Player Matchup

Yemoja
Yemoja
ChavezAn
Yemoja
Level 49
God Stats
2W - 6L
1,215 SR
Queue Stats
116W - 120L
1,286 Elo+
Solo
Hades
Hades
RedJerome17
Hades
Level 51
God Stats
25W - 26L
1,441 SR
Queue Stats
96W - 135L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
Wolfden363
Danzaburou
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 151L
1,361 Elo+
Party 1
Team Averages
Level 45
1,385 SR
1,322 Elo+

VS

Team Averages
Level 67
1,527 SR
1,354 Elo+
Tiamat
Tiamat
ArtYst7672
Tiamat
Level 67
God Stats
3W - 7L
1,272 SR
Queue Stats
158W - 165L
1,355 Elo+
Solo
Cthulhu
Cthulhu
The_torcher663
Cthulhu
Level 49
God Stats
2W - 1L
1,862 SR
Queue Stats
115W - 128L
1,360 Elo+
Solo
Medusa
Medusa
bone7four
Medusa
Level 86
God Stats
57W - 48L
1,445 SR
Queue Stats
192W - 215L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChavezAn
Yemoja
17
2 / 0 / 11
10,981
784
3,666
12,707
13,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
13 / 3 / 5
12,613
901
16,027
12,116
6,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wolfden363
Danzaburou
19
4 / 1 / 14
12,077
863
13,988
14,485
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArtYst7672
Tiamat
15
0 / 7 / 2
9,439
674
6,154
13,916
8,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 3
9,512
679
8,814
15,565
12,370
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
bone7four
Medusa
14
3 / 7 / 0
10,419
744
8,250
12,613
5,010
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
3
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArtYst7672
Tiamat
0
7
2
0.14
W
Yemoja
ChavezAn
Yemoja
2
0
11
7.5
W
13
3
5
5.17
L
0
5
3
0.3
W
Danzaburou
Wolfden363
Danzaburou
4
1
14
11
L
Medusa
bone7four
Medusa
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
23,218
39,308
Taken
42,094
35,013
Mitigated
26,051
9,806
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArtYst7672
Tiamat
6,154
404
191
2,385
13,916
8,671
12
7,565
5,796
24,249
0
W
Yemoja
ChavezAn
Yemoja
3,666
120
410
710
12,707
13,040
909
4,149
8,558
21,964
0
W
16,027
1,625
240
4,387
12,116
6,795
1,759
3,661
8,455
35,424
845
L
8,814
728
80
0
15,565
12,370
115
5,659
9,197
26,468
0
W
Danzaburou
Wolfden363
Danzaburou
13,988
4,072
0
4,059
14,485
15,178
1,719
7,238
7,247
728
49,801
L
Medusa
bone7four
Medusa
8,250
5,505
0
1,867
12,613
5,010
385
6,342
5,841
0
26,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
29,370
143
Minions Killed
98
0
Camps Cleared
0
658,109
Distance Traveled
584,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,439
674
35
3
0
203,175
0
W
Yemoja
10,981
784
27
2
0
200,776
0
W
Hades
12,613
901
52
4
0
217,823
0
L
Cthulhu
9,512
679
31
2
0
201,601
0
W
Danzaburou
12,077
863
64
5
0
239,510
0
L
Medusa
10,419
744
32
2
0
179,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role