Player Matchup

Anubis
Anubis
IckyPlatapus
Anubis
Level 129
God Stats
23W - 23L
1,519 SR
Queue Stats
193W - 198L
1,445 Elo+
Party 1
Charon
Charon
LuckyTurtle13
Charon
Level 106
God Stats
60W - 79L
1,443 SR
Queue Stats
200W - 225L
1,436 Elo+
Party 3
Hun Batz
Hun Batz
Mr ANDERSON1121
Hun Batz
Level 139
God Stats
8W - 6L
1,725 SR
Queue Stats
284W - 296L
1,459 Elo+
Party 1
Nox
Nox
WhyS0Seri0us513
Nox
Level 107
God Stats
9W - 16L
1,393 SR
Queue Stats
214W - 232L
1,443 Elo+
Party 3
Ra
Ra
roloDev
Ra
Level 114
God Stats
36W - 26L
1,578 SR
Queue Stats
462W - 483L
1,478 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,452 Elo+

VS

Team Averages
Level 93
1,507 SR
1,553 Elo+
Hou Yi
Hou Yi
ELMEXICAN35
Hou Yi
Level 142
God Stats
21W - 13L
1,650 SR
Queue Stats
427W - 233L
1,726 Elo+
Solo
Bastet
Bastet
Jona2887
Bastet
Level 147
God Stats
11W - 8L
1,538 SR
Queue Stats
102W - 108L
1,504 Elo+
Solo
Bacchus
Bacchus
SaintSchwartz
Bacchus
Level 97
God Stats
5W - 7L
1,398 SR
Queue Stats
453W - 383L
1,519 Elo+
Party 2
Chaac
Chaac
csKrakeNgo
Chaac
Level 28
God Stats
5W - 6L
1,461 SR
Queue Stats
109W - 108L
1,497 Elo+
Party 2
Athena
Athena
goshakasha
Athena
Level 49
God Stats
12W - 11L
1,485 SR
Queue Stats
196W - 185L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 3
6,124
1,021
2,590
3,511
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,424
1,237
6,215
9,626
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
11
2 / 2 / 2
6,960
1,160
6,807
5,249
1,920
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 5 / 4
6,689
1,115
3,950
6,934
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 4
6,644
1,107
4,131
6,310
2,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
7 / 0 / 8
8,549
1,425
7,478
2,884
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Jona2887
Bastet
12
3 / 2 / 5
7,261
1,210
3,519
3,739
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
12
1 / 1 / 13
7,093
1,182
8,182
7,555
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
3 / 1 / 8
7,717
1,286
6,293
6,280
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
goshakasha
Athena
13
3 / 1 / 11
7,888
1,315
3,917
7,244
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
5
Kills
17
17
Deaths
5
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
0
8
11
L
Anubis
0
3
3
0.5
W
Bastet
Jona2887
Bastet
3
2
5
2.75
L
2
3
3
1.17
L
Hun Batz
2
2
2
1.5
W
Bacchus
1
1
13
7.5
L
1
5
4
0.6
W
Chaac
3
1
8
7
W
Athena
goshakasha
Athena
3
1
11
8.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,693
Damage
29,389
31,630
Taken
27,702
14,766
Mitigated
12,873
1,881
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,478
1,635
0
0
2,884
963
0
1,633
1,251
0
24,355
L
Anubis
2,590
108
0
0
3,511
1,424
0
1,698
1,685
9,761
196
W
Bastet
Jona2887
Bastet
3,519
839
0
282
3,739
1,253
0
1,942
1,797
0
8,444
L
6,215
1,057
0
434
9,626
7,386
0
2,369
7,035
13,787
0
L
Hun Batz
6,807
364
126
54
5,249
1,920
0
1,631
3,468
0
13,196
W
Bacchus
8,182
500
0
2,508
7,555
4,148
0
5,069
2,486
11,552
472
L
3,950
179
0
0
6,934
2,003
0
3,685
3,011
8,072
0
W
Chaac
6,293
331
0
2,148
6,280
2,772
0
3,862
2,418
0
19,378
W
Athena
goshakasha
Athena
3,917
1,134
0
1,167
7,244
3,737
0
4,154
3,030
5,871
0
L
4,131
424
799
468
6,310
2,033
0
1,522
4,656
23,444
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
38,508
104
Minions Killed
104
4
Camps Cleared
4
535,459
Distance Traveled
638,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,549
1,425
42
7
0
107,684
0
L
Anubis
6,124
1,021
20
3
0
60,132
0
W
Bastet
7,261
1,210
5
1
1
113,431
1
L
Charon
7,424
1,237
11
2
0
120,040
0
L
Hun Batz
6,960
1,160
19
3
2
134,353
0
W
Bacchus
7,093
1,182
10
2
1
129,119
0
L
Nox
6,689
1,115
8
1
2
113,984
0
W
Chaac
7,717
1,286
42
7
1
144,060
0
W
Athena
7,888
1,315
5
1
1
144,013
0
L
Ra
6,644
1,107
46
8
0
106,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role