Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Grobar1116
Charon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
Klazzo
Zhong Kui
Level 154
God Stats
3W - 3L
1,610 SR
Queue Stats
134W - 136L
1,436 Elo+
Solo
Lancelot
Lancelot
Reapi3412
Lancelot
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 91L
1,351 Elo+
Party 1
Team Averages
Level 74
1,522 SR
1,438 Elo+

VS

Team Averages
Level 87
1,464 SR
1,420 Elo+
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarkReby
Pele
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 40L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Sylvvar
Nu Wa
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 34L
1,382 Elo+
Party 2
Bellona
Bellona
Zakk TG
Bellona
Level 86
God Stats
20W - 19L
1,421 SR
Queue Stats
371W - 342L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
fontane290
Kuzenbo
Level 139
God Stats
6W - 4L
1,398 SR
Queue Stats
163W - 165L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 0
6,092
435
2,367
6,822
2,209
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
 
Hachiman
11
0 / 2 / 0
6,029
431
6,350
8,289
2,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Grobar1116
Charon
10
0 / 1 / 0
5,643
403
4,415
7,592
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Klazzo
Zhong Kui
13
0 / 2 / 0
7,668
548
7,725
9,408
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Reapi3412
Lancelot
11
1 / 3 / 0
6,603
472
5,400
11,219
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 0 / 3
7,113
508
6,879
7,621
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
12
1 / 0 / 1
6,516
465
2,558
7,669
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Sylvvar
Nu Wa
12
1 / 0 / 2
7,221
516
5,511
4,804
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zakk TG
Bellona
13
3 / 1 / 1
8,241
589
6,619
13,370
9,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
fontane290
Kuzenbo
12
1 / 0 / 4
7,272
519
4,726
9,099
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Hachiman
 
Hachiman
0
2
0
0
W
Cupid
 
Cupid
3
0
3
4.5
W
Pele
1
0
1
1.5
L
Charon
Grobar1116
Charon
0
1
0
0
L
Zhong Kui
Klazzo
Zhong Kui
0
2
0
0
L
Lancelot
Reapi3412
Lancelot
1
3
0
0.33
W
Nu Wa
Sylvvar
Nu Wa
1
0
2
2
W
Bellona
Zakk TG
Bellona
3
1
1
3.5
W
Kuzenbo
fontane290
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
26,293
43,330
Taken
42,563
22,254
Mitigated
25,774
9,691
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,367
143
0
1,345
6,822
2,209
0
2,834
3,988
41,205
0
L
Hachiman
 
Hachiman
6,350
2,989
0
2,977
8,289
2,515
400
2,586
5,703
0
43,661
W
Cupid
 
Cupid
6,879
2,403
704
4,478
7,621
2,477
0
1,855
5,766
0
56,340
W
Pele
2,558
294
0
1,171
7,669
2,717
0
1,592
6,077
0
38,963
L
Charon
Grobar1116
Charon
4,415
990
0
1,046
7,592
2,835
301
2,538
5,054
24,944
0
L
Zhong Kui
Klazzo
Zhong Kui
7,725
2,309
0
2,846
9,408
10,053
0
435
8,973
47,403
12,825
L
Lancelot
Reapi3412
Lancelot
5,400
660
0
1,477
11,219
4,642
0
1,743
9,476
0
45,169
W
Nu Wa
Sylvvar
Nu Wa
5,511
1,393
0
77
4,804
1,373
0
1,370
3,434
45,775
1,517
W
Bellona
Zakk TG
Bellona
6,619
1,994
0
4,902
13,370
9,633
0
6,140
7,230
0
50,851
W
Kuzenbo
fontane290
Kuzenbo
4,726
1,514
0
3,619
9,099
9,574
78
2,486
6,613
20,899
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
36,363
375
Minions Killed
400
0
Camps Cleared
0
1,257,156
Distance Traveled
1,366,607
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,092
435
62
4
0
237,495
0
L
Hachiman
6,029
431
85
6
0
268,132
7
W
Cupid
7,113
508
111
8
0
266,556
4
W
Pele
6,516
465
69
5
0
302,377
0
L
Charon
5,643
403
43
3
0
248,991
2
L
Zhong Kui
7,668
548
115
8
0
192,119
0
L
Lancelot
6,603
472
70
5
0
310,419
0
W
Nu Wa
7,221
516
87
6
0
251,966
0
W
Bellona
8,241
589
104
7
0
278,618
0
W
Kuzenbo
7,272
519
29
2
0
267,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role