Player Matchup

Raijin
Raijin
Domu99
Raijin
Level 155
God Stats
2W - 0L
1,446 SR
Queue Stats
250W - 232L
1,502 Elo+
Party 4
Charybdis
Charybdis
Ironmarv97
Charybdis
Level 114
God Stats
3W - 2L
1,517 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 1
Surtr
Surtr
LambDonnerPlease
Surtr
Level 135
God Stats
12W - 12L
1,504 SR
Queue Stats
35W - 32L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
RockMacaroon68
Kuzenbo
Level 158
God Stats
4W - 10L
1,226 SR
Queue Stats
534W - 564L
1,497 Elo+
Party 4
Kali
Kali
SxpremeStxff
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 1
Team Averages
Level 138
1,438 SR
1,479 Elo+

VS

Team Averages
Level 139
1,517 SR
1,471 Elo+
Kuzenbo
Kuzenbo
Bad-Aim_me
Kuzenbo
Level 127
God Stats
0W - 2L
1,259 SR
Queue Stats
31W - 23L
1,571 Elo+
Party 2
Artemis
Artemis
Valar_Morgulis95
Artemis
Level 130
God Stats
4W - 2L
1,745 SR
Queue Stats
96W - 79L
1,555 Elo+
Party 2
Lancelot
Lancelot
omarzito1997
Lancelot
Level 158
God Stats
4W - 7L
1,474 SR
Queue Stats
155W - 150L
1,419 Elo+
Solo
Chronos
Chronos
xSBG D0NtS4G
Chronos
Level 143
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 3
Hercules
Hercules
zLWJB
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Domu99
Raijin
10
1 / 0 / 2
6,027
603
4,100
3,902
1,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Ironmarv97
Charybdis
9
2 / 3 / 2
5,415
542
4,806
7,535
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 0 / 0
7,003
700
7,711
7,555
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 1 / 3
5,876
588
2,780
7,302
5,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
5,905
591
3,303
9,517
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bad-Aim_me
Kuzenbo
8
1 / 3 / 3
5,374
537
5,777
8,595
8,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 1 / 1
5,519
552
7,166
5,698
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
omarzito1997
Lancelot
5
0 / 3 / 1
4,012
401
1,627
4,412
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
xSBG D0NtS4G
Chronos
12
0 / 0 / 0
5,621
562
2,115
4,893
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
zLWJB
Hercules
8
0 / 4 / 0
4,718
472
1,723
8,971
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bad-Aim_me
Kuzenbo
1
3
3
0.83
W
Raijin
Domu99
Raijin
1
0
2
2
W
Charybdis
Ironmarv97
Charybdis
2
3
2
1
W
5
0
0
5
W
1
1
3
2.5
W
2
1
2
3
L
4
1
1
4.5
L
Lancelot
omarzito1997
Lancelot
0
3
1
0.17
L
Chronos
xSBG D0NtS4G
Chronos
0
0
0
0
L
Hercules
zLWJB
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
18,408
35,811
Taken
32,569
17,475
Mitigated
20,495
17,255
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bad-Aim_me
Kuzenbo
5,777
1,845
0
1,883
8,595
8,480
12
2,422
6,173
18,161
719
W
Raijin
Domu99
Raijin
4,100
947
0
2,458
3,902
1,116
188
2,101
1,801
46,808
827
W
Charybdis
Ironmarv97
Charybdis
4,806
2,690
0
3,222
7,535
1,981
0
1,425
6,110
0
30,745
W
7,711
2,310
0
2,209
7,555
5,328
0
705
6,563
9,221
39,747
W
2,780
1,353
0
2,914
7,302
5,853
16
1,948
5,354
17,362
1,736
W
3,303
1,338
0
6,452
9,517
3,197
0
1,304
8,213
0
48,512
L
7,166
1,960
0
798
5,698
1,954
0
975
4,723
0
34,856
L
Lancelot
omarzito1997
Lancelot
1,627
533
0
405
4,412
1,436
0
1,373
3,039
0
11,655
L
Chronos
xSBG D0NtS4G
Chronos
2,115
458
0
1,237
4,893
1,586
0
2,520
2,373
44,492
0
L
Hercules
zLWJB
Hercules
1,723
359
0
2,767
8,971
7,039
0
1,251
7,720
0
32,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
25,244
329
Minions Killed
264
0
Camps Cleared
0
1,052,198
Distance Traveled
972,715
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,374
537
17
2
0
206,437
0
W
Raijin
6,027
603
92
9
0
187,974
1
W
Charybdis
5,415
542
46
5
0
176,991
1
W
Surtr
7,003
700
82
8
0
204,143
0
W
Kuzenbo
5,876
588
26
3
0
230,304
5
W
Kali
5,905
591
83
8
0
252,786
0
L
Artemis
5,519
552
70
7
0
197,115
0
L
Lancelot
4,012
401
27
3
0
148,131
0
L
Chronos
5,621
562
91
9
0
215,444
0
L
Hercules
4,718
472
59
6
0
205,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role