Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cryotechnic
Ra
Level 106
God Stats
9W - 13L
1,263 SR
Queue Stats
45W - 44L
1,486 Elo+
Party 3
Tyr
Tyr
Devilmaniaco
Tyr
Level 157
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 9L
1,425 Elo+
Solo
Chiron
Chiron
MaxBatchyKins
Chiron
Level 95
God Stats
1W - 4L
1,352 SR
Queue Stats
43W - 45L
1,440 Elo+
Party 3
Agni
Agni
ihartpuzi
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,471 Elo+
Party 3
Team Averages
Level 99
1,379 SR
1,464 Elo+

VS

Team Averages
Level 99
1,544 SR
1,444 Elo+
Horus
Horus
GAMBINO56ACE
Horus
Level 106
God Stats
3W - 2L
1,822 SR
Queue Stats
49W - 51L
1,417 Elo+
Party 2
Skadi
Skadi
Viiejoon
Skadi
Level 127
God Stats
97W - 66L
1,588 SR
Queue Stats
427W - 418L
1,443 Elo+
Party 1
Achilles
Achilles
WealthyCauser
Achilles
Level 104
God Stats
3W - 7L
1,424 SR
Queue Stats
228W - 207L
1,446 Elo+
Party 2
Zeus
Zeus
ZillionAtol560
Zeus
Level 68
God Stats
4W - 4L
1,587 SR
Queue Stats
227W - 192L
1,489 Elo+
Solo
Fenrir
Fenrir
erikelbrochas10
Fenrir
Level 89
God Stats
4W - 1L
1,298 SR
Queue Stats
27W - 28L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 3 / 1
4,521
452
474
6,129
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 1 / 3
4,600
460
2,243
3,889
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 0 / 0
5,909
591
3,086
8,707
5,461
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
4,937
494
3,252
5,513
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
10
3 / 3 / 0
5,633
563
3,739
5,615
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,359
436
2,344
5,026
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Viiejoon
Skadi
9
1 / 1 / 0
5,048
505
2,785
5,089
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
WealthyCauser
Achilles
9
2 / 1 / 0
5,034
503
3,483
4,751
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 3 / 4
5,999
600
5,813
5,291
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 4
6,176
618
4,108
6,009
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
9
9
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
L
0
1
3
1.5
L
3
0
0
3
W
0
2
0
0
L
1
2
1
0.75
W
Skadi
Viiejoon
Skadi
1
1
0
1
W
Achilles
WealthyCauser
Achilles
2
1
0
2
W
2
3
4
1.33
W
4
0
4
6
L
Agni
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
18,533
29,853
Taken
26,166
12,514
Mitigated
11,092
8,535
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
474
104
0
939
6,129
1,902
0
1,940
4,152
21,584
0
L
2,243
142
1,585
1,442
3,889
1,987
0
639
3,222
20,287
0
L
3,086
313
0
2,704
8,707
5,461
0
124
8,134
0
29,785
W
2,344
1,244
325
1,582
5,026
2,403
0
0
5,026
0
12,085
L
3,252
774
321
1,294
5,513
1,605
0
1,002
4,389
0
24,873
W
Skadi
Viiejoon
Skadi
2,785
1,089
0
1,881
5,089
1,598
0
970
4,119
0
35,498
W
Achilles
WealthyCauser
Achilles
3,483
716
0
1,000
4,751
3,449
0
824
3,863
0
22,876
W
5,813
867
0
270
5,291
1,620
0
2,511
2,729
33,046
746
W
4,108
282
0
3,608
6,009
2,022
0
1,772
4,237
0
33,965
L
Agni
3,739
389
0
250
5,615
1,559
20
2,062
3,553
29,260
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
26,616
247
Minions Killed
245
0
Camps Cleared
0
967,123
Distance Traveled
942,249
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,521
452
46
5
0
170,448
3
L
Ra
4,600
460
36
4
0
206,673
6
L
Tyr
5,909
591
50
5
0
202,148
5
W
Horus
4,359
436
16
2
0
174,117
0
L
Chiron
4,937
494
47
5
0
197,723
0
W
Skadi
5,048
505
67
7
0
170,328
4
W
Achilles
5,034
503
32
3
0
189,742
0
W
Zeus
5,999
600
69
7
0
174,581
0
W
Fenrir
6,176
618
61
6
0
233,481
1
L
Agni
5,633
563
68
7
0
190,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role