Player Matchup

Jormungandr
Jormungandr
Masters
cojafox
Jormungandr
Masters
Level 128
God Stats
2W - 0L
1,700 SR
Queue Stats
71W - 27L
2,532 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 128
1,700 SR
2,532 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,500 SR
1,500 MMR
Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
cojafox
Jormungandr
18
2 / 0 / 0
12,279
1,023
6,773
9,742
6,049
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AmaterasuBakasuraHe BoKaliPoseidon

VS

Bans
Ah Muzen CabHou YiAnhurSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 2 / 0
10,437
870
5,318
8,272
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Jormungandr
cojafox
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,773
Damage
5,318
9,742
Taken
8,272
6,049
Mitigated
6,123
4,284
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,318
0
0
1,332
8,272
6,123
0
6,612
1,242
52,151
1,361
W
Jormungandr
cojafox
Jormungandr
6,773
855
0
4,284
9,742
6,049
240
5,412
4,330
71,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,279
Gold Earned
10,437
153
Minions Killed
124
10
Camps Cleared
1
258,362
Distance Traveled
242,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,437
870
124
10
1
242,814
0
W
Jormungandr
12,279
1,023
153
13
10
258,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role