Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
Ferrari488GT3
Surtr
Silver I
Level 67
God Stats
5W - 2L
1,654 SR
Queue Stats
17W - 14L
1,604 MMR
Solo
Loki
Loki
Gold I
LLodaxx9030
Loki
Gold I
Level 109
God Stats
23W - 31L
1,476 SR
Queue Stats
618W - 638L
1,591 MMR
Solo
Hera
Hera
Gold II
Rubenoutzki
Hera
Gold II
Level 67
God Stats
3W - 0L
1,679 SR
Queue Stats
71W - 79L
1,585 MMR
Solo
Horus
Horus
Gold I
RyukUnreal
Horus
Gold I
Level 190
God Stats
21W - 17L
1,582 SR
Queue Stats
396W - 394L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,578 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,529 SR
1,575 MMR
Nu Wa
Nu Wa
Gold II
BabyZes
Nu Wa
Gold II
Level 153
God Stats
0W - 4L
1,481 SR
Queue Stats
101W - 102L
1,725 MMR
Party 1
Bakasura
Bakasura
Gold V
Codythegreat287
Bakasura
Gold V
Level 125
God Stats
2W - 3L
1,463 SR
Queue Stats
66W - 72L
1,579 MMR
Solo
Eset
Eset
Gold III
FluffyFluff8843
Eset
Gold III
Level 143
God Stats
0W - 2L
1,668 SR
Queue Stats
201W - 204L
1,571 MMR
Solo
Neith
Neith
Gold III
Nenasy
Neith
Gold III
Level 197
God Stats
0W - 2L
1,171 SR
Queue Stats
148W - 154L
1,447 MMR
Party 1
Bacchus
Bacchus
Gold III
guachoslocos
Bacchus
Gold III
Level 82
God Stats
2W - 1L
1,863 SR
Queue Stats
54W - 43L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 3 / 1
5,690
632
3,448
6,827
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 1
6,226
692
3,306
4,502
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 0 / 2
5,611
623
3,287
6,004
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 3
5,165
574
2,080
2,665
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
9
2 / 1 / 5
5,107
567
3,536
6,309
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArachneAresAthena

VS

Bans
GebKumbhakarnaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BabyZes
Nu Wa
8
1 / 3 / 1
4,839
538
3,630
6,362
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
10
2 / 1 / 0
5,182
576
2,148
6,844
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,040
449
801
2,844
916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Nenasy
Neith
9
1 / 1 / 2
5,047
561
2,359
3,761
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
guachoslocos
Bacchus
8
2 / 4 / 2
4,864
540
5,103
6,979
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
1
0.83
L
Nu Wa
BabyZes
Nu Wa
1
3
1
0.5
L
Bakasura
2
1
0
2
W
2
0
1
2.5
L
0
2
0
0
W
4
0
2
5
L
Neith
Nenasy
Neith
1
1
2
2
W
1
2
3
1.25
W
Horus
2
1
5
4.5
L
Bacchus
guachoslocos
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
14,041
26,307
Taken
26,790
8,415
Mitigated
12,298
9,638
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,448
842
0
2,543
6,827
1,986
0
2,952
3,251
0
38,034
L
Nu Wa
BabyZes
Nu Wa
3,630
810
0
664
6,362
1,612
0
1,626
4,736
23,370
273
L
Bakasura
2,148
1,545
0
2,607
6,844
2,622
0
394
6,450
0
24,704
W
3,306
1,156
0
2,098
4,502
1,648
43
1,009
3,285
1,308
41,455
L
801
118
0
828
2,844
916
0
26
2,818
15,398
0
W
3,287
1,135
0
2,199
6,004
1,605
0
1,388
4,151
0
35,457
L
Neith
Nenasy
Neith
2,359
640
0
1,368
3,761
976
218
0
3,761
0
31,655
W
2,080
469
0
500
2,665
719
0
1,747
678
28,354
0
W
Horus
3,536
1,334
186
2,112
6,309
2,457
0
988
5,077
0
14,616
L
Bacchus
guachoslocos
Bacchus
5,103
750
0
637
6,979
6,172
165
188
6,791
14,984
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
23,972
288
Minions Killed
223
0
Camps Cleared
0
932,135
Distance Traveled
885,583
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,690
632
67
7
0
171,640
0
L
Nu Wa
4,839
538
32
4
0
171,680
0
L
Bakasura
5,182
576
71
8
0
230,527
1
W
Surtr
6,226
692
81
9
0
188,875
5
L
Eset
4,040
449
29
3
0
109,282
0
W
Loki
5,611
623
64
7
0
214,706
0
L
Neith
5,047
561
66
7
0
176,599
0
W
Hera
5,165
574
59
7
0
174,150
0
W
Horus
5,107
567
17
2
0
182,764
6
L
Bacchus
4,864
540
25
3
0
197,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role