Player Matchup

Achilles
Achilles
Silver III
Fyrixia
Achilles
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,436 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Genesis550
Hou Yi
Gold V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,622 MMR
Solo
Hel
Hel
Gold V
Lаylа
Hel
Gold V
Level 112
God Stats
2W - 0L
1,688 SR
Queue Stats
10W - 1L
1,650 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,563 SR
1,569 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,346 SR
1,533 MMR
Chiron
Chiron
Bronze III
LastReVenge15
Chiron
Bronze III
Level 147
God Stats
0W - 1L
1,402 SR
Queue Stats
3W - 5L
1,600 MMR
Solo
Cthulhu
Cthulhu
Bronze III
dawidgamin
Cthulhu
Bronze III
Level 65
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
pankrewetka07
Anubis
Bronze III
Level 60
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fyrixia
Achilles
15
5 / 0 / 14
8,910
990
9,656
11,700
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Genesis550
Hou Yi
15
9 / 2 / 10
9,462
1,051
14,132
6,575
2,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
15
5 / 1 / 13
8,846
983
6,766
9,144
4,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboAphroditeSobekChang'eAtlas

VS

Bans
Erlang ShenCerberusKumbhakarnaCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,454
717
6,444
11,541
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
dawidgamin
Cthulhu
11
2 / 7 / 1
7,024
780
7,616
13,156
8,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 7 / 1
6,856
762
2,109
7,983
3,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
19
Kills
3
3
Deaths
19
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fyrixia
Achilles
5
0
14
12
W
Hou Yi
Genesis550
Hou Yi
9
2
10
7
L
0
5
2
0.2
W
Hel
5
1
13
11.5
L
Cthulhu
dawidgamin
Cthulhu
2
7
1
0.36
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,554
Damage
16,169
27,419
Taken
32,680
17,956
Mitigated
15,085
12,261
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fyrixia
Achilles
9,656
792
0
2,166
11,700
11,476
420
3,616
8,017
0
18,883
W
Hou Yi
Genesis550
Hou Yi
14,132
7,299
0
505
6,575
2,123
2,282
3,092
3,483
0
40,931
L
6,444
1,172
332
2,035
11,541
3,665
0
3,288
7,829
0
17,865
W
Hel
6,766
286
4,053
5,537
9,144
4,357
496
2,888
6,226
32,225
535
L
Cthulhu
dawidgamin
Cthulhu
7,616
481
297
1,973
13,156
8,369
0
2,553
10,379
20,102
0
L
2,109
108
0
524
7,983
3,051
0
861
6,919
13,027
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
20,334
128
Minions Killed
82
0
Camps Cleared
0
519,189
Distance Traveled
408,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,910
990
17
2
0
188,687
0
W
Hou Yi
9,462
1,051
47
5
0
157,371
0
L
Chiron
6,454
717
28
3
0
147,600
0
W
Hel
8,846
983
64
7
0
173,131
0
L
Cthulhu
7,024
780
20
2
0
139,856
0
L
Anubis
6,856
762
34
4
0
120,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role