Player Matchup

Bakasura
Bakasura
Eddy Cool99
Bakasura
Level 124
God Stats
4W - 6L
1,634 SR
Queue Stats
195W - 179L
1,485 Elo+
Party 1
Nut
Nut
SebasMR25
Nut
Level 168
God Stats
5W - 8L
1,444 SR
Queue Stats
263W - 254L
1,537 Elo+
Solo
Ra
Ra
THErealDiddy96
Ra
Level 43
God Stats
1W - 5L
1,183 SR
Queue Stats
47W - 55L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Viziblyhidden
Baron Samedi
Level 147
God Stats
12W - 12L
1,514 SR
Queue Stats
438W - 439L
1,438 Elo+
Solo
Zeus
Zeus
vSkup
Zeus
Level 129
God Stats
2W - 2L
1,562 SR
Queue Stats
118W - 111L
1,475 Elo+
Party 1
Team Averages
Level 122
1,467 SR
1,491 Elo+

VS

Team Averages
Level 155
1,503 SR
1,528 Elo+
Charybdis
Charybdis
BIGLUKE3243
Charybdis
Level 158
God Stats
14W - 3L
1,641 SR
Queue Stats
259W - 260L
1,506 Elo+
Solo
Da Ji
Da Ji
CirisTöeBeans
Da Ji
Level 165
God Stats
1W - 1L
1,306 SR
Queue Stats
337W - 332L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
ImMapBlind
Cthulhu
Level 143
God Stats
3W - 1L
1,601 SR
Queue Stats
283W - 256L
1,530 Elo+
Party 2
Horus
Horus
JorahX
Horus
Level 156
God Stats
4W - 2L
1,516 SR
Queue Stats
49W - 47L
1,522 Elo+
Solo
Thoth
Thoth
Sikked-
Thoth
Level 153
God Stats
2W - 3L
1,450 SR
Queue Stats
51W - 37L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eddy Cool99
Bakasura
10
1 / 2 / 3
5,500
550
2,352
9,080
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 2 / 3
6,372
637
4,553
9,097
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 1
6,416
642
7,153
5,972
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Viziblyhidden
Baron Samedi
8
1 / 4 / 0
4,461
446
4,014
9,022
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
vSkup
Zeus
11
0 / 3 / 1
5,927
593
1,825
5,155
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIGLUKE3243
Charybdis
11
2 / 2 / 2
6,017
602
5,314
7,575
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 4 / 3
5,812
581
7,922
7,678
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
ImMapBlind
Cthulhu
11
2 / 2 / 2
6,767
677
3,907
7,225
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
JorahX
Horus
9
1 / 1 / 5
5,239
524
5,219
8,829
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Sikked-
Thoth
12
3 / 0 / 1
7,052
705
4,074
2,247
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
12
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BIGLUKE3243
Charybdis
2
2
2
1.5
W
4
4
3
1.38
L
Bakasura
Eddy Cool99
Bakasura
1
2
3
1.25
W
Cthulhu
ImMapBlind
Cthulhu
2
2
2
1.5
W
Horus
JorahX
Horus
1
1
5
3.5
L
1
2
3
1.25
W
Thoth
Sikked-
Thoth
3
0
1
3.5
L
5
1
1
5.5
L
Baron Samedi
Viziblyhidden
Baron Samedi
1
4
0
0.25
L
Zeus
vSkup
Zeus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
26,436
38,326
Taken
33,554
13,087
Mitigated
14,180
18,564
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BIGLUKE3243
Charybdis
5,314
2,618
0
2,829
7,575
2,445
0
1,984
5,384
0
44,945
W
7,922
1,776
0
1,720
7,678
2,378
840
3,199
4,143
0
23,232
L
Bakasura
Eddy Cool99
Bakasura
2,352
1,816
0
5,873
9,080
5,132
0
2,765
5,901
0
16,941
W
Cthulhu
ImMapBlind
Cthulhu
3,907
352
0
1,660
7,225
3,227
0
1,268
5,668
39,555
1,139
W
Horus
JorahX
Horus
5,219
2,357
1,092
3,067
8,829
5,567
0
4,556
4,013
0
18,317
L
4,553
2,283
0
4,994
9,097
2,496
440
0
9,097
0
44,327
W
Thoth
Sikked-
Thoth
4,074
373
0
928
2,247
563
0
1,012
1,079
46,415
0
L
7,153
527
742
2,878
5,972
1,951
0
264
5,592
48,745
0
L
Baron Samedi
Viziblyhidden
Baron Samedi
4,014
435
520
2,496
9,022
2,545
0
855
8,125
19,389
0
L
Zeus
vSkup
Zeus
1,825
221
0
1,061
5,155
963
0
3,037
1,840
35,877
1,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
30,887
360
Minions Killed
346
0
Camps Cleared
0
985,014
Distance Traveled
1,035,332
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,017
602
77
8
0
186,972
0
W
Da Ji
5,812
581
37
4
0
199,194
0
L
Bakasura
5,500
550
60
6
0
199,815
0
W
Cthulhu
6,767
677
96
10
0
207,388
0
W
Horus
5,239
524
26
3
0
224,295
0
L
Nut
6,372
637
93
9
0
189,989
0
W
Thoth
7,052
705
110
11
0
217,483
0
L
Ra
6,416
642
91
9
0
228,323
0
L
Baron Samedi
4,461
446
23
2
0
191,741
2
L
Zeus
5,927
593
93
9
0
175,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role