Player Matchup

Zeus
Zeus
FAKAMETJOE
Zeus
Level 66
God Stats
0W - 1L
1,541 SR
Queue Stats
61W - 55L
1,512 Elo+
Party 3
Loki
Loki
Fawakaa
Loki
Level 172
God Stats
58W - 36L
1,639 SR
Queue Stats
821W - 780L
1,527 Elo+
Party 3
Artemis
Artemis
Kalash5n
Artemis
Level 108
God Stats
24W - 25L
1,488 SR
Queue Stats
81W - 85L
1,443 Elo+
Party 1
Bacchus
Bacchus
darcoooo1
Bacchus
Level 19
God Stats
2W - 6L
1,344 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
nickklesssss
Sun Wukong
Level 125
God Stats
0W - 1L
1,536 SR
Queue Stats
40W - 38L
1,512 Elo+
Party 3
Team Averages
Level 98
1,509 SR
1,479 Elo+

VS

Team Averages
Level 74
1,607 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
CábrákánGáming
Cabrakan
Level 2
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Oggy86
Hou Yi
Level 109
God Stats
4W - 3L
1,527 SR
Queue Stats
138W - 133L
1,465 Elo+
Party 2
Hercules
Hercules
SixtenCommander
Hercules
Level 89
God Stats
57W - 32L
1,636 SR
Queue Stats
114W - 60L
1,601 Elo+
Party 4
Nu Wa
Nu Wa
bezimen1
Nu Wa
Level 102
God Stats
22W - 10L
1,610 SR
Queue Stats
100W - 90L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
8,940
559
1,676
6,500
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
Fawakaa
Loki
15
7 / 2 / 3
8,934
558
9,233
15,382
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
Kalash5n
Artemis
12
0 / 6 / 6
7,211
451
6,190
13,521
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
darcoooo1
Bacchus
12
2 / 4 / 4
7,800
488
3,626
14,719
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
nickklesssss
Sun Wukong
13
0 / 7 / 9
8,349
522
5,712
14,892
8,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 3 / 1
7,958
497
4,270
10,581
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 5
8,296
519
6,452
13,346
13,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
Oggy86
Hou Yi
13
3 / 2 / 5
8,076
505
11,094
8,540
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
16
12 / 4 / 1
10,597
662
20,506
10,736
3,962
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
bezimen1
Nu Wa
12
1 / 1 / 1
7,596
475
7,940
3,440
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
12
Kills
19
19
Deaths
12
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
1
0.5
W
2
2
5
2.25
L
3
0
3
4.5
L
Loki
Fawakaa
Loki
7
2
3
4.25
L
Artemis
Kalash5n
Artemis
0
6
6
0.5
W
Hou Yi
Oggy86
Hou Yi
3
2
5
2.75
W
Hercules
12
4
1
3.13
W
Nu Wa
bezimen1
Nu Wa
1
1
1
1.5
L
Bacchus
darcoooo1
Bacchus
2
4
4
1
L
Sun Wukong
nickklesssss
Sun Wukong
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
50,262
65,014
Taken
46,643
33,341
Mitigated
24,137
19,657
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,270
91
0
5,012
10,581
3,274
0
1,166
9,415
69,607
0
W
6,452
1,544
1,843
2,788
13,346
13,175
0
2,221
11,125
31,879
0
L
1,676
457
0
3,101
6,500
1,963
0
3,253
3,247
66,979
80
L
Loki
Fawakaa
Loki
9,233
2,748
0
5,318
15,382
4,887
0
3,677
11,705
0
53,947
L
Artemis
Kalash5n
Artemis
6,190
1,302
0
3,898
13,521
4,279
0
4,141
9,380
0
49,014
W
Hou Yi
Oggy86
Hou Yi
11,094
5,860
0
3,027
8,540
2,890
442
1,223
7,317
0
54,328
W
Hercules
20,506
8,626
0
2,573
10,736
3,962
0
502
10,234
0
88,094
W
Nu Wa
bezimen1
Nu Wa
7,940
2,654
0
541
3,440
836
56
56
3,384
51,772
1,154
L
Bacchus
darcoooo1
Bacchus
3,626
645
0
3,371
14,719
13,650
0
5,572
9,147
15,351
946
L
Sun Wukong
nickklesssss
Sun Wukong
5,712
1,004
0
3,969
14,892
8,562
83
2,011
12,881
0
52,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
42,523
413
Minions Killed
454
0
Camps Cleared
0
1,586,564
Distance Traveled
1,614,591
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,958
497
106
7
0
337,447
0
W
Cabrakan
8,296
519
36
2
0
323,253
2
L
Zeus
8,940
559
155
10
0
315,588
4
L
Loki
8,934
558
84
5
0
369,083
0
L
Artemis
7,211
451
70
4
0
259,779
0
W
Hou Yi
8,076
505
95
6
0
287,301
0
W
Hercules
10,597
662
125
8
0
356,246
0
W
Nu Wa
7,596
475
92
6
0
310,344
0
L
Bacchus
7,800
488
23
1
0
301,653
0
L
Sun Wukong
8,349
522
81
5
0
340,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role