Player Matchup

Hel
Hel
Freakyoe
Hel
Level 156
God Stats
0W - 3L
1,219 SR
Queue Stats
135W - 143L
1,576 Elo+
Party 1
Hachiman
Hachiman
HesitantMedal60
Hachiman
Level 29
God Stats
3W - 1L
1,820 SR
Queue Stats
100W - 91L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
LemmKova
Nu Wa
Level 247
God Stats
20W - 14L
1,551 SR
Queue Stats
837W - 868L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
Mudafr
Ao Kuang
Level 104
God Stats
4W - 6L
1,379 SR
Queue Stats
760W - 762L
1,455 Elo+
Party 3
Shiva
Shiva
URLOCALTHUGGUTTA
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,498 Elo+
Party 1
Team Averages
Level 132
1,494 SR
1,503 Elo+

VS

Team Averages
Level 165
1,632 SR
1,445 Elo+
Hel
Hel
Dreaded Grim
Hel
Level 218
God Stats
1W - 0L
1,404 SR
Queue Stats
24W - 33L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dreaded Ocean
Morgan Le Fay
Level 157
God Stats
3W - 0L
1,878 SR
Queue Stats
10W - 19L
1,397 Elo+
Party 2
Athena
Athena
Dreaded Rest
Athena
Level 128
God Stats
1W - 1L
1,684 SR
Queue Stats
41W - 58L
1,425 Elo+
Party 2
Hou Yi
Hou Yi
Spektr987
Hou Yi
Level 103
God Stats
1W - 0L
1,639 SR
Queue Stats
18W - 17L
1,462 Elo+
Party 2
Merlin
Merlin
WeeSuck
Merlin
Level 220
God Stats
2W - 1L
1,555 SR
Queue Stats
776W - 766L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,322
640
10,335
16,791
9,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
15
2 / 6 / 5
8,326
640
15,112
15,938
6,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
LemmKova
Nu Wa
15
1 / 3 / 8
8,417
647
17,823
10,560
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Mudafr
Ao Kuang
15
5 / 5 / 5
8,401
646
11,896
16,268
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 1 / 11
8,198
631
13,588
21,062
19,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
11,139
857
8,990
14,185
6,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Dreaded Ocean
Morgan Le Fay
18
8 / 2 / 8
10,634
818
23,590
15,744
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Athena
15
2 / 4 / 15
10,064
774
9,101
22,924
24,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
Spektr987
Hou Yi
17
4 / 2 / 12
10,002
769
18,252
18,173
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
WeeSuck
Merlin
16
1 / 1 / 11
9,326
717
15,091
10,451
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
10
Kills
19
19
Deaths
11
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Morgan Le Fay
Dreaded Ocean
Morgan Le Fay
8
2
8
6
W
Athena
2
4
15
2.38
L
2
4
8
1.5
L
Hachiman
2
6
5
0.75
L
Nu Wa
LemmKova
Nu Wa
1
3
8
1.67
L
Ao Kuang
Mudafr
Ao Kuang
5
5
5
1.5
W
Hou Yi
Spektr987
Hou Yi
4
2
12
5
L
0
1
11
5.5
W
Merlin
WeeSuck
Merlin
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,754
Damage
75,024
80,619
Taken
81,477
53,102
Mitigated
47,953
40,195
Healing
52,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
218
25,979
9,210
14,185
6,143
140
7,046
6,933
16,494
0
W
Morgan Le Fay
Dreaded Ocean
Morgan Le Fay
23,590
909
1,003
4,208
15,744
6,665
1,023
7,409
7,934
47,340
490
W
Athena
9,101
2,440
2,202
5,409
22,924
24,524
412
9,742
12,393
15,216
598
L
10,335
984
16,572
8,695
16,791
9,161
15
12,508
3,811
20,199
0
L
Hachiman
15,112
7,801
1,011
1,909
15,938
6,426
0
10,819
4,615
660
28,984
L
Nu Wa
LemmKova
Nu Wa
17,823
4,200
1,144
859
10,560
4,050
0
6,542
3,644
36,722
0
L
Ao Kuang
Mudafr
Ao Kuang
11,896
3,290
677
2,698
16,268
14,239
0
12,647
3,279
12,700
201
W
Hou Yi
Spektr987
Hou Yi
18,252
4,950
0
1,990
18,173
7,033
732
9,096
8,632
0
34,855
L
13,588
1,106
2,064
4,566
21,062
19,226
0
11,792
8,815
0
18,915
W
Merlin
WeeSuck
Merlin
15,091
420
1,588
1,202
10,451
3,588
949
6,344
3,712
41,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
51,165
97
Minions Killed
174
0
Camps Cleared
0
1,149,174
Distance Traveled
1,285,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,139
857
20
2
0
269,198
0
W
Morgan Le Fay
10,634
818
45
3
0
248,556
0
W
Athena
10,064
774
21
2
0
253,552
0
L
Hel
8,322
640
30
2
0
222,790
0
L
Hachiman
8,326
640
28
2
0
202,062
0
L
Nu Wa
8,417
647
16
1
0
220,730
0
L
Ao Kuang
8,401
646
6
0
0
233,223
0
W
Hou Yi
10,002
769
24
2
0
257,741
0
L
Shiva
8,198
631
17
1
0
270,369
0
W
Merlin
9,326
717
64
5
0
256,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role