Player Matchup

Geb
Geb
Platinum I
 
Geb
Platinum I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Kıngfall
Cerberus
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,786 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
QUEEN_GRAnNy
Aphrodite
Platinum III
Level 204
God Stats
512W - 416L
1,688 SR
Queue Stats
797W - 769L
1,920 MMR
Solo
Nemesis
Nemesis
Platinum IV
SPEEDLESS306
Nemesis
Platinum IV
Level 124
God Stats
2W - 1L
1,801 SR
Queue Stats
383W - 385L
1,884 MMR
Solo
Sol
Sol
Platinum II
Vıvıd
Sol
Platinum II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,805 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,598 SR
1,779 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,568 SR
1,785 MMR
Susano
Susano
Diamond V
FilipinoWarlord
Susano
Diamond V
Level 157
God Stats
1W - 1L
1,195 SR
Queue Stats
88W - 63L
1,948 MMR
Party 1
Ymir
Ymir
Platinum II
ZealousMal
Ymir
Platinum II
Level 115
God Stats
8W - 3L
1,744 SR
Queue Stats
90W - 88L
1,844 MMR
Solo
Nut
Nut
Platinum III
pguerrier00
Nut
Platinum III
Level 129
God Stats
37W - 34L
1,638 SR
Queue Stats
107W - 102L
1,792 MMR
Solo
Hercules
Hercules
Diamond V
syаnide
Hercules
Diamond V
Level 125
God Stats
2W - 1L
1,448 SR
Queue Stats
10W - 4L
1,500 MMR
Party 1
Discordia
Discordia
Platinum III
xKIDEx
Discordia
Platinum III
Level 146
God Stats
8W - 3L
1,814 SR
Queue Stats
408W - 404L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
5,700
407
1,968
4,857
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Kıngfall
Cerberus
10
0 / 3 / 1
6,368
455
2,937
13,947
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
QUEEN_GRAnNy
Aphrodite
13
1 / 1 / 0
7,436
531
2,183
5,816
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SPEEDLESS306
Nemesis
14
0 / 2 / 0
6,825
488
2,709
10,000
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
12
1 / 5 / 0
6,877
491
5,646
8,407
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
RavanaBastetCthulhuCliodhna

VS

Bans
AthenaNu WaAh PuchLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,151
582
5,002
8,313
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 4
8,431
602
4,062
8,618
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 1 / 2
9,265
662
8,503
5,393
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
syаnide
Hercules
15
1 / 0 / 1
9,350
668
3,438
6,758
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
xKIDEx
Discordia
13
0 / 2 / 2
7,943
567
5,940
4,876
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
4
0
1
4.5
L
Cerberus
Kıngfall
Cerberus
0
3
1
0.17
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
1
1
0
1
L
Nemesis
SPEEDLESS306
Nemesis
0
2
0
0
L
Sol
1
5
0
0.2
W
2
0
4
4
W
5
1
2
6
W
Hercules
syаnide
Hercules
1
0
1
1.5
W
Discordia
xKIDEx
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,443
Damage
26,945
43,027
Taken
33,958
20,875
Mitigated
18,528
15,582
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,968
236
0
1,475
4,857
3,500
0
0
4,742
22,871
0
W
5,002
975
0
4,870
8,313
3,047
0
2,637
5,639
0
61,922
L
Cerberus
Kıngfall
Cerberus
2,937
135
0
5,074
13,947
9,621
0
4,697
9,006
23,136
1,111
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
2,183
41
1,718
3,921
5,816
1,872
0
2,800
2,614
50,875
1,145
L
Nemesis
SPEEDLESS306
Nemesis
2,709
814
0
1,121
10,000
3,805
0
1,412
8,312
0
71,787
L
Sol
5,646
2,201
0
2,273
8,407
2,077
0
299
8,108
53,112
0
W
4,062
1,056
0
2,361
8,618
7,372
0
3,226
5,392
32,737
693
W
8,503
5,584
0
3,777
5,393
1,960
891
3,882
1,511
0
74,706
W
Hercules
syаnide
Hercules
3,438
998
0
5,055
6,758
4,754
0
1,368
5,168
0
68,523
W
Discordia
xKIDEx
Discordia
5,940
666
0
1,175
4,876
1,395
0
1,240
3,636
57,837
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
43,140
430
Minions Killed
540
0
Camps Cleared
0
1,334,738
Distance Traveled
1,437,514
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,700
407
35
3
0
195,670
0
W
Susano
8,151
582
106
8
0
352,827
0
L
Cerberus
6,368
455
42
3
0
289,847
0
L
Aphrodite
7,436
531
124
9
0
261,058
4
L
Nemesis
6,825
488
130
9
0
311,093
0
L
Sol
6,877
491
99
7
0
277,070
0
W
Ymir
8,431
602
31
2
0
269,179
5
W
Nut
9,265
662
131
9
0
263,737
0
W
Hercules
9,350
668
145
10
0
258,201
0
W
Discordia
7,943
567
127
9
0
293,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role