1
0.5
L
1
5
1
0.3
L
Surtr
0
2
0
0
W
5
1
3
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
35,575
46,295
Taken
37,918
19,889
Mitigated
14,257
8,446
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,868
6,866
0
2,725
7,573
2,247
763
1,949
5,624
0
42,298
W
Eset
7,611
719
10
3,046
7,880
2,346
0
3,382
4,457
35,664
1,041
W
9,771
2,029
0
500
5,938
1,504
14
1,976
3,962
33,137
0
L
Atlas
Lu2kYGUY
Atlas
4,416
1,976
0
475
9,314
5,455
0
2,886
6,428
16,885
184
L
Fenrir
Omichin
Fenrir
4,686
1,652
0
929
9,884
3,393
0
3,629
6,037
0
37,372
L
Chernobog
SilentLunatic
Chernobog
3,393
1,742
0
713
8,118
2,055
0
3,629
4,489
0
21,025
L
4,239
592
228
2,048
8,756
2,530
0
6,205
1,983
40,282
207
L
Surtr
6,633
2,881
0
4,053
10,223
6,456
0
228
9,995
666
43,930
W
3,664
2,897
0
4,866
7,811
2,478
0
1,140
6,594
0
34,469
W
5,661
913
0
1,730
8,716
5,682
0
254
7,969
0
52,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
33,324
274
Minions Killed
363
0
Camps Cleared
0
1,015,718
Distance Traveled
1,063,384
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,151
650
74
7
0
199,582
0
W
Eset
6,545
595
74
7
0
206,844
0
W
Nu Wa
6,657
605
36
3
0
194,338
0
L
Atlas
5,831
530
19
2
0
175,060
1
L
Fenrir
5,592
508
60
5
0
206,735
0
L
Chernobog
5,912
537
38
3
0
205,892
0
L
Ra
5,912
537
80
7
0
210,187
0
L
Surtr
5,973
543
77
7
0
217,844
0
W
Arachne
6,213
565
62
6
0
266,577
0
W
Nike
6,758
614
117
11
0
196,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role