Player Matchup

Cthulhu
Cthulhu
Murkee_15
Cthulhu
Level 155
God Stats
13W - 13L
1,494 SR
Queue Stats
155W - 153L
1,540 Elo+
Party 1
Ra
Ra
RAth3CARRY
Ra
Level 48
God Stats
101W - 107L
1,548 SR
Queue Stats
115W - 132L
1,470 Elo+
Solo
Skadi
Skadi
jayB_300
Skadi
Level 127
God Stats
25W - 25L
1,613 SR
Queue Stats
123W - 120L
1,555 Elo+
Party 1
Team Averages
Level 110
1,552 SR
1,521 Elo+

VS

Team Averages
Level 67
1,498 SR
1,508 Elo+
Skadi
Skadi
EvilOne1025
Skadi
Level 29
God Stats
2W - 3L
1,303 SR
Queue Stats
92W - 109L
1,487 Elo+
Party 2
Mulan
Mulan
RavenKing34
Mulan
Level 110
God Stats
4W - 2L
1,618 SR
Queue Stats
220W - 217L
1,524 Elo+
Solo
Vulcan
Vulcan
hignog
Vulcan
Level 63
God Stats
10W - 10L
1,572 SR
Queue Stats
256W - 257L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Murkee_15
Cthulhu
12
0 / 2 / 2
6,920
692
5,768
8,826
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 2
7,115
712
4,322
5,187
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
jayB_300
Skadi
14
3 / 5 / 0
8,037
804
3,946
8,130
2,846
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
8,221
822
4,211
7,524
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
5 / 1 / 5
9,362
936
9,264
9,353
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
hignog
Vulcan
16
4 / 0 / 5
9,562
956
6,015
3,622
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
10
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Cthulhu
Murkee_15
Cthulhu
0
2
2
0.5
L
1
3
2
0.67
W
5
1
5
7.5
W
Vulcan
hignog
Vulcan
4
0
5
6.5
L
Skadi
jayB_300
Skadi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
19,490
22,143
Taken
20,499
9,718
Mitigated
9,619
2,397
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,211
1,187
0
444
7,524
2,342
565
3,597
3,595
0
19,995
L
Cthulhu
Murkee_15
Cthulhu
5,768
37
0
882
8,826
5,050
0
3,577
5,249
15,348
217
L
4,322
64
639
476
5,187
1,822
0
793
4,383
15,263
303
W
9,264
1,070
0
1,513
9,353
5,906
997
4,111
4,586
0
22,364
W
Vulcan
hignog
Vulcan
6,015
87
0
717
3,622
1,371
2,134
1,074
2,417
43,567
0
L
Skadi
jayB_300
Skadi
3,946
1,495
0
400
8,130
2,846
0
1,662
6,468
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
27,145
106
Minions Killed
138
0
Camps Cleared
0
493,671
Distance Traveled
530,847
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,221
822
28
3
0
161,197
0
L
Cthulhu
6,920
692
31
3
0
166,898
0
L
Ra
7,115
712
27
3
0
165,990
3
W
Mulan
9,362
936
29
3
0
169,943
0
W
Vulcan
9,562
956
81
8
0
199,707
0
L
Skadi
8,037
804
48
5
0
160,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role