Player Matchup

Chaac
Chaac
AlleAlibaba
Chaac
Level 145
God Stats
0W - 2L
1,590 SR
Queue Stats
30W - 23L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
Archelon6080
Cliodhna
Level 146
God Stats
6W - 5L
1,567 SR
Queue Stats
273W - 251L
1,501 Elo+
Solo
Ra
Ra
H3aDpriNZz
Ra
Level 103
God Stats
6W - 8L
1,545 SR
Queue Stats
351W - 328L
1,573 Elo+
Solo
Charybdis
Charybdis
UhTHEUH
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,513 Elo+
Party 1
Odin
Odin
vöser
Odin
Level 161
God Stats
2W - 4L
1,476 SR
Queue Stats
243W - 228L
1,453 Elo+
Solo
Team Averages
Level 136
1,535 SR
1,522 Elo+

VS

Team Averages
Level 124
1,545 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jetfyre3
Mulan
Level 103
God Stats
4W - 1L
1,511 SR
Queue Stats
90W - 83L
1,527 Elo+
Solo
Eset
Eset
Mullcih1
Eset
Level 144
God Stats
51W - 40L
1,645 SR
Queue Stats
773W - 779L
1,501 Elo+
Solo
Yemoja
Yemoja
Zunnox_06
Yemoja
Level 103
God Stats
57W - 46L
1,570 SR
Queue Stats
445W - 411L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,533
503
4,612
9,018
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
Archelon6080
Cliodhna
10
1 / 2 / 2
5,364
488
3,636
7,789
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 2 / 1
6,081
553
5,138
6,757
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
UhTHEUH
Charybdis
8
0 / 4 / 1
4,888
444
1,941
6,732
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
vöser
Odin
9
1 / 1 / 0
5,568
506
4,826
7,460
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 0 / 3
8,060
733
6,077
8,990
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
11
4 / 1 / 1
6,778
616
8,157
8,311
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
Jetfyre3
Mulan
12
5 / 1 / 0
6,553
596
7,018
8,407
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
10
0 / 2 / 3
5,626
511
2,502
4,336
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Zunnox_06
Yemoja
11
1 / 0 / 3
6,749
614
2,601
4,028
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
15
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
3
6.5
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
0
6
1
0.08
L
Cliodhna
Archelon6080
Cliodhna
1
2
2
1
L
2
2
1
1.25
W
Mulan
Jetfyre3
Mulan
5
1
0
5
W
Eset
0
2
3
0.75
L
Charybdis
UhTHEUH
Charybdis
0
4
1
0.13
W
Yemoja
Zunnox_06
Yemoja
1
0
3
2.5
L
Odin
vöser
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,153
Damage
26,355
37,756
Taken
34,072
14,874
Mitigated
17,590
11,545
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,077
677
0
3,144
8,990
7,122
0
306
8,665
0
58,723
W
Danzaburou
 
Danzaburou
8,157
4,328
0
3,447
8,311
3,149
312
63
8,248
0
51,284
L
4,612
774
0
1,242
9,018
4,048
0
480
8,538
0
35,249
L
Cliodhna
Archelon6080
Cliodhna
3,636
413
0
3,149
7,789
2,309
0
832
6,957
0
34,896
L
5,138
382
408
3,524
6,757
2,384
0
1,418
5,339
40,430
1,152
W
Mulan
Jetfyre3
Mulan
7,018
1,584
0
3,582
8,407
3,255
0
1,413
6,758
0
44,949
W
Eset
2,502
223
0
253
4,336
1,232
0
1,462
2,638
30,858
0
L
Charybdis
UhTHEUH
Charybdis
1,941
859
0
1,255
6,732
1,511
0
291
6,441
0
21,293
W
Yemoja
Zunnox_06
Yemoja
2,601
800
1,845
1,706
4,028
2,832
368
1,200
2,682
13,903
1,083
L
Odin
vöser
Odin
4,826
885
0
1,967
7,460
4,622
0
2,019
5,441
0
18,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
33,766
280
Minions Killed
362
0
Camps Cleared
0
1,189,051
Distance Traveled
1,137,693
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,060
733
116
11
0
226,923
4
W
Danzaburou
6,778
616
86
8
0
206,787
0
L
Chaac
5,533
503
61
6
0
227,285
0
L
Cliodhna
5,364
488
64
6
0
270,554
0
L
Ra
6,081
553
80
7
0
230,645
0
W
Mulan
6,553
596
75
7
0
243,546
0
W
Eset
5,626
511
65
6
0
236,260
1
L
Charybdis
4,888
444
50
5
0
212,148
0
W
Yemoja
6,749
614
20
2
0
224,177
7
L
Odin
5,568
506
25
2
0
248,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role