Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Hiperionn
Zhong Kui
Level 192
God Stats
1W - 1L
1,270 SR
Queue Stats
57W - 32L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Jerrserker
Cthulhu
Level 142
God Stats
7W - 3L
1,667 SR
Queue Stats
615W - 610L
1,543 Elo+
Party 2
Sol
Sol
locopoco6
Sol
Level 71
God Stats
11W - 9L
1,551 SR
Queue Stats
401W - 408L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
ÄllyGiggu
Gilgamesh
Level 32
God Stats
2W - 1L
1,559 SR
Queue Stats
129W - 114L
1,601 Elo+
Party 2
Team Averages
Level 119
1,509 SR
1,568 Elo+

VS

Team Averages
Level 133
1,440 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CaptainSteg
Janus
Level 158
God Stats
0W - 3L
1,199 SR
Queue Stats
95W - 74L
1,637 Elo+
Solo
Chernobog
Chernobog
Sliekiukas
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,468 Elo+
Party 3
Cernunnos
Cernunnos
Vytautas1111
Cernunnos
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 2 / 15
9,009
819
6,755
9,744
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Hiperionn
Zhong Kui
15
7 / 2 / 12
9,657
878
8,055
14,478
12,221
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Jerrserker
Cthulhu
17
7 / 1 / 16
10,152
923
12,336
15,776
17,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 1 / 15
9,216
838
13,063
8,077
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ÄllyGiggu
Gilgamesh
16
4 / 2 / 18
9,331
848
11,817
16,351
16,152
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 4 / 2
8,928
812
14,448
10,772
4,722
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
 
Nike
14
2 / 6 / 4
8,145
740
8,048
15,668
13,712
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 3
8,198
745
12,294
7,731
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Sliekiukas
Chernobog
12
1 / 5 / 2
7,629
694
3,880
10,377
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Vytautas1111
Cernunnos
14
0 / 6 / 6
7,654
696
6,955
10,123
4,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
24
Kills
8
8
Deaths
24
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
15
5.25
L
Morgan Le Fay
 
Morgan Le Fay
4
4
2
1.25
L
Nike
 
Nike
2
6
4
0.67
L
1
3
3
0.83
W
Zhong Kui
Hiperionn
Zhong Kui
7
2
12
6.5
W
Cthulhu
Jerrserker
Cthulhu
7
1
16
15
L
Chernobog
Sliekiukas
Chernobog
1
5
2
0.4
L
Cernunnos
Vytautas1111
Cernunnos
0
6
6
0.5
W
3
1
15
10.5
W
Gilgamesh
ÄllyGiggu
Gilgamesh
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,026
Damage
45,625
64,426
Taken
54,671
53,669
Mitigated
30,088
23,405
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,755
3,701
2,196
1,248
9,744
4,449
619
4,388
4,731
0
16,480
L
Morgan Le Fay
 
Morgan Le Fay
14,448
394
866
3,178
10,772
4,722
0
5,556
4,875
20,833
333
L
Nike
 
Nike
8,048
293
1,203
2,210
15,668
13,712
0
9,247
5,765
0
14,857
L
12,294
300
0
2,260
7,731
2,958
0
5,193
2,148
28,648
464
W
Zhong Kui
Hiperionn
Zhong Kui
8,055
113
751
4,469
14,478
12,221
240
5,003
8,986
21,039
300
W
Cthulhu
Jerrserker
Cthulhu
12,336
503
2,581
3,487
15,776
17,278
58
6,073
8,792
23,657
0
L
Chernobog
Sliekiukas
Chernobog
3,880
1,753
582
2,366
10,377
4,530
0
5,624
4,198
0
11,744
L
Cernunnos
Vytautas1111
Cernunnos
6,955
2,057
545
643
10,123
4,166
0
6,995
2,759
0
16,009
W
13,063
882
0
2,563
8,077
3,569
1,932
3,689
4,023
23,452
0
W
Gilgamesh
ÄllyGiggu
Gilgamesh
11,817
1,110
3,487
2,623
16,351
16,152
394
3,821
11,572
3,097
16,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
40,554
134
Minions Killed
116
0
Camps Cleared
0
1,170,989
Distance Traveled
1,022,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,009
819
21
2
0
214,973
0
L
Morgan Le Fay
8,928
812
26
2
0
220,262
0
L
Nike
8,145
740
17
2
0
201,303
0
L
Janus
8,198
745
33
3
0
221,370
0
W
Zhong Kui
9,657
878
35
3
0
216,133
0
W
Cthulhu
10,152
923
33
3
0
254,898
0
L
Chernobog
7,629
694
22
2
0
192,423
0
L
Cernunnos
7,654
696
18
2
0
187,353
0
W
Sol
9,216
838
27
2
0
234,054
0
W
Gilgamesh
9,331
848
18
2
0
250,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role