Player Matchup

Sylvanus
Sylvanus
Cheekclaper1818
Sylvanus
Level 94
God Stats
2W - 1L
1,636 SR
Queue Stats
204W - 183L
1,546 Elo+
Party 2
Hera
Hera
JFree III
Hera
Level 158
God Stats
2W - 1L
1,536 SR
Queue Stats
113W - 95L
1,562 Elo+
Party 2
Izanami
Izanami
ShiftyPick
Izanami
Level 148
God Stats
1W - 0L
1,300 SR
Queue Stats
29W - 28L
1,523 Elo+
Party 2
Atlas
Atlas
lm 2 FAT 2 LOVE
Atlas
Level 84
God Stats
3W - 0L
1,594 SR
Queue Stats
92W - 81L
1,563 Elo+
Party 2
Achilles
Achilles
xXLethalDeathXx1
Achilles
Level 147
God Stats
5W - 1L
1,764 SR
Queue Stats
243W - 255L
1,542 Elo+
Solo
Team Averages
Level 126
1,566 SR
1,547 Elo+

VS

Team Averages
Level 156
1,547 SR
1,534 Elo+
Chang'e
Chang'e
 
Chang'e
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JewJitsuJew
Cerberus
Level 158
God Stats
1W - 3L
1,374 SR
Queue Stats
197W - 193L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
NeanderpauI
Amaterasu
Level 161
God Stats
7W - 5L
1,626 SR
Queue Stats
321W - 307L
1,551 Elo+
Party 1
Scylla
Scylla
SleepyG9
Scylla
Level 108
God Stats
2W - 3L
1,513 SR
Queue Stats
124W - 103L
1,555 Elo+
Solo
Bastet
Bastet
applebottomjohns
Bastet
Level 148
God Stats
1W - 1L
1,722 SR
Queue Stats
198W - 213L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 6
5,494
1,099
2,406
1,687
1,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
10
2 / 1 / 4
5,611
1,122
5,128
2,531
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
ShiftyPick
Izanami
10
0 / 1 / 6
5,424
1,085
5,072
3,777
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
5,596
1,119
3,781
4,624
3,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 1
6,121
1,224
4,276
5,115
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
1,324
265
0
0
0
Cerberus
JewJitsuJew
Cerberus
10
1 / 2 / 0
5,240
1,048
2,266
8,850
5,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
NeanderpauI
Amaterasu
8
0 / 3 / 1
4,743
949
3,402
8,419
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
SleepyG9
Scylla
13
0 / 0 / 2
5,747
1,149
3,059
2,156
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 1
5,657
1,131
5,808
4,280
1,389
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
7
Kills
4
5
Deaths
7
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Sylvanus
1
0
6
4
W
Hera
2
1
4
4
L
Cerberus
JewJitsuJew
Cerberus
1
2
0
0.5
L
Amaterasu
NeanderpauI
Amaterasu
0
3
1
0.17
W
Izanami
ShiftyPick
Izanami
0
1
6
3
L
Scylla
SleepyG9
Scylla
0
0
2
1
L
3
2
1
1.75
W
0
1
6
3
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
14,535
17,734
Taken
23,705
11,691
Mitigated
11,436
8,146
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
2,406
422
2,712
661
1,687
1,471
0
907
780
2,618
0
W
Hera
5,128
1,224
105
194
2,531
983
6
806
1,583
13,066
0
L
Cerberus
JewJitsuJew
Cerberus
2,266
108
246
3,863
8,850
5,599
0
4,392
4,388
8,395
0
L
Amaterasu
NeanderpauI
Amaterasu
3,402
1,096
227
3,055
8,419
3,734
0
3,465
4,817
0
3,432
W
Izanami
ShiftyPick
Izanami
5,072
3,486
1,158
1,130
3,777
1,420
0
831
2,946
0
14,110
L
Scylla
SleepyG9
Scylla
3,059
268
150
176
2,156
714
0
1,325
831
17,645
0
L
5,808
763
461
1,005
4,280
1,389
0
1,808
2,291
0
8,739
W
3,781
1,281
160
774
4,624
3,268
0
1,571
2,983
5,256
1,732
W
4,276
856
0
1,252
5,115
4,549
0
1,210
3,802
0
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
22,711
66
Minions Killed
70
0
Camps Cleared
0
534,628
Distance Traveled
425,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
1,324
265
0
0
0
0
0
W
Sylvanus
5,494
1,099
2
0
0
106,129
0
W
Hera
5,611
1,122
14
3
0
112,046
0
L
Cerberus
5,240
1,048
21
4
0
104,081
0
L
Amaterasu
4,743
949
2
0
0
98,808
0
W
Izanami
5,424
1,085
30
6
0
105,892
0
L
Scylla
5,747
1,149
41
8
0
99,421
0
L
Bastet
5,657
1,131
6
1
0
122,724
0
W
Atlas
5,596
1,119
14
3
0
103,117
0
W
Achilles
6,121
1,224
6
1
0
107,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role