Player Matchup

Chiron
Chiron
KARDYAAAA
Chiron
Level 125
God Stats
5W - 7L
1,521 SR
Queue Stats
298W - 308L
1,549 Elo+
Party 1
Ganesha
Ganesha
KQ_00008
Ganesha
Level 74
God Stats
5W - 4L
1,712 SR
Queue Stats
419W - 410L
1,503 Elo+
Solo
Hades
Hades
KoTSasyn
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,412 Elo+
Solo
Nox
Nox
Mimicryrcimim
Nox
Level 107
God Stats
3W - 4L
1,516 SR
Queue Stats
157W - 151L
1,528 Elo+
Solo
Ishtar
Ishtar
parsapurjo
Ishtar
Level 141
God Stats
4W - 6L
1,566 SR
Queue Stats
321W - 329L
1,533 Elo+
Party 1
Team Averages
Level 99
1,563 SR
1,505 Elo+

VS

Team Averages
Level 144
1,531 SR
1,528 Elo+
Apollo
Apollo
Augusgus
Apollo
Level 155
God Stats
4W - 4L
1,515 SR
Queue Stats
502W - 525L
1,445 Elo+
Party 3
Sol
Sol
Godzillamaru
Sol
Level 126
God Stats
3W - 1L
1,601 SR
Queue Stats
98W - 102L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Samtex101
Gilgamesh
Level 106
God Stats
2W - 2L
1,413 SR
Queue Stats
444W - 191L
1,684 Elo+
Party 2
Nox
Nox
Snittyx
Nox
Level 145
God Stats
15W - 12L
1,543 SR
Queue Stats
493W - 514L
1,445 Elo+
Party 3
Jormungandr
Jormungandr
telford1986
Jormungandr
Level 186
God Stats
9W - 6L
1,585 SR
Queue Stats
776W - 528L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KARDYAAAA
Chiron
15
3 / 5 / 6
8,690
869
10,169
9,600
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
KQ_00008
Ganesha
13
0 / 9 / 8
7,449
745
4,730
17,441
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
KoTSasyn
Hades
12
1 / 8 / 6
7,244
724
11,133
12,697
8,481
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 5
8,558
856
7,504
6,890
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
parsapurjo
Ishtar
16
6 / 6 / 4
9,020
902
8,520
9,800
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Augusgus
Apollo
16
9 / 2 / 15
10,322
1,032
11,202
8,922
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
8 / 2 / 18
9,712
971
12,107
7,944
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Samtex101
Gilgamesh
15
1 / 2 / 29
9,064
906
11,396
19,174
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
15
7 / 2 / 15
9,565
957
6,604
8,700
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
telford1986
Jormungandr
15
7 / 5 / 21
9,535
954
12,055
15,535
14,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
13
Kills
32
32
Deaths
13
29
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Apollo
Augusgus
Apollo
9
2
15
8.25
W
8
2
18
8.5
L
Chiron
KARDYAAAA
Chiron
3
5
6
1.2
L
Ganesha
KQ_00008
Ganesha
0
9
8
0.44
L
Hades
KoTSasyn
Hades
1
8
6
0.5
L
3
4
5
1.38
W
Gilgamesh
Samtex101
Gilgamesh
1
2
29
7.75
W
Nox
7
2
15
7.25
L
Ishtar
parsapurjo
Ishtar
6
6
4
1.33
W
Jormungandr
telford1986
Jormungandr
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
53,364
56,428
Taken
60,275
38,322
Mitigated
39,555
6,768
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Augusgus
Apollo
11,202
6,347
927
2,235
8,922
3,453
1,958
5,119
3,803
0
27,670
W
12,107
2,754
465
3,207
7,944
2,938
2,305
3,248
4,696
27,884
1,092
L
Chiron
KARDYAAAA
Chiron
10,169
2,385
826
1,269
9,600
3,813
0
5,410
3,946
0
24,966
L
Ganesha
KQ_00008
Ganesha
4,730
381
404
979
17,441
19,379
0
7,834
8,953
9,328
145
L
Hades
KoTSasyn
Hades
11,133
339
394
2,144
12,697
8,481
0
6,169
6,166
16,318
0
L
7,504
667
292
460
6,890
2,735
0
4,314
2,333
13,486
731
W
Gilgamesh
Samtex101
Gilgamesh
11,396
2,025
2,045
6,314
19,174
15,131
1,099
6,437
12,737
0
18,420
W
Nox
6,604
507
1,733
3,075
8,700
3,262
1,744
3,874
4,826
16,340
340
L
Ishtar
parsapurjo
Ishtar
8,520
3,483
0
0
9,800
3,914
0
4,924
4,508
0
23,302
W
Jormungandr
telford1986
Jormungandr
12,055
1,755
0
797
15,535
14,771
614
4,190
11,345
19,661
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
48,198
91
Minions Killed
115
0
Camps Cleared
0
746,082
Distance Traveled
971,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,322
1,032
28
3
0
202,155
0
W
Sol
9,712
971
30
3
0
194,540
0
L
Chiron
8,690
869
37
4
0
166,093
0
L
Ganesha
7,449
745
0
0
0
160,236
0
L
Hades
7,244
724
10
1
0
116,216
0
L
Nox
8,558
856
9
1
0
156,949
0
W
Gilgamesh
9,064
906
20
2
0
201,969
0
W
Nox
9,565
957
16
2
0
193,616
0
L
Ishtar
9,020
902
35
4
0
146,588
0
W
Jormungandr
9,535
954
21
2
0
179,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role