Player Matchup

Janus
Janus
Bballdunker4
Janus
Level 124
God Stats
3W - 3L
1,549 SR
Queue Stats
40W - 41L
1,536 Elo+
Party 1
Chernobog
Chernobog
FrostyAgate5
Chernobog
Level 107
God Stats
0W - 5L
1,496 SR
Queue Stats
28W - 46L
1,471 Elo+
Party 1
Vulcan
Vulcan
PHLevels
Vulcan
Level 154
God Stats
2W - 7L
1,528 SR
Queue Stats
62W - 58L
1,577 Elo+
Solo
Awilix
Awilix
RoughN3cks
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 390L
1,562 Elo+
Solo
Cerberus
Cerberus
Snizzrifle
Cerberus
Level 102
God Stats
1W - 1L
1,515 SR
Queue Stats
38W - 39L
1,497 Elo+
Party 1
Team Averages
Level 127
1,518 SR
1,529 Elo+

VS

Team Averages
Level 113
1,464 SR
1,527 Elo+
Merlin
Merlin
Blackhammer282
Merlin
Level 149
God Stats
2W - 9L
1,386 SR
Queue Stats
653W - 672L
1,576 Elo+
Solo
Thanatos
Thanatos
CerbyWerby
Thanatos
Level 144
God Stats
1W - 0L
1,272 SR
Queue Stats
120W - 96L
1,542 Elo+
Solo
Nu Wa
Nu Wa
DuckyPrincess
Nu Wa
Level 99
God Stats
14W - 17L
1,598 SR
Queue Stats
200W - 208L
1,547 Elo+
Solo
Achilles
Achilles
Luther1289
Achilles
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 59L
1,496 Elo+
Solo
Cthulhu
Cthulhu
lotionNsock 958
Cthulhu
Level 66
God Stats
29W - 22L
1,562 SR
Queue Stats
184W - 203L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,872
787
5,484
9,746
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
FrostyAgate5
Chernobog
14
2 / 4 / 3
8,494
849
4,375
11,525
3,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
PHLevels
Vulcan
13
1 / 3 / 2
8,201
820
5,407
5,750
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
RoughN3cks
Awilix
12
3 / 5 / 2
8,215
822
4,561
9,195
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Snizzrifle
Cerberus
13
0 / 2 / 5
8,400
840
6,738
15,274
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,054
905
9,948
3,220
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
CerbyWerby
Thanatos
16
11 / 2 / 4
9,951
995
9,374
7,849
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 10
9,230
923
8,986
4,575
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
Luther1289
Achilles
14
2 / 3 / 5
8,390
839
6,996
9,887
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 1 / 12
9,121
912
10,973
11,727
10,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
6
Kills
22
22
Deaths
6
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
3
0
6
6
W
Thanatos
CerbyWerby
Thanatos
11
2
4
6.5
W
2
0
10
7
L
Chernobog
FrostyAgate5
Chernobog
2
4
3
0.88
W
Achilles
Luther1289
Achilles
2
3
5
1.5
L
Vulcan
PHLevels
Vulcan
1
3
2
0.67
L
Awilix
RoughN3cks
Awilix
3
5
2
0.8
L
Cerberus
Snizzrifle
Cerberus
0
2
5
1.25
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
46,277
51,490
Taken
37,258
22,370
Mitigated
19,150
8,752
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,484
677
0
170
9,746
2,252
0
4,659
5,023
27,743
0
W
9,948
198
0
25
3,220
1,082
934
1,371
1,849
33,657
0
W
Thanatos
CerbyWerby
Thanatos
9,374
1,998
0
6,024
7,849
2,487
0
2,974
4,839
0
22,762
W
8,986
2,172
0
713
4,575
1,712
462
2,632
1,905
29,799
542
L
Chernobog
FrostyAgate5
Chernobog
4,375
2,844
0
1,807
11,525
3,924
520
7,352
4,109
0
24,343
W
Achilles
Luther1289
Achilles
6,996
385
0
595
9,887
3,452
43
2,818
6,999
0
18,552
L
Vulcan
PHLevels
Vulcan
5,407
220
0
500
5,750
1,770
0
2,975
2,714
23,566
263
L
Awilix
RoughN3cks
Awilix
4,561
1,552
0
680
9,195
2,856
0
5,788
3,300
0
9,959
L
Cerberus
Snizzrifle
Cerberus
6,738
188
0
5,595
15,274
11,568
0
8,577
6,437
16,794
2,775
W
10,973
663
260
798
11,727
10,417
195
5,794
5,510
18,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
45,746
202
Minions Killed
208
0
Camps Cleared
0
937,637
Distance Traveled
1,046,475
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,872
787
57
6
0
181,945
0
W
Merlin
9,054
905
68
7
0
194,269
0
W
Thanatos
9,951
995
31
3
0
212,172
0
W
Nu Wa
9,230
923
60
6
0
193,767
0
L
Chernobog
8,494
849
50
5
0
190,782
0
W
Achilles
8,390
839
26
3
0
220,678
0
L
Vulcan
8,201
820
44
4
0
194,323
4
L
Awilix
8,215
822
14
1
0
163,356
0
L
Cerberus
8,400
840
37
4
0
207,231
0
W
Cthulhu
9,121
912
23
2
0
225,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role