Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Domu99
Discordia
Level 155
God Stats
3W - 3L
1,598 SR
Queue Stats
250W - 232L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
RockMacaroon68
Jormungandr
Level 158
God Stats
22W - 12L
1,695 SR
Queue Stats
542W - 570L
1,507 Elo+
Party 1
Arachne
Arachne
StormKingZora_YT
Arachne
Level 117
God Stats
7W - 3L
1,744 SR
Queue Stats
192W - 172L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
zingas5
Ne Zha
Level 87
God Stats
3W - 2L
1,563 SR
Queue Stats
276W - 253L
1,549 Elo+
Party 2
Team Averages
Level 116
1,620 SR
1,530 Elo+

VS

Team Averages
Level 117
1,523 SR
1,481 Elo+
Bacchus
Bacchus
AllegedLlama
Bacchus
Level 89
God Stats
14W - 25L
1,404 SR
Queue Stats
387W - 382L
1,519 Elo+
Solo
Ah Puch
Ah Puch
AnGaLoVe_14-boss
Ah Puch
Level 129
God Stats
14W - 3L
1,715 SR
Queue Stats
278W - 288L
1,504 Elo+
Party 3
Loki
Loki
FindingMoneyPC
Loki
Level 62
God Stats
4W - 4L
1,496 SR
Queue Stats
27W - 32L
1,447 Elo+
Solo
Lancelot
Lancelot
MagicGio
Lancelot
Level 157
God Stats
5W - 5L
1,520 SR
Queue Stats
35W - 47L
1,481 Elo+
Solo
Chiron
Chiron
arkoel_17
Chiron
Level 149
God Stats
2W - 1L
1,482 SR
Queue Stats
296W - 288L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
5,107
464
1,792
5,676
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
Domu99
Discordia
11
3 / 0 / 0
5,929
539
6,422
3,126
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RockMacaroon68
Jormungandr
9
1 / 0 / 2
5,813
528
2,338
4,843
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 6 / 0
4,777
434
2,434
8,296
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
zingas5
Ne Zha
11
2 / 1 / 3
5,972
543
3,290
6,771
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllegedLlama
Bacchus
10
0 / 0 / 2
5,622
511
2,355
7,367
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,454
496
2,824
6,078
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,173
470
1,885
8,038
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
MagicGio
Lancelot
12
7 / 3 / 0
7,234
658
6,990
6,717
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
arkoel_17
Chiron
13
3 / 0 / 2
7,127
648
4,322
3,560
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
10
10
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Bacchus
AllegedLlama
Bacchus
0
0
2
1
W
0
3
0
0
L
Discordia
Domu99
Discordia
3
0
0
3
W
0
1
2
1
W
Lancelot
MagicGio
Lancelot
7
3
0
2.33
L
Jormungandr
RockMacaroon68
Jormungandr
1
0
2
2
L
1
6
0
0.17
W
Chiron
arkoel_17
Chiron
3
0
2
4
L
Ne Zha
zingas5
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
18,376
28,712
Taken
31,760
12,423
Mitigated
14,353
5,330
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,792
628
78
641
5,676
1,557
0
1,234
4,442
0
30,033
W
Bacchus
AllegedLlama
Bacchus
2,355
178
1,513
2,737
7,367
5,489
0
2,921
4,249
11,121
0
W
2,824
129
0
1,363
6,078
1,701
0
3,584
2,108
35,791
0
L
Discordia
Domu99
Discordia
6,422
162
0
693
3,126
777
92
1,258
1,684
41,428
0
W
1,885
438
0
1,733
8,038
2,467
0
1,261
6,529
0
34,893
W
Lancelot
MagicGio
Lancelot
6,990
1,620
0
1,083
6,717
3,518
161
0
6,717
0
40,904
L
Jormungandr
RockMacaroon68
Jormungandr
2,338
938
0
1,550
4,843
2,884
0
1,829
2,830
22,070
1,575
L
2,434
1,856
0
875
8,296
4,665
0
0
7,884
0
16,722
W
Chiron
arkoel_17
Chiron
4,322
1,006
231
1,205
3,560
1,178
468
80
3,480
0
55,554
L
Ne Zha
zingas5
Ne Zha
3,290
836
0
1,493
6,771
2,540
0
402
6,238
0
40,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
30,610
312
Minions Killed
335
0
Camps Cleared
0
1,158,869
Distance Traveled
1,118,058
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,107
464
64
6
0
213,381
2
W
Bacchus
5,622
511
16
1
0
234,820
5
W
Ah Puch
5,454
496
71
6
0
199,893
0
L
Discordia
5,929
539
93
8
0
239,139
2
W
Loki
5,173
470
59
5
0
248,829
0
W
Lancelot
7,234
658
87
8
0
237,043
0
L
Jormungandr
5,813
528
60
5
0
225,775
5
L
Arachne
4,777
434
31
3
0
214,001
0
W
Chiron
7,127
648
102
9
0
197,473
1
L
Ne Zha
5,972
543
64
6
0
266,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role