Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ReZ JellyFish
Xing Tian
Level 147
God Stats
9W - 2L
1,730 SR
Queue Stats
211W - 208L
1,508 Elo+
Solo
Anhur
Anhur
SoakingStingrayy
Anhur
Level 91
God Stats
3W - 1L
1,441 SR
Queue Stats
158W - 180L
1,440 Elo+
Solo
Ares
Ares
oak3yz33tz
Ares
Level 88
God Stats
3W - 1L
1,429 SR
Queue Stats
65W - 54L
1,505 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,491 Elo+

VS

Team Averages
Level 108
1,458 SR
1,444 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DeviousInk82
Hachiman
Level 148
God Stats
6W - 9L
1,353 SR
Queue Stats
115W - 156L
1,402 Elo+
Solo
Tiamat
Tiamat
NiX_Exspiravit
Tiamat
Level 105
God Stats
1W - 3L
1,435 SR
Queue Stats
191W - 177L
1,464 Elo+
Solo
Agni
Agni
SailorMoones22
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 0 / 10
10,107
919
11,541
5,933
2,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
 
Artemis
14
6 / 1 / 7
8,899
809
7,765
6,022
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ReZ JellyFish
Xing Tian
14
5 / 0 / 12
9,074
825
7,986
12,531
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 14
8,466
770
5,167
6,180
2,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 16
8,181
744
4,620
10,184
11,063
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 3 / 2
6,987
635
4,298
9,737
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 4 / 0
6,494
590
3,401
8,648
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
DeviousInk82
Hachiman
16
2 / 1 / 2
7,613
692
7,816
3,922
1,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 4 / 2
6,385
580
5,776
6,519
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 10 / 3
6,737
612
6,296
11,324
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
22
Kills
4
4
Deaths
22
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
10
13
W
Artemis
 
Artemis
6
1
7
9.5
L
Bellona
 
Bellona
2
3
2
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Hachiman
DeviousInk82
Hachiman
2
1
2
3
L
0
4
2
0.25
W
Xing Tian
ReZ JellyFish
Xing Tian
5
0
12
11
L
0
10
3
0.15
W
2
2
14
4.5
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,079
Damage
27,587
40,850
Taken
40,150
28,822
Mitigated
17,668
14,458
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,541
363
2,675
1,741
5,933
2,332
144
2,166
3,651
30,723
103
W
Artemis
 
Artemis
7,765
2,104
1,230
1,273
6,022
2,490
1,046
2,249
3,773
0
19,372
L
Bellona
 
Bellona
4,298
687
894
1,687
9,737
7,900
0
5,359
4,227
0
8,597
L
Ah Muzen Cab
 
Ah Muzen Cab
3,401
580
851
714
8,648
2,689
0
5,502
2,913
0
11,614
L
Hachiman
DeviousInk82
Hachiman
7,816
3,050
0
405
3,922
1,384
0
2,221
1,614
0
23,746
L
5,776
101
810
929
6,519
2,531
0
3,592
2,890
9,191
0
W
Xing Tian
ReZ JellyFish
Xing Tian
7,986
169
2,876
2,765
12,531
10,551
0
3,113
9,230
11,570
1,606
L
6,296
739
0
590
11,324
3,164
0
5,873
5,296
13,120
0
W
5,167
1,561
1,439
459
6,180
2,386
1,017
1,618
4,562
0
15,127
W
4,620
241
0
0
10,184
11,063
488
2,926
7,183
9,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
34,216
138
Minions Killed
74
0
Camps Cleared
0
1,007,770
Distance Traveled
932,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,107
919
45
4
0
220,428
0
W
Artemis
8,899
809
35
3
0
155,088
0
L
Bellona
6,987
635
10
1
0
183,044
0
L
Ah Muzen Cab
6,494
590
11
1
0
210,858
0
L
Hachiman
7,613
692
31
3
0
187,321
0
L
Tiamat
6,385
580
6
1
0
187,845
0
W
Xing Tian
9,074
825
18
2
0
240,182
0
L
Agni
6,737
612
16
1
0
163,787
0
W
Anhur
8,466
770
27
2
0
172,164
0
W
Ares
8,181
744
13
1
0
219,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role