Player Matchup

Atlas
Atlas
AbjectCeiling57
Atlas
Level 104
God Stats
5W - 4L
1,634 SR
Queue Stats
216W - 233L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Reaper FPP
Amaterasu
Level 104
God Stats
3W - 6L
1,422 SR
Queue Stats
635W - 637L
1,551 Elo+
Solo
Horus
Horus
SinXectra
Horus
Level 86
God Stats
2W - 2L
1,599 SR
Queue Stats
231W - 218L
1,568 Elo+
Solo
Hera
Hera
Wifi Boii
Hera
Level 148
God Stats
17W - 6L
1,795 SR
Queue Stats
560W - 575L
1,525 Elo+
Party 1
Anubis
Anubis
nekoyasha
Anubis
Level 146
God Stats
1W - 3L
1,360 SR
Queue Stats
210W - 209L
1,502 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,531 Elo+

VS

Team Averages
Level 162
1,556 SR
1,488 Elo+
Khepri
Khepri
MicroChief710
Khepri
Level 159
God Stats
6W - 5L
1,566 SR
Queue Stats
331W - 354L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
MindLesstripps
Ah Puch
Level 250
God Stats
14W - 19L
1,404 SR
Queue Stats
725W - 731L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
SpontaneousEel
Nu Wa
Level 126
God Stats
2W - 1L
1,514 SR
Queue Stats
56W - 52L
1,504 Elo+
Solo
Xbalanque
Xbalanque
StellarPog
Xbalanque
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 65L
1,401 Elo+
Solo
Ra
Ra
TheNOObK1ller
Ra
Level 125
God Stats
3W - 0L
1,795 SR
Queue Stats
178W - 187L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
9,473
789
13,880
18,892
17,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Reaper FPP
Amaterasu
13
0 / 4 / 4
7,896
658
7,406
19,857
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
SinXectra
Horus
12
0 / 2 / 6
8,194
683
2,196
10,545
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
2 / 5 / 5
9,105
759
17,925
10,120
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
nekoyasha
Anubis
14
4 / 6 / 1
8,727
727
11,181
13,095
7,181
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 15
10,620
885
8,380
24,181
20,496
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 0 / 13
10,358
863
9,216
8,074
4,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 1 / 15
9,926
827
17,947
11,434
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
StellarPog
Xbalanque
16
5 / 3 / 14
10,160
847
16,585
10,809
4,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 11
10,346
862
11,693
10,907
6,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
10
Kills
21
21
Deaths
10
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
6
4
15
3.38
W
4
0
13
10.5
L
Amaterasu
Reaper FPP
Amaterasu
0
4
4
0.5
L
Horus
SinXectra
Horus
0
2
6
1.5
W
2
1
15
9.5
W
Xbalanque
StellarPog
Xbalanque
5
3
14
4
W
4
2
11
4.75
L
Hera
2
5
5
0.9
L
Anubis
nekoyasha
Anubis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,588
Damage
63,821
72,509
Taken
65,405
56,308
Mitigated
40,761
31,076
Healing
35,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,880
4,323
794
4,282
18,892
17,949
83
11,912
6,603
26,836
1,309
W
8,380
402
3,029
5,249
24,181
20,496
0
14,532
9,515
14,473
302
W
9,216
153
335
2,263
8,074
4,133
0
5,728
2,304
24,630
0
L
Amaterasu
Reaper FPP
Amaterasu
7,406
1,023
1,739
9,288
19,857
15,879
0
11,908
7,870
0
21,816
L
Horus
SinXectra
Horus
2,196
1,279
4,917
4,384
10,545
11,173
83
5,329
5,117
0
5,548
W
17,947
7,598
1,587
2,899
11,434
4,721
2,680
6,903
4,328
40,325
0
W
Xbalanque
StellarPog
Xbalanque
16,585
5,588
619
2,026
10,809
4,750
2,086
6,440
4,259
0
31,953
W
11,693
1,363
12,013
5,069
10,907
6,661
1,281
7,584
3,219
26,320
0
L
Hera
17,925
1,797
1,243
531
10,120
4,126
273
7,569
2,498
38,173
880
L
Anubis
nekoyasha
Anubis
11,181
1,085
440
3,458
13,095
7,181
0
9,763
3,218
38,631
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
51,410
181
Minions Killed
144
0
Camps Cleared
0
986,474
Distance Traveled
1,157,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,473
789
32
3
0
204,346
0
W
Khepri
10,620
885
11
1
0
242,385
0
W
Ah Puch
10,358
863
33
3
0
232,464
0
L
Amaterasu
7,896
658
21
2
0
249,559
0
L
Horus
8,194
683
7
1
0
178,912
0
W
Nu Wa
9,926
827
34
3
0
218,359
0
W
Xbalanque
10,160
847
39
3
0
215,720
0
W
Ra
10,346
862
27
2
0
248,706
0
L
Hera
9,105
759
60
5
0
188,499
0
L
Anubis
8,727
727
61
5
0
165,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role