Player Matchup

Da Ji
Da Ji
AvidxGamer
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Sylvanus
Sylvanus
CausticRoux
Sylvanus
Level 149
God Stats
2W - 2L
1,557 SR
Queue Stats
408W - 425L
1,511 Elo+
Solo
Scylla
Scylla
DominaDiaboli
Scylla
Level 127
God Stats
22W - 17L
1,588 SR
Queue Stats
726W - 736L
1,490 Elo+
Solo
Izanami
Izanami
GhostlyWorms
Izanami
Level 145
God Stats
1W - 1L
1,857 SR
Queue Stats
107W - 74L
1,565 Elo+
Solo
Ganesha
Ganesha
Zarin619
Ganesha
Level 172
God Stats
8W - 6L
1,633 SR
Queue Stats
760W - 818L
1,451 Elo+
Solo
Team Averages
Level 124
1,627 SR
1,476 Elo+

VS

Team Averages
Level 139
1,501 SR
1,499 Elo+
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Illirous
Neith
Level 128
God Stats
1W - 2L
1,248 SR
Queue Stats
134W - 132L
1,524 Elo+
Party 1
Anubis
Anubis
Lutin95
Anubis
Level 141
God Stats
4W - 7L
1,392 SR
Queue Stats
385W - 395L
1,484 Elo+
Party 1
Hachiman
Hachiman
dublin-wirbel
Hachiman
Level 126
God Stats
3W - 2L
1,707 SR
Queue Stats
182W - 171L
1,505 Elo+
Party 1
Horus
Horus
lutcherboi13
Horus
Level 157
God Stats
11W - 5L
1,658 SR
Queue Stats
572W - 576L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
0 / 10 / 3
6,304
630
5,137
13,142
5,360
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
CausticRoux
Sylvanus
16
6 / 4 / 1
8,846
885
7,182
14,261
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 7 / 6
8,049
805
10,509
12,779
3,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GhostlyWorms
Izanami
14
1 / 6 / 5
7,374
737
9,433
10,756
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
Zarin619
Ganesha
5
0 / 1 / 0
5,698
570
459
1,525
828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
5 / 2 / 19
10,452
1,045
9,978
12,390
13,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Illirous
Neith
18
8 / 0 / 18
10,353
1,035
13,834
9,298
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Lutin95
Anubis
16
12 / 3 / 13
10,559
1,056
15,022
9,300
4,772
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
dublin-wirbel
Hachiman
15
3 / 3 / 14
9,326
933
5,734
9,045
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 24
9,025
903
2,831
15,278
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
9
Kills
28
28
Deaths
10
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
2
19
7.25
L
Da Ji
0
10
3
0.15
L
Sylvanus
CausticRoux
Sylvanus
6
4
1
1.63
L
2
7
6
0.71
L
Izanami
GhostlyWorms
Izanami
1
6
5
0.58
W
Neith
Illirous
Neith
8
0
18
17
W
Anubis
Lutin95
Anubis
12
3
13
6.17
L
Ganesha
Zarin619
Ganesha
0
1
0
0
W
Hachiman
dublin-wirbel
Hachiman
3
3
14
3.33
W
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
47,399
52,463
Taken
55,311
26,813
Mitigated
37,556
11,991
Healing
29,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,978
1,271
455
1,600
12,390
13,498
273
3,407
8,983
17,256
1,742
L
Da Ji
5,137
501
0
484
13,142
5,360
0
6,097
7,045
0
8,388
L
Sylvanus
CausticRoux
Sylvanus
7,182
223
2,359
4,726
14,261
13,850
0
5,317
8,944
10,798
0
L
10,509
315
463
2,331
12,779
3,567
0
6,824
5,955
30,319
0
L
Izanami
GhostlyWorms
Izanami
9,433
5,673
357
1,163
10,756
3,208
0
5,697
5,059
0
18,871
W
Neith
Illirous
Neith
13,834
3,949
3,206
4,617
9,298
4,310
2,025
4,257
5,041
0
35,577
W
Anubis
Lutin95
Anubis
15,022
659
539
1,980
9,300
4,772
1,323
2,536
6,764
29,406
491
L
Ganesha
Zarin619
Ganesha
459
0
80
28
1,525
828
0
653
872
691
0
W
Hachiman
dublin-wirbel
Hachiman
5,734
3,327
624
912
9,045
3,911
3,007
3,923
5,122
0
19,162
W
2,831
1,145
7,362
8,651
15,278
11,065
418
4,027
11,251
512
6,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
49,715
66
Minions Killed
136
0
Camps Cleared
0
689,984
Distance Traveled
984,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,452
1,045
16
2
0
193,491
0
L
Da Ji
6,304
630
6
1
0
153,739
0
L
Sylvanus
8,846
885
7
1
0
190,690
0
L
Scylla
8,049
805
29
3
0
168,722
0
L
Izanami
7,374
737
24
2
0
154,676
0
W
Neith
10,353
1,035
41
4
0
212,364
0
W
Anubis
10,559
1,056
32
3
0
172,979
0
L
Ganesha
5,698
570
0
0
0
22,157
0
W
Hachiman
9,326
933
39
4
0
191,789
0
W
Horus
9,025
903
8
1
0
213,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role