Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Kryndll
Artemis
Level 45
God Stats
0W - 1L
1,307 SR
Queue Stats
25W - 31L
1,493 Elo+
Solo
Arachne
Arachne
Lkun
Arachne
Level 149
God Stats
1W - 3L
1,460 SR
Queue Stats
105W - 108L
1,510 Elo+
Party 2
Cerberus
Cerberus
Raz0ri8394
Cerberus
Level 154
God Stats
6W - 5L
1,535 SR
Queue Stats
111W - 99L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
energyo40
Cu Chulainn
Level 164
God Stats
7W - 5L
1,523 SR
Queue Stats
76W - 80L
1,560 Elo+
Solo
Team Averages
Level 127
1,465 SR
1,517 Elo+

VS

Team Averages
Level 146
1,512 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
C0mpassi0n
Serqet
Level 147
God Stats
17W - 12L
1,606 SR
Queue Stats
275W - 289L
1,471 Elo+
Solo
Surtr
Surtr
Jolt
Surtr
Level 125
God Stats
9W - 7L
1,611 SR
Queue Stats
320W - 317L
1,557 Elo+
Party 1
Ix Chel
Ix Chel
ShoeStir
Ix Chel
Level 149
God Stats
38W - 47L
1,519 SR
Queue Stats
706W - 682L
1,527 Elo+
Party 1
Rama
Rama
aprilfool98
Rama
Level 150
God Stats
3W - 7L
1,324 SR
Queue Stats
677W - 641L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 4 / 3
8,667
667
10,054
8,355
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Kryndll
Artemis
12
3 / 2 / 1
8,019
617
4,883
7,805
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lkun
Arachne
11
2 / 6 / 1
6,397
492
3,164
13,219
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Raz0ri8394
Cerberus
8
0 / 8 / 4
5,723
440
7,037
10,868
5,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
energyo40
Cu Chulainn
14
2 / 2 / 0
8,883
683
10,684
15,281
12,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 2 / 2
7,337
564
6,538
14,071
12,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
C0mpassi0n
Serqet
15
13 / 2 / 1
9,138
703
9,649
11,542
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Jolt
Surtr
12
3 / 5 / 11
7,183
553
8,759
12,793
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
ShoeStir
Ix Chel
15
1 / 1 / 7
8,130
625
8,065
8,416
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 4
8,330
641
5,226
8,817
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
22
22
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
3
1.13
W
Chaac
 
Chaac
0
2
2
0.5
W
Serqet
C0mpassi0n
Serqet
13
2
1
6.75
W
Surtr
Jolt
Surtr
3
5
11
1.7
L
Artemis
Kryndll
Artemis
3
2
1
1.75
L
Arachne
Lkun
Arachne
2
6
1
0.42
L
Cerberus
Raz0ri8394
Cerberus
0
8
4
0.25
W
Ix Chel
ShoeStir
Ix Chel
1
1
7
4.5
W
5
0
4
7
L
Cu Chulainn
energyo40
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
38,237
55,528
Taken
55,639
25,770
Mitigated
29,673
12,223
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,054
1,352
0
680
8,355
2,458
0
3,580
4,405
53,053
821
W
Chaac
 
Chaac
6,538
1,416
0
4,169
14,071
12,079
0
576
13,367
0
53,332
W
Serqet
C0mpassi0n
Serqet
9,649
1,920
0
4,989
11,542
4,149
0
2,688
8,621
0
60,839
W
Surtr
Jolt
Surtr
8,759
2,582
0
2,081
12,793
9,163
429
3,459
9,198
6,775
19,842
L
Artemis
Kryndll
Artemis
4,883
2,564
0
2,376
7,805
2,110
784
1,268
6,363
0
41,579
L
Arachne
Lkun
Arachne
3,164
1,751
0
4,924
13,219
3,627
174
3,410
9,442
0
37,416
L
Cerberus
Raz0ri8394
Cerberus
7,037
635
0
1,313
10,868
5,414
0
516
9,807
24,341
740
W
Ix Chel
ShoeStir
Ix Chel
8,065
931
1,225
2,796
8,416
2,235
600
4,907
3,109
66,485
0
W
5,226
4,133
0
2,421
8,817
2,047
461
4,785
3,904
0
54,181
L
Cu Chulainn
energyo40
Cu Chulainn
10,684
2,367
0
2,930
15,281
12,161
279
943
13,933
910
78,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
40,118
413
Minions Killed
463
0
Camps Cleared
0
1,251,039
Distance Traveled
1,438,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,667
667
110
8
0
249,943
3
W
Chaac
7,337
564
98
8
0
259,017
0
W
Serqet
9,138
703
103
8
0
321,611
3
W
Surtr
7,183
553
41
3
0
296,248
2
L
Artemis
8,019
617
67
5
0
245,864
0
L
Arachne
6,397
492
63
5
0
310,672
0
L
Cerberus
5,723
440
40
3
0
209,532
0
W
Ix Chel
8,130
625
124
10
0
287,933
0
W
Rama
8,330
641
97
7
0
273,963
0
L
Cu Chulainn
8,883
683
133
10
0
235,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role